* Not every soldier should've made it out of training.
* Not every soldier should've made it out of training.
Line 99:
Line 99:
</div>
</div>
===Moving===
===Moving===
====''Out of combat''====
''Out of combat''
<div style="column-count:3">
<div style="column-count:3">
* Hup to.
* Hup to.
Line 127:
Line 127:
</div>
</div>
====''Sneaking''====
''Sneaking''
<div style="column-count:3">
<div style="column-count:3">
* I'm too tall for this...
* I'm too tall for this...
Line 143:
Line 143:
</div>
</div>
====''In combat''====
''In combat''
<div style="column-count:3">
<div style="column-count:3">
* Over there!
* Over there!
Line 153:
Line 153:
* In position!
* In position!
* Jimmy on the go.
* Jimmy on the go.
* Poor fucker.
* Covered.
* Covered.
* Knees high.
* Knees high.
Line 167:
Line 166:
===Attack===
===Attack===
<div style="column-count:3; vertical-align: top">
''Out of combat''
''Out of combat''
<div style="column-count:3>
* Eat it.
* Eat it.
* The hammer's gonna fall.
* The hammer's gonna fall.
Line 187:
Line 186:
* C'mon, Karlach - show 'em who you are.
* C'mon, Karlach - show 'em who you are.
* I'm going to enjoy this.
* I'm going to enjoy this.
<div style="padding-top: 0.5em">
</div>
''In combat''</div>
''In combat''
<div style="column-count:3>
* Watch this!
* Watch this!
* Boom!
* Boom!
Line 207:
Line 207:
* Cry about it.
* Cry about it.
* Well, well. Look what we have here.
* Well, well. Look what we have here.
<div style="padding-top: 0.5em">
</div>
''Sneaking''</div>
''Sneaking''
<div style="column-count:3>
* Eat it.
* Eat it.
* The hammer's gonna fall.
* The hammer's gonna fall.
Line 221:
Line 222:
* Well, well. Look what we have here.
* Well, well. Look what we have here.
* You shouldn't have tried me.
* You shouldn't have tried me.
<br><br><br><br><br><br><br></div>
</div>
===Hiding===
===Hiding===
====''Out of combat''====
''Out of combat''
<div style="column-count:3">
<div style="column-count:3">
* Stealth mode: activated.
* Stealth mode: activated.
Line 240:
Line 241:
</div>
</div>
====''In combat''====
''In combat''
<div style="column-count:3">
<div style="column-count:3">
* Get down!
* Get down!
Line 257:
Line 258:
=== Utility actions===
=== Utility actions===
''Same lines for Out of Combat, Combat and Sneaking''
''Referred in game devnotes as taking an action like casting Identify, Freedom of Movement, etc. Same lines for Out of Combat, Combat and Sneaking''
<div style="column-count:3">
<div style="column-count:3">
* One, two.
* One, two.
Line 281:
Line 282:
!Out of combat
!Out of combat
!Sneaking
!Sneaking
!Combat
!In combat
|-
|-
|Negative
|Negative
Line 461:
Line 462:
!Out of combat
!Out of combat
!Sneaking
!Sneaking
!Combat
!In combat
|-
|-
|Negative
|Negative
Line 597:
Line 598:
===Healing and buffing===
===Healing and buffing===
{| class="wikitable"
{| class="wikitable"
|+ Casting a buff (same for Out of Combat, Combat and Sneaking)
|+ Casting a buff ''(same for Out of Combat, In combat and Sneaking)''
!Negative
!Negative
!Neutral
!Neutral
Line 634:
Line 635:
{| class="wikitable"
{| class="wikitable"
|+ Healing a party member (same for Out of Combat, Combat and Sneaking)
|+ Healing a party member ''(same for Out of Combat, In combat and Sneaking)''
!Negative
!Negative
!Neutral
!Neutral
Line 669:
Line 670:
* Let's fix you up, my love.
* Let's fix you up, my love.
|}
|}
===Health and rest===
====At low health====
===Talking to another character===
* Need some oil over here!
{| class="wikitable"
* Tune me up, quick!
|+
* Won't last much longer like this.
!Relationship
* Soldier! I need your help!
!Out of combat
!Sneaking
====After a Short Rest====
|-
* Nice little nap.
|Negative
* Feeling fresh.
|
* Ah, that put the wind back in my sails.
<div style="column-count:2>
* *Yawn!*
* Hey.
* C'mon.
* I need to talk.
* Ahem.
* Scuse.
* A word.
* Listen up.
* I'm butting in.
* You've got time, right?
* Hi.
* Prick up your ears.
* Ugh.
</div>
|
* Hey.
* I need to talk.
* Ahem.
* Scuse.
* A word.
* Listen up.
|-
|Neutral
|
<div style="column-count:2>
* Heya.
* Lend an ear?
* Time for a natter.
* Ahem.
* Scuse.
* Herman, is that you?
* Karlach incoming.
* Boo!
* Need a word.
* Listen.
* Hey.
* Need a word.
</div>
|
* Lend an ear?
* Ahem.
* Scuse.
* Karlach incoming.
* Surprise!
