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m (Tagged subclass spells that are not normally part of the Druid spell list.)
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*Choose a land type, these spells are always prepared.
*Choose a land type, these spells are always prepared.
**Arctic: {{IconLink|Hold_Person_Icon.png|Hold Person|size=25}},{{IconLink|Spike_Growth_Icon.png|Spike Growth|size=25}}
**Arctic: {{IconLink|Hold_Person_Icon.png|Hold Person|size=25}},{{IconLink|Spike_Growth_Icon.png|Spike Growth|size=25}}
** Coast: {{IconLink|Mirror_Image_Icon.png|Mirror Image|size=25}}, {{IconLink|Misty_Step_Icon.png|Misty Step|size=25}}
** Coast: {{IconLink|Mirror_Image_Icon.png|Mirror Image|size=25}}*, {{IconLink|Misty_Step_Icon.png|Misty Step|size=25}}*
** Desert: {{IconLink|Blur_Spell_Icon.png|Blur|size=25}}, {{IconLink|Silence_Icon.png|Silence|size=25}}
** Desert: {{IconLink|Blur_Spell_Icon.png|Blur|size=25}}*, {{IconLink|Silence_Icon.png|Silence|size=25}}*
** Forest: {{IconLink|Barkskin_Icon.png|Barkskin|size=25}}, {{IconLink|Hold_Person_Icon.png|Hold Person|size=25}}
** Forest: {{IconLink|Barkskin_Icon.png|Barkskin|size=25}}, {{IconLink|Hold_Person_Icon.png|Hold Person|size=25}}
**Grassland: {{IconLink|Invisibility_Icon.png|Invisibility|size=25}}, {{IconLink|Pass_Without_Trace_Icon.png|Pass Without Trace|size=25}}
**Grassland: {{IconLink|Invisibility_Icon.png|Invisibility|size=25}}*, {{IconLink|Pass_Without_Trace_Icon.png|Pass Without Trace|size=25}}
**Mountain: {{IconLink|Mirror_Image_Icon.png|Mirror Image|size=25}}, {{IconLink|Spike Growth Icon.png|Spike Growth|size=25}}
**Mountain: {{IconLink|Mirror_Image_Icon.png|Mirror Image|size=25}}*, {{IconLink|Spike Growth Icon.png|Spike Growth|size=25}}
**Swamp: {{IconLink|Melf's_Acid_Arrow_Icon.png|Melf's Acid Arrow|size=25}}, {{IconLink|Darkness Icon.png|Darkness|size=25}}
**Swamp: {{IconLink|Melf's_Acid_Arrow_Icon.png|Melf's Acid Arrow|size=25}}*, {{IconLink|Darkness Icon.png|Darkness|size=25}}*
**Underdark: {{IconLink|Web_Spell_Icon.png|Web|size=25}}, {{IconLink|Misty_Step_Icon.png|Misty Step|size=25}}
**Underdark: {{IconLink|Web_Spell_Icon.png|Web|size=25}}*, {{IconLink|Misty_Step_Icon.png|Misty Step|size=25}}*
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(none)
(none)
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* Gain 2nd level [[Circle of the Spores|Circle Spells]]
* Gain 2nd level [[Circle of the Spores|Circle Spells]]
** {{IconLink|Blindness_Icon.png|Blindness|size=25}}
** {{IconLink|Blindness_Icon.png|Blindness|size=25}}*
** {{IconLink|Detect_Thoughts_Icon.png|Detect Thoughts|size=25}}
** {{IconLink|Detect_Thoughts_Icon.png|Detect Thoughts|size=25}}*
|}
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.


