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[[Category:Classes]]
[[Category:Classes]]


'''Druid''' is a character [[Class]] in [[Baldur's Gate 3]]. Druids are closely attuned with nature and the animals that live in it. They utilize the power of nature to cast [[Spells]] and have the ability to transform into various creatures. Druids use [[Wisdom]] as their primary ability score.
'''Druid''' is a character [[Class]] in ''[[Baldur's Gate 3]]''. Druids are closely attuned with nature and the animals that live in it. They utilise the power of nature to cast [[Spells]] and have the ability to transform into various creatures. Druids use [[Wisdom]] as their primary ability score.


The Druid Subclasses are: {{IconLink|Class Druid Land Badge Icon.png|Circle of the Land}}, {{IconLink|Class Druid Moon Badge Icon.png|Circle of the Moon}}, {{IconLink|Class Druid Spores Badge Icon.png|Circle of the Spores}} __NOTOC__
The Druid Subclasses are: [[Circle of the Land]], [[Circle of the Moon]], [[Circle of the Spores]]
 
{{TOC|limit=2}}


{| class="wikitable nomobile" style="width: 100%;"
{| class="wikitable nomobile" style="width: 100%;"
|-
|-
! colspan="4" | The Druid Class Progression
! colspan="4" | Druid level progression
! colspan="6" | [[Spells#Spell Slots|Spell Slots]] per [[Spells#Spell Level|Spell Level]]
! colspan="6" | [[Spells#Spell_slots|Spell slots]] per [[Spells#Spell_levels|spell level]]
|-
|-
! style="width: 6%;" | Level
! style="width: 6%;" | Level
! style="width: 8%;" | [[Proficiency Bonus]]
! style="width: 8%;" | [[Proficiency bonus]]
! Features
! Features
! style="width: 6%;" | [[Spells#Cantrips|Cantrips]] Known
! style="width: 6%;" | Cantrips known
! style="width: 3%;" | 1st
! style="width: 3%;" | 1st
! style="width: 3%;" | 2nd
! style="width: 3%;" | 2nd
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|-
|-
| [[#Level 6|6th]]
| [[#Level 6|6th]]
| {{Icon|Class Druid Badge Icon.png|24|link=#Level 6}} [[#Level 6|Subclass Feature]]
| {{Icon|Class Druid Badge Icon.png|24|link=#Level 6}} [[#Level 6|Subclass feature]]
| 4
| 4
| 3
| 3
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|-
|-
| [[#Level 10|10th]]
| [[#Level 10|10th]]
| {{Icon|Class Druid Badge Icon.png|24|link=#Level 10}} [[#Level 10|Subclass Feature]]
| {{Icon|Class Druid Badge Icon.png|24|link=#Level 10}} [[#Level 10|Subclass feature]]
| rowspan="3" style="text-align: center;" | 4
| rowspan="3" style="text-align: center;" | 4
| 4
| 4
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|}
|}


== Class Information ==
== Class information ==


[[File:Default Druid Armor.png|250px|right|Druid's default armour]]
[[File:Default Druid Armor.png|250px|right|Druid's default armour]]


; Hit points  
; Hit points  
: At level 1: {{InfoBlob|8 + {{Ability|Constitution}} modifier}}
: At level 1: {{InfoBlob|8 + [[Constitution]] modifier}}
: On level up: {{InfoBlob|5 + {{Ability|Constitution}} modifier}}
: On level up: {{InfoBlob|5 + [[Constitution]] modifier}}
; Key Ability Scores
; Key ability scores
: {{Ability|Wisdom}} for Spells
: {{Ability|Wisdom}} for spells
: {{Ability|Constitution}} for Hit Points and {{Concentration}} Checks
: {{Ability|Constitution}} for hit points and {{Concentration}} checks
: {{Ability|Dexterity}} for [[Armour Class]]
: {{Ability|Dexterity}} for [[Armour Class]]
; Saving throw proficiencies  
; Saving throw proficiencies  
: {{Ability|Wisdom}}, {{Ability|Intelligence}}
: {{Ability|Wisdom}}, {{Ability|Intelligence}}
; Equipment Proficiencies
; Equipment proficiencies
: {{WeaponType|Clubs}}, {{WeaponType|Daggers}}, {{WeaponType|Javelins}}, {{WeaponType|Maces}}
: {{WeaponType|Clubs}}, {{WeaponType|Daggers}}, {{WeaponType|Javelins}}, {{WeaponType|Maces}}
: {{WeaponType|Quarterstaves}}, {{WeaponType|Scimitars}}, {{WeaponType|Sickles}}, {{WeaponType|Spears}}
: {{WeaponType|Quarterstaves}}, {{WeaponType|Scimitars}}, {{WeaponType|Sickles}}, {{WeaponType|Spears}}
: {{LightArmour}}, {{MediumArmour}}
: {{LightArmour}}, {{MediumArmour}}
: {{Shields}}
: {{Shields}}
; Skills with Proficiency (Choose 2)
; Skills with proficiency (choose 2)
: {{Skill|Arcana}}, {{Skill|Animal Handling}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Religion}}, {{Skill|Survival}}
: {{Skill|Arcana}}, {{Skill|Animal Handling}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Religion}}, {{Skill|Survival}}
You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.
You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.


