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Druid: Difference between revisions
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m (Tagged subclass spells that are not normally part of the Druid spell list.) |
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*Choose a land type, these spells are always prepared. | *Choose a land type, these spells are always prepared. | ||
**Arctic: {{IconLink|Hold_Person_Icon.png|Hold Person|size=25}},{{IconLink|Spike_Growth_Icon.png|Spike Growth|size=25}} | **Arctic: {{IconLink|Hold_Person_Icon.png|Hold Person|size=25}},{{IconLink|Spike_Growth_Icon.png|Spike Growth|size=25}} | ||
** Coast: {{IconLink|Mirror_Image_Icon.png|Mirror Image|size=25}}, {{IconLink|Misty_Step_Icon.png|Misty Step|size=25}} | ** Coast: {{IconLink|Mirror_Image_Icon.png|Mirror Image|size=25}}*, {{IconLink|Misty_Step_Icon.png|Misty Step|size=25}}* | ||
** Desert: {{IconLink|Blur_Spell_Icon.png|Blur|size=25}}, {{IconLink|Silence_Icon.png|Silence|size=25}} | ** Desert: {{IconLink|Blur_Spell_Icon.png|Blur|size=25}}*, {{IconLink|Silence_Icon.png|Silence|size=25}}* | ||
** Forest: {{IconLink|Barkskin_Icon.png|Barkskin|size=25}}, {{IconLink|Hold_Person_Icon.png|Hold Person|size=25}} | ** Forest: {{IconLink|Barkskin_Icon.png|Barkskin|size=25}}, {{IconLink|Hold_Person_Icon.png|Hold Person|size=25}} | ||
**Grassland: {{IconLink|Invisibility_Icon.png|Invisibility|size=25}}, {{IconLink|Pass_Without_Trace_Icon.png|Pass Without Trace|size=25}} | **Grassland: {{IconLink|Invisibility_Icon.png|Invisibility|size=25}}*, {{IconLink|Pass_Without_Trace_Icon.png|Pass Without Trace|size=25}} | ||
**Mountain: {{IconLink|Mirror_Image_Icon.png|Mirror Image|size=25}}, {{IconLink|Spike Growth Icon.png|Spike Growth|size=25}} | **Mountain: {{IconLink|Mirror_Image_Icon.png|Mirror Image|size=25}}*, {{IconLink|Spike Growth Icon.png|Spike Growth|size=25}} | ||
**Swamp: {{IconLink|Melf's_Acid_Arrow_Icon.png|Melf's Acid Arrow|size=25}}, {{IconLink|Darkness Icon.png|Darkness|size=25}} | **Swamp: {{IconLink|Melf's_Acid_Arrow_Icon.png|Melf's Acid Arrow|size=25}}*, {{IconLink|Darkness Icon.png|Darkness|size=25}}* | ||
**Underdark: {{IconLink|Web_Spell_Icon.png|Web|size=25}}, {{IconLink|Misty_Step_Icon.png|Misty Step|size=25}} | **Underdark: {{IconLink|Web_Spell_Icon.png|Web|size=25}}*, {{IconLink|Misty_Step_Icon.png|Misty Step|size=25}}* | ||
| style="text-align:center; width: 250px;"| | | style="text-align:center; width: 250px;"| | ||
(none) | (none) | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* Gain 2nd level [[Circle of the Spores|Circle Spells]] | * Gain 2nd level [[Circle of the Spores|Circle Spells]] | ||
** {{IconLink|Blindness_Icon.png|Blindness|size=25}} | ** {{IconLink|Blindness_Icon.png|Blindness|size=25}}* | ||
** {{IconLink|Detect_Thoughts_Icon.png|Detect Thoughts|size=25}} | ** {{IconLink|Detect_Thoughts_Icon.png|Detect Thoughts|size=25}}* | ||
|} | |} | ||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list. | |||
===Level 4=== | ===Level 4=== | ||
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* Choose a land type, these spells are always prepared. | * Choose a land type, these spells are always prepared. | ||