* Boo!
|-
|Positive
|
<div style="column-count:2>
* Heya!
* Lend an ear?
* Let's chat.
* Ahem.
* Scuse me.
* A word, please.
* Can I get a minute?
* Hey!
* Mind if I butt in?
* Got time for ol' Karlach?
* Here I am.
* There you are.
</div>
|
* Heya!
* Lend an ear?
* Let's chat.
* Ahem.
* Scuse me.
* A word, please.
|-
|Romantic
|
<div style="column-count:2>
* Hey you.
* Got a little time?
* Can we chat?
* Hey there.
* Gods, you're cute.
* Got time for me, darling?
* Mind if I get closer?
* Hey darling.
* There you are.
* Sigh!
* I've got butterflies.
* Do I look all right?
</div>
|
* Hey you.
* Can we chat?
* Hey there.
* Gods, you're cute.
* I've got butterflies.
* There you are.
|}
====Refusing to talk====
<div style="column-count:2>
''Being a player's companion'' {{ref|These banter lines appear in certain episodes while the party is in non-teleportable areas. In other similar cases, an attempt to speak with Karlach prompts a single-line cinematic dialogue}}
====Wanting a long rest====
''General:''
* I am ready to rest my weary head.
* Not now.
* Maybe later.
* No time for chat just now.
* I'm a bit busy at the moment. We'll talk later.
''In Nightsong’s Prison:''
* Not now - Shadowfelling.
* Let's chat later. Got to keep my wits about me.
* Focus for the minute - we'll be out of here soon.
''In Last Light Inn under siege:''
* Talk later - we need to see this through first.
''Assault Moonrise:''
* What say we kill the big bad Ketheric first?
* Let's just get to the end of this in one piece.
* Talk later - cultists to smash.
''Being another player's companion'' {{ref|These lines appear if Karlach is another avatar's companion}}
* Hey. Bye.
* Sorry, I've already got a best friend.
* Sorry, I don't have any change.
* I'll have to admire you from afar.
</div>
===Health and rest===
<div style="column-count:2>
====At low health====
* Need some oil over here!
* Tune me up, quick!
* Won't last much longer like this.
* Soldier! I need your help!
====After a Short Rest====
* Nice little nap.
* Feeling fresh.
* Ah, that put the wind back in my sails.
* *Yawn!*
====Wanting a long rest====
* I am ready to rest my weary head.
* My dogs are barking. Can we rest?
* My dogs are barking. Can we rest?
* Time to take a load off, isn't it?
* Time to take a load off, isn't it?
Line 690:
Line 822:
====Attacked by party member====
====Attacked by party member====
* Hey, watch it!
* Excuse you.
* Careful, soldier.
* You don't want to make an enemy of me, friend.
* Not in my good horn!
====Downed in combat====
<div style="padding-top: 1.2em"> </div>
====Downed in combat====
* Help me.
* Help me.
* Everything's going dark.
* Everything's going dark.
Line 712:
Line 850:
* '''''Jaheira:''''' Fuck no. Not Jaheira.
* '''''Jaheira:''''' Fuck no. Not Jaheira.
* '''''Minsc:''''' Oh, no you don't, baldy. On your feet!
* '''''Minsc:''''' Oh, no you don't, baldy. On your feet!
<br><br>
</div>
===Interacting with environment===
===Interacting with environment===
Line 738:
Line 878:
** Not a chance I'd fit.
** Not a chance I'd fit.
** Maybe if I was a quarter of the size.
** Maybe if I was a quarter of the size.
<br>
====Identified a mimic====
* Come out, come out, little mimic...
====Surprised by mimic====
* Another mimic! Aw, look at all those teeth.
* A mimic! Aww, baby!
====Looking into a mirror====
====Looking into a mirror====
* Hey, good lookin'.
* Hey, good lookin'.
Line 745:
Line 892:
* Hey, girl.
* Hey, girl.
* Cute.
* Cute.
</div>
====An empty crate ====
<br>
* Nothing?
<div style="column-count:3">
* Damn.
====Interacting with an item====
* No joy.
''Referred in game devnotes as using something like a button, a lever or a book. Same for Out of combat, Sneaking and In combat''
* Hello in there?
* Let me at it.
* ''(snivel)'' Disappointing.
* What do we have here?
* Yeah?
====Identified a mimic====
* All right!
* Come out, come out, little mimic...
* What is it?
* On it.
====Surprised by mimic====
* Let's see.
* Another mimic! Aw, look at all those teeth.
* Here goes.
* A mimic! Aww, baby!
<br>
</div>
====Taking an item====
====Taking an item====
''Same lines for Out of Combat, Combat and Sneaking''
''Same for Out of combat, Sneaking and In combat''
* Ooh!
* Ooh!
* What's this?
* What's this?
Line 771:
Line 917:
* Hello.
* Hello.
* Hm.
* Hm.
<br><br>
====Opening a container====
''Same lines for Out of Combat, Combat and Sneaking''
* Hello?
* Open up.
* Hm?
* Yo!
* Lookie.
* Aha!
* And?
* Yoink.
