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'''Graveyard''' is a [[location]] in the [[Lower City]] of [[Baldur's Gate]] in [[Act Three]]. It is located on the northern end of the Lower City, north of the the [[Elfsong Tavern]] and the [[Forge of the Nine]].
{{Location page
| prefix = The
| name = Graveyard
| alt name =
| image = Graveyard (Lower City).jpg
| image description = The Graveyard in the lower city. A giant tree casting shade on the gravestones below.
| act = three
| summary = It is located on the northern end of the Lower City, north of the the [[Elfsong Tavern]] and the [[Forge of the Nine]].
| region prefix = the
| region = Lower City
|south    = Forge of the Nine
|east    = Candulhallow's Tombstones
|west    = Devil's Fee
}}
== Overview ==
===Mortuary===
The [[Mortuary]] is located on the east end of the graveyard. A locked hatch beside the porch stairs leads to the [[Mortuary#Mortuary Cellar|Mortuary's Cellar]].


== Area Information ==
Inside the building, {{CharLink|Valmorba}} prepares bodies for burial.  
* The [[Mortuary]] is located on the east end of the graveyard. A locked hatch beside the porch stairs leads to the [[Mortuary's Cellar]].
** On the porch, [[Anita Fischer|Anita]] and [[Elias Fischer]] are upset that they can't get a coffin made for their recently deceased child. The party may convince the coffin maker [[Ulkov Sully]] behind the morgue to make a coffin for the child.
* Four locked (DC 10) mausoleums lead to new areas: the [[Ancient Mausoleum|Grand Mausoleum]], [[Durinbold Mausoleum]], [[Gorion Mausoluem]] and [[Hhune Mausoleum]].  Note that some of these mausoleums have traps in them.
* [[Nina Dortmell]] is trying to resurrect her recently deceased brother. The party may help her or convince her to leave him be.
** Helping her causes a 3 Zombies, 2 Greater Zombies, 2 Skeletons, and [[Garret Dortmell]], a Death Shepherd that buffs the other summoned undead with significant additional durability.
** If talked to after helping Nina, [[Mortarch Gracie Scyra]] will chastise the player for teaching the little girl necromancy, comparing it to leaving a poisoned cake out in a park where a child can eat it.
* [[Maude]] can be found selling flowers on the west side of the graveyard.
* If [[Karlach]] is in the party, she will point out her parents’ graves to the player. They are in the middle aisle of the Graveyard. If interacted with, Karlach will speak to her parents' graves, telling them of what she's been up to.
* Down the steps from the Mortuary is grave with an interactable dirt pile with a pipe end sticking out of it (a Perception check will highlight it).  If clicked on, a voice can be heard from the pipe.  Digging up the grave exposes a coffin, and opening it releases [[Gothric Rillyn]], who was apparently buried alive by [[The Stone Lord]] as punishment for theft.


== Related Quests ==
On the porch, {{CharLink|Anita Fischer|Anita}} and {{CharLink|Elias Fischer}} are distraught that they can't get a coffin made for their recently deceased child. The party may convince the coffin maker [[Ulkov Sully]] behind the morgue to make a coffin for the child.
* [[Find Mystic Carrion's Servant]]
* [[End Mystic Carrion's Immortality]]


== Notable NPCs ==
Mortarch {{CharLink|Gracie Scyre}} alternates between speaking to the unfortunate couple and patrolling the graveyard to prevent anyone from digging up the graves. She will join the party in combat if they instigate a fight with either the undead or kobolds mentioned below.
* [[Anita Fischer]]
* [[Bugthimble]]
* [[Elias Fischer]]
* [[Mortarch Gracie Scyre]]
* [[Maude]]
* [[Nina Dortmell]]
* [[Strange Beggar Morbus]]


== Notable Loot ==
===Mausoleums===
* {{RarityItem|Kurwin's Cauteriser}} - Dropped by [[Bugthimble]]
Four locked ({{Ability check|Sleight of Hand|10}}) mausoleums lead to new areas: the [[Ancient Mausoleum|Grand Mausoleum]], [[Durinbold Mausoleum]], [[Gorion Mausoluem]] and [[Hhune Mausoleum]]. Most of these mausoleums have traps or undead enemies in them.
* {{RarityItem|Jar of Mystic Carrion's Lungs}} - In the [[Mortuary's Cellar]]. Bought by [[Valmorba]] from an adventurer who found it in the [[Undercity Ruins]].


