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Drilldown: creatures

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creatures > movement m: 9-12 & strength: 13-18

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movement m:
race:
Human (103) · Githyanki (34) · Zombie (19) · Elf (16) · Vampire spawn (16) · None (14) · Undead (14) · Half-Elf (13) · Tiefling (13) · Bugbear (12) · Drow (11) · Half-Orc (10) · Worg (9) · Aberration (8) · Elemental (8) · Ghoul (8) · Redcap (8) · Skeleton (7)
resistances:
None (277) · Poison immunity (53) · Necrotic resistant full (34) · Piercing resistant nm (33) · Bludgeoning resistant nm (32) · Slashing resistant nm (32) · Fire resistant full (20) · fire resistance full (19) · Lightning resistance full (12) · necrotic resistance full (11) · Poison resistant full (11) · Cold resistant full (9) · Necrotic immunity (9) · Psychic resistance full (9) · Lightning resistant full (8) · Acid Resistance full (7)
conditions:
None (319) · Aura of Protection (Aura) (27) · Undead Fortitude (14) · Death Ward (8) · Eternally Bound (7) · Dead (6) · Sacred Defiance Aura (4) · Stench of Death (4) · Drunk (3) · Sleeping (3) · Aura of Hate (Aura) (2) · Mage Armour (2) · Ready to Parry (2) · Reconfigured: Undead (2) · Sanctuary (2) · Slightly Drunk (2)
passives:
Opportunity Attack (423) · Darkvision (159) · Extra Attack (143) · Fey Ancestry (35) · Divine Health (31) · Tenacity (passive feature) (30) · Great Weapon Fighting (20) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Born into Darkness (16) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Sensitivity (16) · Shadow Ambush (14) · Hellish Resistance (13) · Magic Resistance (12) · Tactical Discipline (12)

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