===Level 4===
===Level 4===
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* Choose a land type, these spells are always prepared.
* Choose a land type, these spells are always prepared.
**Arctic: {{IconLink|Sleet_Storm_Icon.png|Sleet Storm|size=25}}, {{IconLink|Haste_Icon.png|Haste|size=25}}
**Arctic: {{IconLink|Sleet_Storm_Icon.png|Sleet Storm|size=25}}, {{IconLink|Haste_Icon.png|Haste|size=25}}*
**Coast: {{IconLink|Sleet_Storm_Icon.png|Sleet Storm|size=25}}, {{IconLink|Call_Lightning_Icon.png|Call Lightning|size=25}}
**Coast: {{IconLink|Sleet_Storm_Icon.png|Sleet Storm|size=25}}, {{IconLink|Call_Lightning_Icon.png|Call Lightning|size=25}}
** Desert: {{IconLink|Protection from Energy Icon.png|Protection from Energy|size=25}}, {{IconLink|Hypnotic Pattern Icon.png|Hypnotic Pattern|size=25}}
** Desert: {{IconLink|Protection from Energy Icon.png|Protection from Energy|size=25}}, {{IconLink|Hypnotic Pattern Icon.png|Hypnotic Pattern|size=25}}*
**Forest: {{IconLink|Call_Lightning_Icon.png|Call Lightning|size=25}}, {{IconLink|Plant Growth Icon.png|Plant Growth|size=25}}
**Forest: {{IconLink|Call_Lightning_Icon.png|Call Lightning|size=25}}, {{IconLink|Plant Growth Icon.png|Plant Growth|size=25}}
**Grassland: {{IconLink|Daylight Icon.png|Daylight|size=25}}, {{IconLink|Haste_Icon.png|Haste|size=25}}
**Grassland: {{IconLink|Daylight Icon.png|Daylight|size=25}}, {{IconLink|Haste_Icon.png|Haste|size=25}}*
**Mountain: {{IconLink|Lightning Bolt Icon.png|Lightning Bolt|size=25}}, {{IconLink|Fly_Icon.png|Fly|size=25}}
**Mountain: {{IconLink|Lightning Bolt Icon.png|Lightning Bolt|size=25}}*, {{IconLink|Fly_Icon.png|Fly|size=25}}*
**Swamp: {{IconLink|Stinking Cloud Icon.png|Stinking Cloud|size=25}}, {{IconLink|Vampiric Touch Icon.png|Vampiric Touch|size=25}}
**Swamp: {{IconLink|Stinking Cloud Icon.png|Stinking Cloud|size=25}}*, {{IconLink|Vampiric Touch Icon.png|Vampiric Touch|size=25}}*
**Underdark: {{IconLink|Gaseous Form Icon.png|Gaseous Form|size=25}},{{IconLink|Stinking Cloud Icon.png|Stinking Cloud|size=25}}
**Underdark: {{IconLink|Gaseous Form Icon.png|Gaseous Form|size=25}}*,{{IconLink|Stinking Cloud Icon.png|Stinking Cloud|size=25}}*
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| style="vertical-align:top; width: 250px;"|
* (none)
* (none)
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| style="vertical-align:top; width: 250px;"|
* Gain 3rd level [[Circle of the Spores|Circle Spells]]
* Gain 3rd level [[Circle of the Spores|Circle Spells]]
** {{IconLink|Animate_Dead_Icon.png|Animate Dead|size=25}}
** {{IconLink|Animate_Dead_Icon.png|Animate Dead|size=25}}*
** {{IconLink|Gaseous Form Icon.png|Gaseous Form|size=25}}
** {{IconLink|Gaseous Form Icon.png|Gaseous Form|size=25}}*
|}
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.