=== [[Spells|Spellcasting]] ===
=== Spellcasting ===
{{Hatnote|For a list of spells available to the Druid, see: [[Druid/Spells]].}}
{{Hatnote|For a list of spells available to druids, see: [[Druid/Spells]].}}
; Spellcasting Ability
; Spellcasting ability
: {{Ability|Wisdom}}
: {{Ability|Wisdom}}
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
: You may swap your prepared spells at any time while out of combat, but can only have a certain number of spells prepared at a time. The spells must be of a level for which you have spell slots.
: Number of Prepared Spells = {{InfoBlob|Druid Level + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell.)''
: Number of Prepared Spells = {{InfoBlob|Druid Level + [[Wisdom]] Modifier}} ''(minimum of 1 spell.)''


== Level Progression ==
== Level progression ==


Through experience, you acquire new power. You gain the following traits.
Through experience, you acquire new power. You gain the following traits.
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; Spellcasting
; Spellcasting
:; {{SpellSlot|1|2}} Level 1 Spell Slots Unlocked: 2
:; {{SpellSlot|1|2}} Level 1 spell slots unlocked: 2
:: You gain two Level 1 Spell Slots.
:: You gain two Level 1 spell slots.
:; {{SpellSlot|cantrip}} Cantrips Known: 2
:; {{SpellSlot|cantrip}} Cantrips Known: 2
:: Choose 2 Cantrips from the [[Druid/Spells|Druid Spell List]].
:: Choose 2 cantrips from the [[Druid/Spells|druid spell list]].
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
:: Choose a number of Spells = {{InfoBlob|1 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
:: Choose a number of Spells = {{InfoBlob|1 (Druid Level) + [[Wisdom]] Modifier}} ''(Minimum of 1 spell)''


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; New Cantrips available
; New cantrips available
{{div col | style = column-width: 20em; list-style-type: none;}}
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Guidance|c=16}}
* {{SAI|Guidance|c=16}}
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{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; New 1st Level Spells
; New 1st level spells
{{div col | style = column-width: 20em; list-style-type: none;}}
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Animal Friendship}}
* {{SAI|Animal Friendship}}
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; Spellcasting
; Spellcasting
:; {{SpellSlot|1|3}} Level 1 Spell Slots Unlocked: 3
:; {{SpellSlot|1|3}} Level 1 spell slots unlocked: 3
:: You gain an additional Level 1 Spell Slot.
:: You gain an additional level 1 spell slot.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
:: Choose a number of Spells = {{InfoBlob|2 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
:: Choose a number of Spells = {{InfoBlob|2 (Druid Level) + [[Wisdom]] Modifier}} ''(Minimum of 1 spell)''


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
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:: Take the shape of a giant '''Badger''' that can burrow into the ground.  
:: Take the shape of a giant '''Badger''' that can burrow into the ground.  
:; {{SAI|Wild Shape: Cat|w=40}}
:; {{SAI|Wild Shape: Cat|w=40}}
:: Take the shape of a ragdoll [[:Category:Cats|Cat]] that can avoid attention and meow to distract your enemies.
:: Take the shape of a ragdoll [[Cat]] that can avoid attention and meow to distract your enemies.
:; {{SAI|Wild Shape: Spider|w=40}}
:; {{SAI|Wild Shape: Spider|w=40}}
:: Take the shape of a giant '''Spider''' that can shoot webs to entangle enemies.
:: Take the shape of a giant '''Spider''' that can shoot webs to entangle enemies.
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:: Take the shape of a '''Wolf''' that can leave enemies open to Critical Hits and increase allies' Movement Speed.
:: Take the shape of a '''Wolf''' that can leave enemies open to Critical Hits and increase allies' Movement Speed.
}}
}}
; {{R|wldshp|icononly=yes}} Wild Shape Charges: 2
; {{R|wldshp|icononly=yes}} Wild Shape charges: 2
: The number of times you can use your Wild Shape. Replenished by [[Short Rest|Short]] or [[Long Rest]].
: The number of times you can use your Wild Shape. Replenished with a [[Short Rest|Short]] or [[Long Rest]].