**Arctic: {{IconLink|Sleet_Storm_Icon.png|Sleet Storm|size=25}}, {{IconLink|Haste_Icon.png|Haste|size=25}} | **Arctic: {{IconLink|Sleet_Storm_Icon.png|Sleet Storm|size=25}}, {{IconLink|Haste_Icon.png|Haste|size=25}}* | ||
**Coast: {{IconLink|Sleet_Storm_Icon.png|Sleet Storm|size=25}}, {{IconLink|Call_Lightning_Icon.png|Call Lightning|size=25}} | **Coast: {{IconLink|Sleet_Storm_Icon.png|Sleet Storm|size=25}}, {{IconLink|Call_Lightning_Icon.png|Call Lightning|size=25}} | ||
** Desert: {{IconLink|Protection from Energy Icon.png|Protection from Energy|size=25}}, {{IconLink|Hypnotic Pattern Icon.png|Hypnotic Pattern|size=25}} | ** Desert: {{IconLink|Protection from Energy Icon.png|Protection from Energy|size=25}}, {{IconLink|Hypnotic Pattern Icon.png|Hypnotic Pattern|size=25}}* | ||
**Forest: {{IconLink|Call_Lightning_Icon.png|Call Lightning|size=25}}, {{IconLink|Plant Growth Icon.png|Plant Growth|size=25}} | **Forest: {{IconLink|Call_Lightning_Icon.png|Call Lightning|size=25}}, {{IconLink|Plant Growth Icon.png|Plant Growth|size=25}} | ||
**Grassland: {{IconLink|Daylight Icon.png|Daylight|size=25}}, {{IconLink|Haste_Icon.png|Haste|size=25}} | **Grassland: {{IconLink|Daylight Icon.png|Daylight|size=25}}, {{IconLink|Haste_Icon.png|Haste|size=25}}* | ||
**Mountain: {{IconLink|Lightning Bolt Icon.png|Lightning Bolt|size=25}}, {{IconLink|Fly_Icon.png|Fly|size=25}} | **Mountain: {{IconLink|Lightning Bolt Icon.png|Lightning Bolt|size=25}}*, {{IconLink|Fly_Icon.png|Fly|size=25}}* | ||
**Swamp: {{IconLink|Stinking Cloud Icon.png|Stinking Cloud|size=25}}, {{IconLink|Vampiric Touch Icon.png|Vampiric Touch|size=25}} | **Swamp: {{IconLink|Stinking Cloud Icon.png|Stinking Cloud|size=25}}*, {{IconLink|Vampiric Touch Icon.png|Vampiric Touch|size=25}}* | ||
**Underdark: {{IconLink|Gaseous Form Icon.png|Gaseous Form|size=25}},{{IconLink|Stinking Cloud Icon.png|Stinking Cloud|size=25}} | **Underdark: {{IconLink|Gaseous Form Icon.png|Gaseous Form|size=25}}*,{{IconLink|Stinking Cloud Icon.png|Stinking Cloud|size=25}}* | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* (none) | * (none) | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* Gain 3rd level [[Circle of the Spores|Circle Spells]] | * Gain 3rd level [[Circle of the Spores|Circle Spells]] | ||
** {{IconLink|Animate_Dead_Icon.png|Animate Dead|size=25}} | ** {{IconLink|Animate_Dead_Icon.png|Animate Dead|size=25}}* | ||
** {{IconLink|Gaseous Form Icon.png|Gaseous Form|size=25}} | ** {{IconLink|Gaseous Form Icon.png|Gaseous Form|size=25}}* | ||
|} | |} | ||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list. | |||
=== Level 6 === | === Level 6 === | ||
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**Mountain: {{IconLink|Spell Abjuration Stoneskin.png|Stoneskin|size=25}}, {{IconLink|Dominate Beast Icon.png|Dominate Beast|size=25}} | **Mountain: {{IconLink|Spell Abjuration Stoneskin.png|Stoneskin|size=25}}, {{IconLink|Dominate Beast Icon.png|Dominate Beast|size=25}} | ||
**Swamp: {{IconLink|Blight Icon.png|Blight|size=25}}, {{IconLink|Spell Conjuration GraspingVine.png|Grasping Vine|size=25}} | **Swamp: {{IconLink|Blight Icon.png|Blight|size=25}}, {{IconLink|Spell Conjuration GraspingVine.png|Grasping Vine|size=25}} | ||
**Underdark: {{IconLink|Greater_Invisibility_Icon.png|Greater Invisibility|size=25}}, {{IconLink|Dominate_Beast_Icon.png|Dominate Beast|size=25}} | **Underdark: {{IconLink|Greater_Invisibility_Icon.png|Greater Invisibility|size=25}}*, {{IconLink|Dominate_Beast_Icon.png|Dominate Beast|size=25}} | ||
| style="text-align:center; width: 250px;"| | | style="text-align:center; width: 250px;"| | ||