=== Level 6 ===
=== Level 6 ===
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**Mountain: {{IconLink|Spell Abjuration Stoneskin.png|Stoneskin|size=25}}, {{IconLink|Dominate Beast Icon.png|Dominate Beast|size=25}}
**Mountain: {{IconLink|Spell Abjuration Stoneskin.png|Stoneskin|size=25}}, {{IconLink|Dominate Beast Icon.png|Dominate Beast|size=25}}
**Swamp: {{IconLink|Blight Icon.png|Blight|size=25}}, {{IconLink|Spell Conjuration GraspingVine.png|Grasping Vine|size=25}}
**Swamp: {{IconLink|Blight Icon.png|Blight|size=25}}, {{IconLink|Spell Conjuration GraspingVine.png|Grasping Vine|size=25}}
**Underdark: {{IconLink|Greater_Invisibility_Icon.png|Greater Invisibility|size=25}}, {{IconLink|Dominate_Beast_Icon.png|Dominate Beast|size=25}}
**Underdark: {{IconLink|Greater_Invisibility_Icon.png|Greater Invisibility|size=25}}*, {{IconLink|Dominate_Beast_Icon.png|Dominate Beast|size=25}}
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| style="text-align:center; width: 250px;"|
(none)
(none)
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** {{IconLink|Confusion_Icon.png|Confusion|size=25}}
** {{IconLink|Confusion_Icon.png|Confusion|size=25}}
|}
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.


=== Level 8 ===
=== Level 8 ===
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*Choose a land type, these spells are always prepared.
*Choose a land type, these spells are always prepared.
**Arctic: {{IconLink|Cone_of_Cold_Icon.png|Cone of Cold|size=25}}, {{IconLink|Contagion_Icon.png|Contagion|size=25}}
**Arctic: {{IconLink|Cone_of_Cold_Icon.png|Cone of Cold|size=25}}*, {{IconLink|Contagion_Icon.png|Contagion|size=25}}
**Coast: {{IconLink|Conjure_Elemental_Icon.png|Conjure Elemental|size=25}}, {{IconLink|Greater_Restoration_Icon.png|Greater Restoration|size=25}}
**Coast: {{IconLink|Conjure_Elemental_Icon.png|Conjure Elemental|size=25}}, {{IconLink|Greater_Restoration_Icon.png|Greater Restoration|size=25}}
** Desert: {{IconLink|Spell_WallOfStone.png|Wall of Stone|size=25}}, {{IconLink|Spell_Conjuration_InsectPlague.png|Insect Plague|size=25}}
** Desert: {{IconLink|Spell_WallOfStone.png|Wall of Stone|size=25}}, {{IconLink|Spell_Conjuration_InsectPlague.png|Insect Plague|size=25}}
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**Grassland: {{IconLink|Greater_Restoration_Icon.png|Greater Restoration|size=25}}, {{IconLink|Spell_Conjuration_InsectPlague.png|Insect Plague|size=25}}
**Grassland: {{IconLink|Greater_Restoration_Icon.png|Greater Restoration|size=25}}, {{IconLink|Spell_Conjuration_InsectPlague.png|Insect Plague|size=25}}
**Mountain: {{IconLink|Spell_WallOfStone.png|Wall of Stone|size=25}}, {{IconLink|Conjure_Elemental_Icon.png|Conjure Elemental|size=25}}
**Mountain: {{IconLink|Spell_WallOfStone.png|Wall of Stone|size=25}}, {{IconLink|Conjure_Elemental_Icon.png|Conjure Elemental|size=25}}
**Swamp: {{IconLink|Spell_Conjuration_InsectPlague.png|Insect Plague|size=25}}, {{IconLink|Cloudkill_Icon.png|Cloudkill|size=25}}
**Swamp: {{IconLink|Spell_Conjuration_InsectPlague.png|Insect Plague|size=25}}, {{IconLink|Cloudkill_Icon.png|Cloudkill|size=25}}*
**Underdark: {{IconLink|Contagion_Icon.png|Contagion|size=25}}, {{IconLink|Cloudkill_Icon.png|Cloudkill|size=25}}
**Underdark: {{IconLink|Contagion_Icon.png|Contagion|size=25}}, {{IconLink|Cloudkill_Icon.png|Cloudkill|size=25}}*
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(none)
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* Gain 5th level Circle Spells
* Gain 5th level Circle Spells
** {{IconLink|Contagion_Icon.png|Contagion|size=25}}
** {{IconLink|Contagion_Icon.png|Contagion|size=25}}
** {{IconLink|Cloudkill_Icon.png|Cloudkill|size=25}}
** {{IconLink|Cloudkill_Icon.png|Cloudkill|size=25}}*
|}
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.