====Can't use an item====
====Can't use an item====
<div style="column-count:2">
''Out of combat''
''Out of combat''
* No joy.
* No joy.
Line 790:
Line 924:
* C'mon...
* C'mon...
* Argh!
* Argh!
<div style="padding-top: 0.5em">
''While in combat''</div>
''In combat''
* Not now.
* Not now.
* Not during a fight.
* Not during a fight.
Line 798:
Line 932:
</div>
</div>
====Finding a locked item====
====Opening a container/ Empty crate====
<div style="column-count:3">
''Same for Out of combat, Sneaking and In combat''
* Hello?
* Open up.
* Hm?
* Yo!
<br><br><br>
* Lookie.
* Aha!
* And?
* Yoink!
<br><br>
'''An empty crate'''
* Nothing?
* Damn.
* No joy.
* Hello in there?
* ''(snivel)'' Disappointing.
<br>
</div>
====Found a locked item====
''Something that can be unlocked from elsewhere''
* Nope. Maybe there's some other way to open it.
* Nope. Maybe there's some other way to open it.
* Locked out. Maybe I can get it open another way.
* Locked out. Maybe I can get it open another way.
* Let me look around. Might be something that'll help me crack this thing.
* Let me look around. Might be something that'll help me crack this thing.
* Gotta be something around here to unlock this thing.
* Gotta be something around here to unlock this thing.
====Found an inactive item====
''Something that can be activated from elsewhere''
* Hm. Must activate somewhere else.
* Now, how do I get this moving?
* Doesn't work. Must be a button or something nearby.
* Nope. Maybe it turns on somewhere else.
====Picking a lock====
====Picking a lock====
Line 826:
Line 990:
* Open up.
* Open up.
<div style="padding-top: 0.5em">
<div style="padding-top: 0.5em">
''Combat''</div>
''In combat''</div>
* Shouldn't be too hard.
* Shouldn't be too hard.
* Can't I just break it.
* Can't I just break it.
Line 921:
Line 1,085:
* Soak it up.
* Soak it up.
</div>
</div>
==== Throwing Scratch's ball after he is dismissed ====
* Better get it myself.
* Poor Scratch is all worn out.
* I shouldn't tease our boy.
* Fella needs a little shut-eye.
==== Throwing Scratch's ball after his death ====
===Successful rolls===
* I miss my dog.
<div style="column-count:3">
* Why am I doing this to myself?
* Scratch should be here. With his family.
* Here, pup.
==== Throwing Boo ====
* Do a somersault!
* Fly free, land hard, Boo!
===Successful rolls===
<div style="column-count:3">
''Investigation''
''Investigation''
* What's this?
* What's this?
Line 959:
Line 1,108:
</div>
</div>
=== At the Epilogue party ===
===Camp followers===
''Greeting (always the same)''
<div style="column-count:3">
* Hells yes! You're HERE!
==== Throwing Scratch's ball after he is dismissed ====
==== If remained a tiefling ====
* Better get it myself.
* I could eat a beholder - what's cooking?
* Poor Scratch is all worn out.
* Ah. It smells so good here!
* I shouldn't tease our boy.
* No doubt about it - the engine is cooking hotter here. Damn.
* Fella needs a little shut-eye.
==== If turned into an illithid ====
* What a lovely occasion this is.
* Mustn't think about any of local brains. Far too tempting.
* Ah, a pity mutton chops no longer hold any temptation.
* Thought I'm going to get very hungry ''very'' soon.
== Location Remarks ==
==== Throwing Scratch's ball after his death ====
=== Act One ===
* I miss my dog.
{{SpoilerBox|act=1|nograd=1|unhide=1|
* Why am I doing this to myself?
{{UnderConstruction|section}}
* Scratch should be here. With his family.
* Here, pup.
==== [[Ravaged Beach]] and [[Wilderness]] ====
* ''(Near the docks)'' "Makes a pleasant change from rivers of blood."
==== Throwing Boo ====
* ''(Encountering Intellect Devourers in the Nautiloid wreckage)'' "Can't let these things escape the wreckage."
* Do a somersault!
* ''(Approaching the dying mind flayer in the
* Fly free, land hard, Boo!
<br><br>
</div>
== At the Epilogue party ==
''Greeting (always the same)''
* Hells yes! You're HERE!
''Feeling the player's ghost''
* All right, who's acting the clown?
* Ah! What was that?
==== If remained a tiefling ====
* I could eat a beholder - what's cooking?
* Ah. It smells so good here!
* No doubt about it - the engine is cooking hotter here. Damn.
* It's just so godsdamned beautiful here.
==== If turned into an illithid ====
* ''What a lovely occasion this is.''
* ''Mustn't think about any of local brains. Far too tempting.''
* ''Ah, a pity mutton chops no longer hold any temptation.''
* ''Thought I'm going to get very hungry ''very'' soon.''
== Location Remarks ==
=== Prologue ===
{{SpoilerBox|nograd=1|unhide=1|
{{UnderConstruction|section}}
==== [[Nautiloid#Nursery|Nursery]] and [[Nautiloid#Surgery_room|Surgery]] ====
* ''(Climbed out from the [[Mind Flayer Pod]]):'' “Fuck. That squid really scrambled my brains...”