===Graveyard===
{{CharLink|Nina Dortmell}} is trying to resurrect her recently deceased brother. The party may either help her or convince her to leave him be. Helping her spawns 3 Zombies, 2 Greater Zombies, 2 Skeletons, and {{CharLink|Garret Dortmell}}, a [[Death Shepherd]] that buffs the other summoned undead with significant additional durability. If spoken to after helping Nina, Mortarch Gracie Scyre will chastise the party for teaching the little girl necromancy, comparing it to leaving a poisoned cake out in a park where a child can eat it.
{{CharLink|Maude}} can be found selling flowers on the west side of the graveyard.
If {{CharLink|Karlach}} is in the party, she will point out her parents’ graves to the party. They are in the middle aisle of the Graveyard. If interacted with, Karlach will speak to her parents' graves, telling them of what she's been up to.
If {{CharLink|Shadowheart}} is in the party, she will comment on the grave of Allister Marnley, located next to the south entrance of the Graveyard with a 'Happy Birthday' note. It's also possible to plant a {{SmRarityItem|Night Orchid}} in front of the grave for a small additional comment.
Down the steps from the Mortuary is a grave with dirt pile that has a pipe sticking out of it (a [[Perception]] check will highlight it). If clicked on, a voice can be heard from the pipe. Digging up the grave exposes a coffin, and opening it releases {{CharLink|Gothric Rillyn}}, who was apparently buried alive by {{CharLink|Minsc|The Stone Lord}} as punishment for theft.
The grave marked "M. Kurwin" has a dirt pile in front of it that can be dug up to reveal a Kobold named {{CharLink|Bugthimble}} who aggressively claims the treasures hidden in the grave. The party can then either intimidate or fight Bugthimble and their kobold allies to take the treasure and {{SmRarityItem|Kurwin's Cauteriser}} for themselves. However passing a Deception check will instead result in Bugthimble fleeing with Kurwin's Cauteriser in hand. The talking party member may remark that the name "M. Kurwin" sounds familiar to them if they read the {{SmRarityItem|Tough Letter}} in Act 1.
== Notable characters ==
{{div col}}
* {{MdCharLink|Anita Fischer}}
* {{MdCharLink|Bugthimble}}
* {{MdCharLink|Elias Fischer}}
* {{MdCharLink|Garret Dortmell}}
* {{MdCharLink|Gothric Rillyn}}
* {{MdCharLink|Gracie Scyre|Mortarch Gracie Scyre}}
* {{MdCharLink|Maude}}
* {{MdCharLink|Nina Dortmell}}
* {{MdCharLink|Morbus|Strange Beggar Morbus}}
* {{MdCharLink|Ulkov Sully}}
* {{MdCharLink|Valmorba}}
{{div col end}}
== Related quests ==
* {{Quest|End Mystic Carrion's Immortality}}
* {{Quest|Find Mystic Carrion's Servant}}
== Notable loot ==
* {{MdRarityItem|Jar of Mystic Carrion's Lungs}} - in the [[Mortuary's Cellar]]. Bought by Valmorba from an adventurer who found it in the [[Undercity Ruins]].
* {{MdRarityItem|Kurwin's Cauteriser}} - Dropped by Bugthimble
{{Lower City}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Act Three Locations]]
[[Category:Act Three Locations]]

Latest revision as of 21:12, 3 September 2024

Lower City
Devil's Fee Graveyard Candulhallow's Tombstones
Forge of the Nine
The Graveyard is a Location within the Lower City in Act Three of Baldur's Gate 3. It is located on the northern end of the Lower City, north of the the Elfsong Tavern and the Forge of the Nine.

Overview[edit | edit source]

Mortuary[edit | edit source]

The Mortuary is located on the east end of the graveyard. A locked hatch beside the porch stairs leads to the Mortuary's Cellar.

Inside the building, Valmorba Valmorba prepares bodies for burial.

On the porch, Anita Fischer Anita and Elias Fischer Elias Fischer are distraught that they can't get a coffin made for their recently deceased child. The party may convince the coffin maker Ulkov Sully behind the morgue to make a coffin for the child.

Mortarch Gracie Scyre Gracie Scyre alternates between speaking to the unfortunate couple and patrolling the graveyard to prevent anyone from digging up the graves. She will join the party in combat if they instigate a fight with either the undead or kobolds mentioned below.

Mausoleums[edit | edit source]

Four locked ( DC 10 Sleight of Hand check) mausoleums lead to new areas: the Grand Mausoleum, Durinbold Mausoleum, Gorion Mausoluem and Hhune Mausoleum. Most of these mausoleums have traps or undead enemies in them.

Graveyard[edit | edit source]

Nina Dortmell Nina Dortmell is trying to resurrect her recently deceased brother. The party may either help her or convince her to leave him be. Helping her spawns 3 Zombies, 2 Greater Zombies, 2 Skeletons, and Garret Dortmell Garret Dortmell, a Death Shepherd that buffs the other summoned undead with significant additional durability. If spoken to after helping Nina, Mortarch Gracie Scyre will chastise the party for teaching the little girl necromancy, comparing it to leaving a poisoned cake out in a park where a child can eat it.

Maude Maude can be found selling flowers on the west side of the graveyard.

If Karlach Karlach is in the party, she will point out her parents’ graves to the party. They are in the middle aisle of the Graveyard. If interacted with, Karlach will speak to her parents' graves, telling them of what she's been up to.

If Shadowheart Shadowheart is in the party, she will comment on the grave of Allister Marnley, located next to the south entrance of the Graveyard with a 'Happy Birthday' note. It's also possible to plant a Night Orchid in front of the grave for a small additional comment.

Down the steps from the Mortuary is a grave with dirt pile that has a pipe sticking out of it (a Perception check will highlight it). If clicked on, a voice can be heard from the pipe. Digging up the grave exposes a coffin, and opening it releases Gothric Rillyn Gothric Rillyn, who was apparently buried alive by Minsc The Stone Lord as punishment for theft.

The grave marked "M. Kurwin" has a dirt pile in front of it that can be dug up to reveal a Kobold named Bugthimble Bugthimble who aggressively claims the treasures hidden in the grave. The party can then either intimidate or fight Bugthimble and their kobold allies to take the treasure and Kurwin's Cauteriser for themselves. However passing a Deception check will instead result in Bugthimble fleeing with Kurwin's Cauteriser in hand. The talking party member may remark that the name "M. Kurwin" sounds familiar to them if they read the Tough Letter in Act 1.

Notable characters[edit | edit source]

Related quests[edit | edit source]

Notable loot[edit | edit source]