=== Level 10 ===
=== Level 10 ===

Revision as of 03:01, 15 September 2023

Template:Up to date

Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.
Class Druid Badge Icon.png
Class Druid Badge Icon.png
Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.

Druid is a character Class in Baldur's Gate 3. Druids are closely attuned with nature and the animals that live in it. They utilize the power of nature to cast Spells and have the ability to transform into various creatures. Druids use Wisdom as their primary ability score.

The Druid Subclasses are: Class Druid Land Badge Icon.pngCircle of the Land, Class Druid Moon Badge Icon.pngCircle of the Moon, Class Druid Spores Badge Icon.pngCircle of the Spores

The Druid Class Progression Spell Slots per Spell Level
Level Proficiency Bonus Features Cantrips Known 1st 2nd 3rd 4th 5th 6th
1st +2 #Level 1 Spellcasting 2 2 - - - - -
2nd +2 Wild Shape Wild Shape, #Level 2 Choose a subclass 2 3 - - - - -
3rd +2 - 2 4 2 - - - -
4th +2 Feats#Available Feats Feat, Wild Shape Wild Shape improvement 3 4 3 - - - -
5th +3 - 3 4 3 2 - - -
6th +3 #Level 6 Subclass Feature 3 4 3 3 - - -
7th +3 - 3 4 3 3 1 - -
8th +3 Feats#Available Feats Feat, Wild Shape Wild Shape improvement 3 4 3 3 2 - -
9th +4 - 3 4 3 3 3 1 -
10th +4 #Level 10 Subclass Feature 4 4 3 3 3 2 -
11th +4 - 4 4 3 3 3 2 1
12th +4 Feats#Available Feats Feat 4 4 3 3 3 2 1

Class Information

Druid's default armour

Spellcasting

  • Spellcasting Ability: Wisdom Wisdom
  • Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
    • Number of Prepared Spells = Druid Level + Wisdom Wisdom Modifier (Minimum of 1 spell.)

Level Progression

Through experience, you acquire new power. You gain the following traits.

Level 1

  • 2 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)
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  • Cantrips Icon.png Cantrips (Choose 2)
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  • Choose a number of Prepared Spells = 1 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 1st Level Spells:

Level 2

  • Wild Shape Icon.png Wild Shape
  • New Wild Shape forms:
    • Wild Shape Badger Icon.png Wild Shape: Badger: Take the shape of a giant Badger that can burrow into the ground.
    • Wild Shape Cat Icon.png Wild Shape: Cat: Take the shape of a ragdoll Cat that can avoid attention and meow to distract your enemies.
    • Wild Shape Spider Icon.png Wild Shape: Spider: Take the shape of of a giant Spider that can shoot webs to entangle enemies.
    • Wild Shape Wolf Icon.png Wild Shape: Wolf: Take the shape of a Wolf that can leave enemies open to Critical Hits and increase allies' Movement Speed.
  • Wild Shape Charges Icon.png Wild Shape Charges: 2 (The number of times you can use your Wild Shape. Replenished by Short or Long Rest.)
  • 3 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)
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  • Choose a number of Prepared Spells = 2 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells this level, except those granted by your subclass
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Select a Subclass

Class Druid Land Badge Icon.png
Circle of the Land
Class Druid Moon Badge Icon.png
Circle of the Moon
Class Druid Spores Badge Icon.png
Circle of the Spores

Level 3

  • 4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
  • 2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
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  • Choose a number of Prepared Spells = 3 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 2nd Level Spells:
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  • Subclass Features:
Class Druid Land Hotbar Icon.png Circle of the Land Class Druid Moon Hotbar Icon.png Circle of the Moon Class Druid Spores Hotbar Icon.pngCircle of the Spores

(none)

*Denotes a spell not otherwise part of the Druid spell list.