** ''(Responding remark):'' “Gods, I'm alive. Thought that mind flayer would kill me.”
** (Continuing remark 1): “But at least there are no devils on my tail.”
** (Continuing remark 2): “Hm. My engine's burning hot. Better be careful who I touch.”
* ''(Interacted with her own pod, 1):'' “There were people in here. Hope everyone's all right.”
** ''(Interacted with her own pod, 2):'' “No thanks.”
* ''(Interacted with any other intact pod in the room, 1):'' “Someone was inside here not long ago.”
** ''(Interacted with any other intact pod in the room, 2):'' “I might not be the only non-mind-flayer on this thing.”
** ''(Interacted with any other intact pod in the room, 3):'' “Wonder who was trapped in here. And where they went.”
** ''(Interacted with any other intact pod in the room, 4):'' “So many empty pods...”
* ''(Interacted with any other ruptured pod in the room, ):'' “Crispy. Pity.”
** ''(Interacted with any other ruptured pod in the room, ):'' “Oof. That's bad luck.”
** ''(Interacted with any other ruptured pod in the room, ):'' “Nothing but char.”
* ''(Looked out from the hull breach):'' “Let this be the last time I set eyes on this fucking hole.”
* ''(Looted a dead [[Mind Flayer]]):'' “Dead. Too bad. Could've asked it for directions to the helm.”
* ''(Used the [[Restoration]]):'' “Ooh. That felt good.”
* ''(After the first fight with the [[Lesser Imp]]s):'' “Gods, I enjoy killing imps. Now - I'm going home.” ''(triggers only if [[Lae'zel]] or [[Losiir]]{{ref|The githyanki [[Losiir]] appears only in case when one of the players has chosen [[Lae'zel]] as a character origin}} are not in the party, otherwise their line will be played)''
* ''(Saw a dragon on the way to upper deck):'' “One more dragon blast, and this thing's falling straight into the Hells. Over my dead body.”
* ''(Interacting with the [[Tentacle Aquarium]] for the first time):'' “Huh. Brains.”
** ''(After the first time):'' “Tasty brains, if you're a mind flayer.”
* ''(Interacting with [[Cerebral Aquarium]] for the first time):'' “First green thing I've seen in a while.”
(After the first fight with the Lesser Imps): “Gods, I enjoy killing imps. Now - I'm going home.” (triggers only if Lae'zel or Losiir[3] are not in the party, otherwise their line will be played)
(Saw a dragon on the way to upper deck): “One more dragon blast, and this thing's falling straight into the Hells. Over my dead body.”
(Interacting with the Tentacle Aquarium for the first time): “Huh. Brains.”
(After the first time): “Tasty brains, if you're a mind flayer.”
(Interacting with Cerebral Aquarium for the first time): “First green thing I've seen in a while.”
(Upon entering the chamber, saw the control panel): “Hm. Don't like the look of these levers.” (played only if Lae'zel hasn't entered the room with the avatar, otherwise her line will be played)
(Trying to read the central sigil, Arcana failed): “No idea what this means.”
(Trying to read the left sigil, Arcana failed): “Dunno what this one's for.”
(Trying to read the right sigil, Arcana failed): “Can't make it out.”
(Used ‘Unleash’ button): “Damn. Already dead.”
(Used ‘Aggression’ button): “That machine did something to them.”
(Found the Gold Key): “Great, but what's it unlock?”
(Found the key, already tried to open the chest): “That chest - might be something inside I can use.”
(Found a socket in Shadowheart’s pod): “Something fits here. Might set the whole thing humming.”
(Found the Eldritch Rune): “Pay dirt. Bet it fits into the device by that pod.”
(Found the Eldritch Rune, hasn’t spoken to Shadowheart): “Where there's a thing, there's a place it fits.”
(Saw dozens of pods in the Transformation room): “So many pods.” (played only if Lae'zel hasn't entered the room with the avatar, otherwise her line will be played)
(Trying to read the button in Transformation room, Arcana failed): “Alien words.”
(Saw the woman in the pod transformed): “Gods! These things are procreating.”
(Sat in one of the chairs surrounding the pod in Transformation room): “Whoa. I hear... voices.”
(Responding remark 1): “All I hear's the hells whipping by.”
(Responding remark 2): “Get up off that mind flayer chair before this ship starts reading your mind.”
(Responding remark 3): “Let's get out of here. Fast.”
(In Multiplayer regime, if another player has entered the Helm, while the avatar hasn’t yet): “Oho no, we are not crashing in Avernus. Where the hell is that helm?”
(On the third turn of the fight in the Helm): “Gotta get this ship out of here before it's too late.”
(On the fifth turn of the fight in the Helm): “We're going down. I won't go back! I can't!”
(Mind Flayer turns on the party after killing Commander Zhalk): “That's what I get for devil-bashing. Let's get out of here.”
(Mind Flayer died in the fight with cambions): “Dead mind flayer. Nice.”
(Mind Flayer and cambions dead, avatar reminds themselves of the transponder): “Now: the transponder. I'm getting out of here.”