(none) | (none) | ||
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** {{IconLink|Confusion_Icon.png|Confusion|size=25}} | ** {{IconLink|Confusion_Icon.png|Confusion|size=25}} | ||
|} | |} | ||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list. | |||
=== Level 8 === | === Level 8 === | ||
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*Choose a land type, these spells are always prepared. | *Choose a land type, these spells are always prepared. | ||
**Arctic: {{IconLink|Cone_of_Cold_Icon.png|Cone of Cold|size=25}}, {{IconLink|Contagion_Icon.png|Contagion|size=25}} | **Arctic: {{IconLink|Cone_of_Cold_Icon.png|Cone of Cold|size=25}}*, {{IconLink|Contagion_Icon.png|Contagion|size=25}} | ||
**Coast: {{IconLink|Conjure_Elemental_Icon.png|Conjure Elemental|size=25}}, {{IconLink|Greater_Restoration_Icon.png|Greater Restoration|size=25}} | **Coast: {{IconLink|Conjure_Elemental_Icon.png|Conjure Elemental|size=25}}, {{IconLink|Greater_Restoration_Icon.png|Greater Restoration|size=25}} | ||
** Desert: {{IconLink|Spell_WallOfStone.png|Wall of Stone|size=25}}, {{IconLink|Spell_Conjuration_InsectPlague.png|Insect Plague|size=25}} | ** Desert: {{IconLink|Spell_WallOfStone.png|Wall of Stone|size=25}}, {{IconLink|Spell_Conjuration_InsectPlague.png|Insect Plague|size=25}} | ||
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**Grassland: {{IconLink|Greater_Restoration_Icon.png|Greater Restoration|size=25}}, {{IconLink|Spell_Conjuration_InsectPlague.png|Insect Plague|size=25}} | **Grassland: {{IconLink|Greater_Restoration_Icon.png|Greater Restoration|size=25}}, {{IconLink|Spell_Conjuration_InsectPlague.png|Insect Plague|size=25}} | ||
**Mountain: {{IconLink|Spell_WallOfStone.png|Wall of Stone|size=25}}, {{IconLink|Conjure_Elemental_Icon.png|Conjure Elemental|size=25}} | **Mountain: {{IconLink|Spell_WallOfStone.png|Wall of Stone|size=25}}, {{IconLink|Conjure_Elemental_Icon.png|Conjure Elemental|size=25}} | ||
**Swamp: {{IconLink|Spell_Conjuration_InsectPlague.png|Insect Plague|size=25}}, {{IconLink|Cloudkill_Icon.png|Cloudkill|size=25}} | **Swamp: {{IconLink|Spell_Conjuration_InsectPlague.png|Insect Plague|size=25}}, {{IconLink|Cloudkill_Icon.png|Cloudkill|size=25}}* | ||
**Underdark: {{IconLink|Contagion_Icon.png|Contagion|size=25}}, {{IconLink|Cloudkill_Icon.png|Cloudkill|size=25}} | **Underdark: {{IconLink|Contagion_Icon.png|Contagion|size=25}}, {{IconLink|Cloudkill_Icon.png|Cloudkill|size=25}}* | ||
| style="text-align:center; width: 250px;"| | | style="text-align:center; width: 250px;"| | ||
(none) | (none) | ||
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* Gain 5th level Circle Spells | * Gain 5th level Circle Spells | ||
** {{IconLink|Contagion_Icon.png|Contagion|size=25}} | ** {{IconLink|Contagion_Icon.png|Contagion|size=25}} | ||
** {{IconLink|Cloudkill_Icon.png|Cloudkill|size=25}} | ** {{IconLink|Cloudkill_Icon.png|Cloudkill|size=25}}* | ||
|} | |} | ||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list. | |||
=== Level 10 === | === Level 10 === |
Revision as of 03:01, 15 September 2023
Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms. |
Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.