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
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{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
|-
|-
! style="width: 250px;" | [[Circle of the Land]]
! style="width: 250px;" | {{ImageLink|Class Druid Land Badge Icon.png|Circle of the Land|w=150|h=150}}
! style="width: 250px;" | [[Circle of the Moon]]
! style="width: 250px;" | {{ImageLink|Class Druid Moon Badge Icon.png|Circle of the Moon|w=150|h=150}}
! style="width: 250px;" | [[Circle of the Spores]]
! style="width: 250px;" | {{ImageLink|Class Druid Spores Badge Icon.png|Circle of the Spores|w=150|h=150}}
|-
|-
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 250px;"|
* Choose an additional [[Circle of the Moon|Cantrip]]:
* Choose an additional cantrip:
** {{SAI|Guidance|c=16}}
** {{SAI|Guidance|c=16}}
** {{SAI|Poison Spray}}
** {{SAI|Poison Spray}}
Line 261: Line 263:
** {{SAI|Thorn Whip}}
** {{SAI|Thorn Whip}}
* {{SAI|Natural Recovery|w=40}}  
* {{SAI|Natural Recovery|w=40}}  
** {{R|natrec|icononly=yes}} [[Natural Recovery|Natural Recovery Charge]] (1)
** {{Resource|nr}} (1)
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 250px;"|
* {{SAI|Lunar Mend|w=40}}
* {{SAI|Lunar Mend|w=40}}
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* {{SAI|Halo of Spores|w=40}}
* {{SAI|Halo of Spores|w=40}}
* {{SAI|Symbiotic Entity|w=40}}
* {{SAI|Symbiotic Entity|w=40}}
* Gain an additional [[Cantrip]]:
* Gain an additional cantrip:
** {{SAI|Bone Chill}}
** {{SAI|Bone Chill}}
|}
|}

Revision as of 03:54, 10 January 2024

Template:Up to date

Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.
Class Druid Badge Icon.png
Class Druid Badge Icon.png
Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.

Druid is a character Class in Baldur's Gate 3. Druids are closely attuned with nature and the animals that live in it. They utilise the power of nature to cast Spells and have the ability to transform into various creatures. Druids use Wisdom as their primary ability score.

The Druid Subclasses are: Circle of the Land, Circle of the Moon, Circle of the Spores

Druid level progression Spell slots per spell level
Level Proficiency bonus Features Cantrips known 1st 2nd 3rd 4th 5th 6th
1st +2 #Level 1 Spellcasting 2 2 - - - - -
2nd Wild Shape Wild Shape, #Level 2 Choose a subclass 3 - - - - -
3rd - 4 2 - - - -
4th Feat Feat, Wild Shape Improvement Wild Shape Improvement 3 4 3 - - - -
5th +3 Wild Strike Wild Strike 4 3 2 - - -
6th #Level 6 Subclass feature 4 3 3 - - -
7th - 4 3 3 1 - -
8th Feat Feat, Wild Shape Improvement Wild Shape Improvement 4 3 3 2 - -
9th +4 - 4 3 3 3 1 -
10th #Level 10 Subclass feature 4 4 3 3 3 2 -
11th - 4 3 3 3 2 1
12th Feat Feat 4 3 3 3 2 1

Class information

Druid's default armour
Hit points
At level 1: 8 + Constitution modifier
On level up: 5 + Constitution modifier
Key ability scores
Wisdom Wisdom for spells
Constitution Constitution for hit points and Concentration Concentration checks
Dexterity Dexterity for Armour Class
Saving throw proficiencies
Wisdom Wisdom, Intelligence Intelligence
Equipment proficiencies
Clubs Clubs, Daggers Daggers, Javelins Javelins, Maces Maces
Quarterstaves Quarterstaves, Scimitars Scimitars, Sickles Sickles, Spears Spears
Light armour, Medium armour
Shields
Skills with proficiency (choose 2)
Arcana Arcana, Animal Handling Animal Handling, Insight Insight, Medicine Medicine, Nature Nature, Perception Perception, Religion Religion, Survival Survival

You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.

Spellcasting

For a list of spells available to druids, see: Druid/Spells.
Spellcasting ability
Wisdom Wisdom
Prepared Spells Icon.webp Prepared spells
You may swap your prepared spells at any time while out of combat, but can only have a certain number of spells prepared at a time. The spells must be of a level for which you have spell slots.
Number of Prepared Spells = Druid Level + Wisdom Modifier (minimum of 1 spell.)

Level progression

Through experience, you acquire new power. You gain the following traits.