(Interacting with Nautiloid Tank 1): “What's this thing?”
(Interacting with Nautiloid Tank 2): “Huh.”
(Interacting with Nautiloid Tank 3): “Yet one more.”
(Interacting with Nautiloid Tank 4): “What's with all the tanks?”
Act One
Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.
(After defeating the raiding pack of goblins): Hope their people will come collect their remains. Everyone deserves a good burial.
(Responding remark 1): “What were they looking for, anyway?”
(Responding remark 2): “Might be more around. That enclave looks pretty well fortified, though.”
Resolving the initial confrontation between Aradin and Zevlor:
(Aradin was knocked out by Zevlor): “Oof. That looked like it hurt.”
(Zevlor was knocked out by Aradin): “Nice shot. Hope that hatchet-faced fella is ok.”
(Responding remark to any of leaders' punch): “Let's hope the guy who got his clock cleaned isn't the local healer.”
(Aradin was knocked out by avatar): “What a shot.”
(Zevlor was knocked out by avatar): “Well. That's one way to make your presence known.”
(Responding remark to any of avatar’s punches): “Well, that's that sorted. Wonder where they keep their healers.”
(Respond to avatar's remark on the non-lethal ending of Aradin/Zevlor conflict): “History? The human's a bigot, and he should have got the beating he deserved.”
(Reaction to Zevlor’s words about more goblins): “You heard 'em. More goblins on the way. We better move.”
(Responding remark): “We can handle goblins. It's this parasite that's got me on my toes.”
(Successful): “This prayer sheet's got the same symbol as the chest. Hey, wait a sec…”
(Failed): “Funny symbol on this prayer sheet. Hidden away for any special reason?”
(Tried to open without disarming magical seal): “Argh! Bloody thing.”
(Opened the chest by reading the prayer): “Prayer works? I might have to rethink a few things.”
(Picked up the scroll with the Selûnite Rite): "Some kind of intense coming-of-age ritual. And here I thought moon people were, I don't know, relaxed."
(Halsin died while in bear form and reshaped after death): “That was no bear. Damn. Maybe he can still tell us who he was.”
(Halsin died, players spoke to him previously): “Sorry, Halsin. We tried. If you've got something to say, you'll have to say it from the great beyond now.”
(Halsin escaped Worg Pens on his own, the party hasn’t been to grove): “Slaughtered. Unlucky guards in charge of someone dangerous.”
(the party does not know about Halsin missing): “Someone got out of here. Maybe hightailed it back to the druid's grove.”
(the party knows Halsin was missing): “Someone eviscerated these gobs. Had to be the druid, right? And now he'll be on his way back to the grove.”
(the party met him afterwards): “Halsin sure made a mess on his way out. Good for him.”
(the party knows only about the adventurers): “Someone made a mess on their way out of here. One of the adventurers?”
(Trying to use the tunnel left after drawing out Taeglyn's body): “Blocked. I need a bit of extra harumph.”
(Found dead drow at the foot of the crag, Medicine check):
(Successful): “Looks like this drow fell from quite a height.”
(Failed): “Dead drow. Skellies galore. Wonder what the story was.”
(Found illusory mushroom “ladder” leading toward crag top at X: 67 Y: -256): “Fake shrooms! Deceit and danger...”
(Found illusory wall on the top of the crag): “Eee! Fake wall! What's on the other side?”
(Approaching a mushroom ring, knows its purpose): “Glow, fairy ring, glow! What's the matter with you?”
(Not knowing the purpose): “Shroom ring. Do they always grow like that?”
(Entered a mushroom ring, knows its purpose): “Come on, shroomies, let's move!”
(Not knowing the purpose): “Hm. Was hoping for a treat.”
(Activated the mushroom ring): “New colour. New path?”
(Teleported from the Underdark into Overgrown Tunnel, Ethel is dead): “Back to Ethel's. Guess she went mushroom hunting now and then.”
(Teleported from the Underdark into Overgrown tunnel, Ethel survived): “Underdark critters must know not to darken Ethel's doorway.”
(Teleported from the Overgrown Tunnel to the Putrid Bog): “Ack. Swamp.”
(Teleported from the Overgrown Tunnel into the Underdark, hasn’t been to Underdark earlier): “Whoa. This has got to be the Underdark.”
(Teleported from the Overgrown Tunnel into the Underdark, has been to Underdark): “Huh. Handy, I guess.”
(Teleported from the Putrid Bog into Overgrown Tunnel, Ethel is dead): “Shortcut to the hag's house. Guess Ethel liked to spare herself a few steps.”
(Teleported from the Putrid Bog into Overgrown Tunnel, Ethel survived): “Hag house. Guess Ethel likes to spare herself a few steps.”
(Teleported from the Underdark to the Putrid Bog): “From the Underdark to... wherever this is.”
(Teleported from the Underdark to the Sunlit Wetlands (Ethel’s illusion is still intact)): “Ah. This is much nicer.”
Elsewhere in the Underdark:
(Entering Zhentarim storehouse from the Underdark): "That's the mark of the Zhentarim. Wonder if these are spies, murderers, thieves, or a heady combo."