Druid is a character Class in Baldur's Gate 3. Druids are closely attuned with nature and the animals that live in it. They utilize the power of nature to cast Spells and have the ability to transform into various creatures. Druids use Wisdom as their primary ability score.
The Druid Subclasses are: Circle of the Land, Circle of the Moon, Circle of the Spores
The Druid Class Progression | Spell Slots per Spell Level | ||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Proficiency Bonus | Features | Cantrips Known | 1st | 2nd | 3rd | 4th | 5th | 6th |
1st | +2 | Spellcasting | 2 | 2 | - | - | - | - | - |
2nd | +2 | Wild Shape, Choose a subclass | 2 | 3 | - | - | - | - | - |
3rd | +2 | - | 2 | 4 | 2 | - | - | - | - |
4th | +2 | Feat, Wild Shape improvement | 3 | 4 | 3 | - | - | - | - |
5th | +3 | - | 3 | 4 | 3 | 2 | - | - | - |
6th | +3 | Subclass Feature | 3 | 4 | 3 | 3 | - | - | - |
7th | +3 | - | 3 | 4 | 3 | 3 | 1 | - | - |
8th | +3 | Feat, Wild Shape improvement | 3 | 4 | 3 | 3 | 2 | - | - |
9th | +4 | - | 3 | 4 | 3 | 3 | 3 | 1 | - |
10th | +4 | Subclass Feature | 4 | 4 | 3 | 3 | 3 | 2 | - |
11th | +4 | - | 4 | 4 | 3 | 3 | 3 | 2 | 1 |
12th | +4 | Feat | 4 | 4 | 3 | 3 | 3 | 2 | 1 |
Class Information
- Level 1 Maximum Hit Points: 8 + Modifier
- Hit points at higher levels: 5 + Modifier
- Important Ability Scores: for Spells, for Hit Points and Concentration Checks, and for Armour Class.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
- , , ,
- , , ,
- Light armour, Medium armour
- Shields
- Skills with Proficiency (Choose 2):
- Arcana, Animal Handling, Insight, Medicine, Nature, Perception, Religion, Survival
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- Arcana, Animal Handling, Insight, Medicine, Nature, Perception, Religion, Survival
Spellcasting
- Spellcasting Ability:
- Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
- Number of Prepared Spells = Druid Level + Modifier (Minimum of 1 spell.)
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)
- Choose a number of Prepared Spells = 1 (Druid Level) + Modifier (Minimum of 1 spell)
- New 1st Level Spells:
Level 2
- Wild Shape
- New Wild Shape forms:
- Wild Shape: Badger: Take the shape of a giant Badger that can burrow into the ground.
- Wild Shape: Cat: Take the shape of a ragdoll Cat that can avoid attention and meow to distract your enemies.
- Wild Shape: Spider: Take the shape of of a giant Spider that can shoot webs to entangle enemies.
- Wild Shape: Wolf: Take the shape of a Wolf that can leave enemies open to Critical Hits and increase allies' Movement Speed.
- Wild Shape Charges: 2 (The number of times you can use your Wild Shape. Replenished by Short or Long Rest.)
- Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)
- Choose a number of Prepared Spells = 2 (Druid Level) + Modifier (Minimum of 1 spell)
- Spells: No new spells this level, except those granted by your subclass
Select a Subclass
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
|
Level 3
- Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
- Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
- Choose a number of Prepared Spells = 3 (Druid Level) + Modifier (Minimum of 1 spell)
- New 2nd Level Spells:
- Subclass Features:
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
(none) |
|
*Denotes a spell not otherwise part of the Druid spell list.