Template:H3

Spellcasting
2 Level 1 Spell Slots.png Level 1 spell slots unlocked: 2
You gain two Level 1 spell slots.
Cantrips Icon.png Cantrips Known: 2
Choose 2 cantrips from the druid spell list.
Prepared Spells Icon.webp Prepared spells
Choose a number of Spells = 1 (Druid Level) + Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New cantrips available
Bg3 content hr.png
New 1st level spells

Template:H3

Spellcasting
3 Level 1 Spell Slots.png Level 1 spell slots unlocked: 3
You gain an additional level 1 spell slot.
Prepared Spells Icon.webp Prepared spells
Choose a number of Spells = 2 (Druid Level) + Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
Wild Shape Wild Shape
New Wild Shape forms:
Wild Shape: Badger Wild Shape: Badger
Take the shape of a giant Badger that can burrow into the ground.
Wild Shape: Cat Wild Shape: Cat
Take the shape of a ragdoll Cat that can avoid attention and meow to distract your enemies.
Wild Shape: Spider Wild Shape: Spider
Take the shape of a giant Spider that can shoot webs to entangle enemies.
Wild Shape: Wolf Wild Shape: Wolf
Take the shape of a Wolf that can leave enemies open to Critical Hits and increase allies' Movement Speed.
Wild Shape charges: 2
The number of times you can use your Wild Shape. Replenished with a Short or Long Rest.
Bg3 content hr.png

Select a subclass

Template:H3

Spellcasting
4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4
You gain an additional Level 1 Spell Slot.
2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2
You gain two Level 2 Spell Slots.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 3 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New 2nd Level Spells
Bg3 content hr.png

Subclass features

Circle of the Land Circle of the Moon Circle of the Spores

(none)

*Denotes a spell not otherwise part of the Druid spell list.

Template:H3

Bg3 content hr.png
New Wild Shape
Wild Shape: Deep Rothé Wild Shape: Deep Rothé
Take the shape of a Deep Rothé that can charge and impale enemies.
Bg3 content hr.png
Spellcasting
3 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 3
You gain an additional Level 2 Spell Slot.
Cantrips Icon.png Cantrips Known
Choose 1 additional Cantrip from the Druid Spell List.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 4 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

(none)

(none)

Template:H3

Proficiency Bonus Proficiency Bonus: +3
You gain +1 to your Proficiency Bonus.
Bg3 content hr.png
Wild Strike Wild Strike
You can make an additional attack after making an unarmed strike while in wildshape.
Bg3 content hr.png
Spellcasting
2 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 2
You gain two Level 3 Spell Slots.
Scaling Cantrips
Your damaging cantrips gain an additional damage die. For example, Poison Spray Poison Spray now deals 2d12Damage TypesPoison.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 5 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New 3rd Level Spells
Bg3 content hr.png

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores
  • (none)

*Denotes a spell not otherwise part of the Druid spell list.

Template:H3

New Wild Shape forms
Wild Shape: Panther Wild Shape: Panther
Take the shape of a Panther that can prowl around invisibly.
Wild Shape: Owlbear Wild Shape: Owlbear
Take the shape of an Owlbear that can rupture the ground and become enraged.
Bg3 content hr.png
Spellcasting
3 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 3
You gain an additional Level 3 Spell Slots.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 6 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

Template:H3

Spellcasting
1 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 1
You gain one Level 4 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 7 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New 4th Level Spells
Bg3 content hr.png

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

(none)

*Denotes a spell not otherwise part of the Druid spell list.

Template:H3

Spellcasting
2 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 2
You gain an additional Level 4 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 8 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

(none)

(none)

Template:H3

Proficiency Bonus Proficiency Bonus: +4
You gain +1 to your Proficiency Bonus.
Bg3 content hr.png
Spellcasting
3 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 3
You gain an additional Level 4 Spell Slot.
1 Level 5 Spell Slots.png Level 5 Spell Slots Unlocked: 1
You gain one Level 5 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 9 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New 5th Level Spells
Bg3 content hr.png

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

(none)

*Denotes a spell not otherwise part of the Druid spell list.

Template:H3

New Wild Shape
Wild Shape: Dilophosaurus Wild Shape: Dilophosaurus
Take the shape of a Dilophosaurus whose corrosive spit can dissolve a target's armour class.
Bg3 content hr.png
Improved Wild Strike Improved Wild Strike
You can make two additional attacks after making an unarmed strike while in Wild Shape.
Bg3 content hr.png
Spellcasting
2 Level 5 Spell Slots.png Level 5 Spell Slots Unlocked: 2
You gain an additional Level 5 Spell Slot.
Cantrips Icon.png Cantrips Known
Choose 1 additional Cantrip from the Druid Spell List.
Scaling Cantrips
Your damaging cantrips gain an additional damage die. For example, Poison Spray Poison Spray now deals 3d12Damage TypesPoison.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 10 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

Template:H3

Spellcasting
1 Level 6 Spell Slots.png Level 6 Spell Slots Unlocked: 1
You gain one Level 6 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 11 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New 6th Level Spells available
Bg3 content hr.png

Template:H3

Bg3 content hr.png
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 12 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png

External Links