(Entering Zhentarim storehouse, descending from Zhentarim Hideout): "Chilly down there. Very chilly. I think that's the Underdark."
(Found a Drow resupply stash at X: 71 Y: -220): “Lolth drow left an old resupply cache here.”
(Heard Baelen’s cries for help): “Hear that? Someone's calling out.”
(Killed all Kuo-toa in Festering Cove, dissipating BOOOAL’s magic): “Poor old BOOOAL, wasn't long for this world after all.”
(Successful): “Looks like a Nightfall feast. A Sharran party right before ritual murder.”
(Successful 2): “I guess these are the dregs of a Nightfall feast. Pity for so much good eating to go to waste.”
(Responding remark): “Imagine eating all these before murdering people for Shar. Kinda sick, kinda fascinating.”
(Failed): “This place gives me the creeps.”
(Found a loose stone at X: -600 Y: 422 through Perception check): “Loose stone - let's look.”
(Found a place where Philomeen climbed up the ledge, knows about her escape): “Looks like someone climbed up here. Our escaped gnome?”
(Does not know about her): “Nice rope. Someone used it to climb up here.”
(Found a Devilfoil Mask): “Strange mask. Looks familiar, but I can't quite place it.”
(Arcana check successful): “I'd know it anywhere. It's a merregon's mask. Infernal warriors.”
(Failed): “I must have skipped the chapter on these at school.”
(Arcana check successful, knows about merregons’ habits): “This place was rotten with merregons. Their leader probably isn't far off.”
(Doubts whether the merregons’ commander is dead): “Leader might still be around here. Eyes up.”
(Tried to put on the mask): “Awfully heavy. That's infernal metal for you.”
(Found a second mask): “Yet one more.”
(Found the third mask (?)): “They've got the heft of infernal metal to them.”
(Found the Idol of Shar, the party knows Shadowheart is a Sharran): “That's Shar, right? Shadowheart may want to have a look.”
(The party does not know): “A Sharron idol. Spooky.”
(Found a bunch of rusty weapons): “Rust, rust, and more rust. How old are these things?” (triggers only for the first time interacting with those)
(Interacted with the Orb of Darkvision): “I feel... empty. Totally empty.”
(Read Abandoned Journal): “Can't blame him for trying to outrun an orthon. Any sane person would.” (triggers after finding at least one Devilfoil Mask)
(Stepped on a platform held by chains): “I'm not getting on that. Am I?”
(Feeling the effect of Shadow Curse, 1): “I feel... cold. Miserable. What kind of dark is this?”
(Feeling the effect of Shadow Curse, 2): “Don't know how much longer I'll last in this darkness.”
(Feeling the effect of Shadow Curse, 3): “This isn't right. I feel like absolute shit in this darkness.”
(Responding remark 1): “Me too. So cold.”
(Responding remark 2): “I... I won't last much longer.”
(Responding remark 3 - looking for a solution): “We need something to get rid of these shadows.”
(Feeling the effect of Shadow Curse, looking for light source): “I'm running out of steam here. I need to get out of these shadows, or find some light.”
(Responding remark): “I swear, these shadows are eating my soul. We need light...”
(Responding remark): “Light's a good idea. Might protect us against this darkness.”
(Responding remark): “I think I'm 'most'.”
(Feeling the effect of Shadow Curse, answers to Shadowheart who doesn’t, 1): “Speak for yourself. I feel awful.”
(Answer to Shadowheart 2): “Luck you.”
(Negated the Curse with a light source): “Hey - light seems to protect against the shadows.”
(A torch snuffed out in deeper curse, 1): “Crap - torches aren't any good here.”
(Remark 2): “How are we supposed to see if torches won't work here?”
(Remark 3): “This darkness bites back. Will have to make do without a torch.”
(Remark 4): “Darkness stronger than fire. Don't like that.”
(Saw either, haven’t met them): “Ah. May you rest in peace.”
(Killed Malus Thorm): “Scalpels down, thank the gods.”
(Malus Thorm killed by his nurses): “What kind of hell did I just watch.”
(After Malus Thorm killed himself): “If only all our enemies could be convinced to take themselves out.”
(In the Morgue, saw footprints): “Less dust on the left there. Someone's been through here.”
(Looking at the army camp from the cemetery cliff, knowing about the Absolute): “Look at all those campfires. The Absolute's army? Better steer clear.”
(Not knowing about the Absolute): “Look at all those campfires. Practically an army. Better steer clear.”
(Looking at old graves near the mausoleum, Religion check):
(Successful): “Hasty graves. Selûnite, among others. Must've been quite the battle.”
(Failed): “Hasty graves. Wonder whose.”
(Knowing the story of the conflict): “Hasty graves. Selûnite, among others. I suppose they died fighting Ketheric's Sharran army, all those years ago.”
(Upon approaching the entrance): “Huh. Never seen sigils like these before.”
(Found Dark Justiciar corpses near temple, knows the story): “These must be Ketheric's Dark Justiciars. Or what's left of them.”
(Not knowing the story): “Old corpses - very old.”