Level 4
- Choose a Feat.
- New Wild Shape:
- Wild Shape: Deep Rothé: Take the shape of of a Deep Rothé that can charge and impale enemies.
- Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)
- Choose a number of Prepared Spells = 4 (Druid Level) + Modifier (Minimum of 1 spell)
- Spells: No new spells this level
- Subclass Features:
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
(none) |
(none) |
Level 5
- Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
- Wild Strike: You can make an additional attack after making an unarmed strike while in wildshape.
- Level 3 Spell Slots Unlocked: 2 (You gain two Level 3 Spell Slots.)
- Scaling Cantrips: Your damaging cantrips gain an additional damage die. For example, Poison Spray now deals 2d12Poison.
- Choose a number of Prepared Spells = 5 (Druid Level) + Modifier (Minimum of 1 spell)
- New 3rd Level Spells:
- Subclass Features:
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
|
|
*Denotes a spell not otherwise part of the Druid spell list.
Level 6
- New Wild Shape forms:
- Wild Shape: Panther: Take the shape of a Panther that can prowl around invisibly.
- Wild Shape: Owlbear: Take the shape of an Owlbear that can rupture the ground and become enraged.
- Level 3 Spell Slots Unlocked: 1 (You gain an additional Level 3 Spell Slots.)
- Choose a number of Prepared Spells = 6 (Druid Level) + Modifier (Minimum of 1 spell)
- Spells: No new spells at this level
- Subclass Features:
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
Level 7
- Level 4 Spell Slots Unlocked: 1 (You gain one Level 4 Spell Slot.)
- Choose a number of Prepared Spells = 7 (Druid Level) + Modifier (Minimum of 1 spell)
- New 4th Level Spells:
- Subclass Features:
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
(none) |
|
*Denotes a spell not otherwise part of the Druid spell list.
Level 8
- Choose a Feat.
- Level 4 Spell Slots Unlocked: 2 (You gain an additional Level 4 Spell Slot.)
- Choose a number of Prepared Spells = 8 (Druid Level) + Modifier (Minimum of 1 spell)
- Spells: No new spells at this level
- Subclass Features:
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
(none) |
(none) |
Level 9
- Proficiency Bonus: +4 (You gain +1 to your Proficiency Bonus.)
- Level 4 Spell Slots Unlocked: 3 (You gain an additional Level 4 Spell Slot.)
- Level 5 Spell Slots Unlocked: 1 (You gain one Level 5 Spell Slot.)
- Choose a number of Prepared Spells = 9 (Druid Level) + Modifier (Minimum of 1 spell)
- New 5th Level Spells:
- Subclass Features:
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
(none) |
|
*Denotes a spell not otherwise part of the Druid spell list.
Level 10
- New Wild Shape:
- Wild Shape: Dilophosaurus: Take the shape of a Dilophosaurus whose corrosive spit can dissolve a target's armor class.
- Improved Wild Strike: You can make two additional attacks after making an unarmed strike while in Wild Shape.
- Level 5 Spell Slots Unlocked: 2 (You gain an additional Level 5 Spell Slot.)
- Scaling Cantrips: Your damaging cantrips gain an additional damage die. For example, Poison Spray now deals 3d12Poison.
- Choose a number of Prepared Spells = 10 (Druid Level) + Modifier (Minimum of 1 spell)
- Spells: No new spells at this level
Subclass Features:
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
|
Level 11
- Level 6 Spell Slots Unlocked: 1 (You gain one Level 6 Spell Slot.)
- Choose a number of Prepared Spells = 11 (Druid Level) + Modifier (Minimum of 1 spell)
- New 6th Level Spells available:
- Subclass Features: None at this level
Level 12
- Choose a Feat.
- Choose a number of Prepared Spells = 12 (Druid Level) + Modifier (Minimum of 1 spell)
- Spells: No new spells at this level
- Subclass Features: None at this level
Druid Spell List
Cantrips
Level 1 Spells
Level 2 Spells
Level 3 Spells
Level 4 Spells
Level 5 Spells
Level 6 Spells
External Links
- Druid on the Forgotten Realms Wiki