Level 4

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  • Cantrips Icon.png Cantrips (Choose 1):
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  • Choose a number of Prepared Spells = 4 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells this level
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  • Subclass Features:
Class Druid Land Hotbar Icon.png Circle of the Land Class Druid Moon Hotbar Icon.png Circle of the Moon Class Druid Spores Hotbar Icon.pngCircle of the Spores

(none)

(none)

Level 5

  • Proficiency Icon.png Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
  • Druid Wild Strike Icon 64px.png Wild Strike: You can make an additional attack after making an unarmed strike while in wildshape.
  • 2 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 2 (You gain two Level 3 Spell Slots.)
  • PassiveFeature Generic.png Scaling Cantrips: Your damaging cantrips gain an additional damage die. For example, Poison Spray Icon.png Poison Spray now deals 2d12Damage TypesPoison.
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  • Choose a number of Prepared Spells = 5 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 3rd Level Spells:
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  • Subclass Features:
Class Druid Land Hotbar Icon.png Circle of the Land Class Druid Moon Hotbar Icon.png Circle of the Moon Class Druid Spores Hotbar Icon.pngCircle of the Spores
  • (none)

*Denotes a spell not otherwise part of the Druid spell list.

Level 6

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  • Choose a number of Prepared Spells = 6 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
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  • Subclass Features:
Class Druid Land Hotbar Icon.png Circle of the Land Class Druid Moon Hotbar Icon.png Circle of the Moon Class Druid Spores Hotbar Icon.pngCircle of the Spores

Level 7

  • Level 4 Spell Slots Unlocked: 1 (You gain one Level 4 Spell Slot.)
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  • Choose a number of Prepared Spells = 7 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 4th Level Spells:
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  • Subclass Features:
Class Druid Land Hotbar Icon.png Circle of the Land Class Druid Moon Hotbar Icon.png Circle of the Moon Class Druid Spores Hotbar Icon.pngCircle of the Spores

(none)

*Denotes a spell not otherwise part of the Druid spell list.

Level 8

  • Choose a Feat.
  • Level 4 Spell Slots Unlocked: 2 (You gain an additional Level 4 Spell Slot.)
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  • Choose a number of Prepared Spells = 8 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
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  • Subclass Features:
Class Druid Land Hotbar Icon.png Circle of the Land Class Druid Moon Hotbar Icon.png Circle of the Moon Class Druid Spores Hotbar Icon.png Circle of the Spores

(none)

(none)

Level 9

  • Proficiency Icon.png Proficiency Bonus: +4 (You gain +1 to your Proficiency Bonus.)
  • Level 4 Spell Slots Unlocked: 3 (You gain an additional Level 4 Spell Slot.)
  • Level 5 Spell Slots Unlocked: 1 (You gain one Level 5 Spell Slot.)
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  • Choose a number of Prepared Spells = 9 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 5th Level Spells:
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  • Subclass Features:
Class Druid Land Hotbar Icon.png Circle of the Land Class Druid Moon Hotbar Icon.png Circle of the Moon Class Druid Spores Hotbar Icon.pngCircle of the Spores

(none)

*Denotes a spell not otherwise part of the Druid spell list.

Level 10

Bg3 content hr.png
  • Cantrips Icon.png Cantrips (Choose 1):
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  • PassiveFeature Generic.png Scaling Cantrips: Your damaging cantrips gain an additional damage die. For example, Poison Spray Icon.png Poison Spray now deals 3d12Damage TypesPoison.
  • Choose a number of Prepared Spells = 10 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
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Subclass Features:

Class Druid Land Hotbar Icon.png Circle of the Land Class Druid Moon Hotbar Icon.png Circle of the Moon Class Druid Spores Hotbar Icon.pngCircle of the Spores

Level 11

  • Level 6 Spell Slots Unlocked: 1 (You gain one Level 6 Spell Slot.)
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  • Choose a number of Prepared Spells = 11 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 6th Level Spells available:
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  • Subclass Features: None at this level

Level 12

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  • Choose a number of Prepared Spells = 12 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
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  • Subclass Features: None at this level

Druid Spell List

Cantrips

Level 1 Spells

Level 2 Spells

Level 3 Spells

Level 4 Spells

Level 5 Spells

Level 6 Spells

External Links