Inside the Mausoleum:
(Heard Balthazar’s warning from the skull): “Balthazar. That's Ketheric's right hand. But I've never been afraid of a necromancer or two.”
(Found the tomb open, before reading the plaque): “An open tomb. What could be horrifying about that?”
(Haven’t met Isobel yet): “Ketheric had a daughter. Wonder if she was lost to the shadows.”
(Met Isobel, does not know her parentage): “Isobel. Isn't that the name of the cleric at Last Light?”
(Responding remark): “She can't be Isobel Thorm - can she? Ketheric's daughter?”
(Knowing both): “Isobel's grave. Before Ketheric wrenched her back into the land of the living.”
(Triggered a disarmed trap around Isobel’s tomb): “Disarmed traps. My lucky day. Unless something terrifying already tripped them.”
(Looking at the mural depicting Moonrise Tower, haven’t visited it): “Bright tower. Pretty.”
(Already been to Moonrise): “Moonrise Towers, once upon a time.”
(Looking at the mural depicting grieving Ketheric, haven’t met him): “Oh, that's sad. Wonder who it's of.”
(Has met Ketheric): “Ketheric Thorm in mourning for his daughter. Tsk, that's very sad.”
(Looking at the mural depicting Ketheric with his army, not knowing the story): “Fierce-looking elf with an army of Sharrans. Wouldn't like to get caught in the middle.”
(Knows the story): “Ketheric Thorm and his Dark Justiciars. Now there's a fall from grace for the history books.”
At the entrance to the temple itself:
(Spotted the transporting disc to the temple): “That thing looks mobile. Maybe it can bring us somewhere.”
(Starting Soft-Step Trial and read the hint book in the Silent Library): “I need to reach the room behind the locked door without getting blown to bits or spotted or... whatever else this place has in store.”
(Spotted by a Shadow during the trial): “Dammit. One step forward, a bunch back.”
(Don’t have a hint from the book): “I've just got to... what do I need to do again?”
(Starting Self-Same Trial, read the hint book): “I've got to fight myself. The only person who can take me down.”
(Don’t have a hint from the book): “I don't understand. What am I meant to do?”
(Starting Faith-Leap Trial, read the hint book): “That book had it right. I just need to remember where the platforms are and get across.”
(Don’t have a hint from the book): “This is breaking my brain. I need a hint.”
(Trying to activate the altar, not having a single Umbral Gem in inventory): “All right, who's seen some gems lying around?”
(Spotted the first Umbral Gem, not knowing its purpose): “Pretty rock. What's it for?”
(Knowing its purpose): “Ha-cha-cha, I bet that gem fits on the altar from before.”
(Found another Gem, not knowing its purpose): “'Nother pretty rock. I'm sensing a pattern.”
(Knowing its purpose): “I'll be needing that gem, thank you.”
(In the Silent Library, pressed the correct button): “That did it.”
(Picked up the Spear of Night, not knowing its purpose): “Whey, would you get a load of that? What a spear.”
(Knowing its purpose): “This has got to be the spear Shadowheart's after.”
(Using the second transporting disc, knowing about Trials): “The disc is moving. Maybe it'll lead to the next step - or the end.”
(Not knowing): “Disc is moving! That's good, right?”
(Read a plaque before entering Nightsong’s prison and read Balthazar's diary in Moonrise): “Don't like the sound of that. I thought we were finding the Nightsong, not something bloody.”
(Not knowing the story): “The blood of Selûne? I really don't want to sacrifice anything, for the love of all.”
(Upon entering the Shadowfell): “Feels like a dream - like I could fly.”
(Leaving the Shadowfell, Shadowheart disappeared): “Shadowheart? You all right?”
(Approaching the prison): “Prisoners. We can't leave them here.”
(Responding remark): “Can't risk getting locked up ourselves.”
(Found themselves in the prison after coming too close to the army): “I guess trying to sneak pack the Absolute's army wasn't my best idea.”
(Responding remark): “I knew we should've been a little more... I don't know, demure.”
(Entered the Oubliette for the first time): “What a nightmare.”
(Returned to the Oubliette): “Not this place again.”
(Investigating Oubliette, saw the colony through a flesh-wrought window): “Hey - there's something beyond here. No way of getting through from this pit, though.”
(Heard a screech in the Oubliette, has seen Hook Horrors): “Oh no. The big hook lads.”
(Heard a screech in the Oubliette, hasn’t seen Hook Horrors): “Stay far, far away from whatever that was.”
(Climbing up from the Oubliette): “Let's leave that horror show behind.”
Gale: There used to be a monastery in this region known for producing a wonderful ale.
Karlach: That sounds like heaven! Wait. Used to?
Gale: Oh, yes - long ruined, I'm afraid. No chance of a frothing pitcher awaiting us there, but still - at least your thirst for knowledge is quenched.
Gale: A simple movement charm wouldn't be too hard to apply to such an object. I could conjure one up for you if you like?
Karlach: Yes! I like!
Gale: Very well then. Once the city is saved, Karlach's Kinetic Cleaver will be first on my list.
(If the player is romancing Karlach; after act 1 romance scene)
Gale: You know, Karlach, there are other ways to express love beyond run-of-the-mill physicality...
Karlach: Ugh. Are you going to try and teach me about exceptional uses for a mage hand or what?
Gale: Actually, I was thinking of poetry.
Karlach: Oops, sorry. But... now that I think of it... is mage hand especially hard to learn?
(If the player is romancing Karlach; after act 2 romance scene)
Gale: I've always felt flames to be a rather perfect expression of love, Karlach.
Gale: Passionate, primal, capable of bestowing the most life-affirming comfort, or inflicting the profoundest damage.
Karlach: That's... pretty nice. Never thought about it like that. But now I will.
(If the player is romancing Karlach; after act 3 romance scene)
Gale: Am I to understand that you are in love now, Karlach?
Karlach: I sure am. If there's hope for me there's hope for anyone.
(If the player is romancing Gale; after act 1 romance scene)
Gale: Karlach... a hypothetical question for you:
Gale: If someone - not me, of course - detected a hint of romantic interest in them from another, unnamed individual, what might that someone do about it?
Karlach: Whoever it is, just talk to them, Gale. And leave out the hypotheticals.
Gale: Talking. Right. I'm good at that.
(If the player is romancing Gale; after act 2 romance scene)
Karlach: So, Gale - got any book recommendations for me?
Gale: You can read?!
Karlach: Very funny. Yes - I can read. School put me off big boring tomes. Sometimes I wonder what I'm missing.
Gale: Say no more - I'll find the perfect book for you. I might even lend it to you from my library in Waterdeep.
Karlach: Ooh! Something with magic, please. And no devils.
(If the player is romancing Gale; after act 3 romance scene)
Karlach: How's the orb treating you, Gale?
Gale: Oh, quite well as a matter of fact. Since it was stabilised, it's been humming along nicely.
Gale: I have noticed one adverse side-effect. I seem to be losing hair in some, er, unexpected places.
Karlach: I can only imagine.
Karlach and Lae'zel
(While in plains)
Karlach: Is this your first time on the Sword Coast, Lae'zel?
Lae'zel: Yes. It is much more... lively... than the githyanki slates led me to believe.
Karlach: Just wait till you see Baldur's Gate. You'll never want to leave.
(While in plains)
Lae'zel: Smell that? Blood. This whole plain reeks of it.
Karlach: That'll wake you up of a fine day, won't it.
Lae'zel: I do not need awakening. My senses are sharp as steel.
Karlach: Never knew Sharrans to be so... military.
Shadowheart: It shouldn't surprise you. We have been at war with Selûne since before most of history was written. An eternal conflict, from the viewpoint of mortals...
Shadowheart: Shar's entire creed revolves around waging war against Selûne. Imagine all the generations of mortals, sacrificed in an eternal conflict between sisters.
Karlach: Problem with eternal wars is they never end.
Karlach: Take it from me, a short, sharp personal vendetta is far less time-intensive.
Halsin: This fortress was a seat of the High Heralds, I believe. Long gone from here, of course.
Karlach: The who now?
Halsin: A council of intellectuals, respected throughout Faerûn - leading authorities on heraldry of course, but also history, genealogy, and diplomacy.
Karlach: Seems like diplomacy failed, if they allowed Ketheric Thorm to take over - twice.
Minsc: Karlach, this brain we go to bully - Boo has suggested it is large. Wizard-brain large? Boo-brain large?
Karlach: Like... as many Boo-brains as a mortal mind can fathom. It's an elder brain, after all. You heard of those?
Minsc: Of course!
Minsc: What is an elder brain?
Karlach: Honestly, I'm not completely sure. But I know it'll be no match for you, me, and the hamster.
(If the player is romancing Karlach; after act 3 romance scene)
Minsc: Karlach - do I see you gazing long at Boo? You wish to have a hamster of your own, I think.
Karlach: I wouldn't say no. But really I was thinking... how old is he, Minsc?
Minsc: He is quite obviously in his prime. For a miniature giant space hamster.
Karlach: And he's always looked the exact same? No chance Jaheira's been swapping him out every few years?
Minsc: Karlach! Minsc and Boo thought better of you, than to be so concerned with looks.
Notes
↑These banter lines appear in certain episodes while the party is in non-teleportable areas. In other similar cases, an attempt to speak with Karlach prompts a single-line cinematic dialogue
↑These lines appear if Karlach is another avatar's companion
↑The githyanki Losiir appears only in case when one of the players has chosen Lae'zel as a character origin
↑Flumphs are a sentient race that inhabits the Underdark. They are known to reproduce themselves through a budding process, hence the bemusement of party members. More on these creatures can be found at Flumph on the Forgotten Realms Wiki
↑Third layer of The Nine Hells, described as an endless stinking marsh. Read more at Minauros on the Forgotten Realms Wiki
↑An illusion spell that allows to transfer a voice message to anyone who activates a certain trigger. It is not available to cast or learn within the game. Apart from the monastery, active spells can also be found in the Thorm Mausoleum and in the Undercity Ruins, on the path to the Bhaal Temple. More on it at Magic mouth on the Forgotten Realms Wiki