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Drilldown: creatures

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creatures > movement m: 9-18 & strength: 13-18 & intelligence: 6-20

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movement m:
race:
Human (103) · Githyanki (40) · Elf (16) · Vampire spawn (16) · None (14) · Undead (14) · Half-Elf (13) · Tiefling (13) · Bugbear (12) · Drow (11) · Half-Orc (10) · Worg (9) · Ghoul (8) · Redcap (8) · Aberration (7) · Elemental (7) · Skeleton (7)
resistances:
None (258) · Poison immunity (44) · Piercing resistant nm (34) · Bludgeoning resistant nm (33) · Necrotic resistant full (33) · Slashing resistant nm (33) · fire resistance full (19) · fire resistant full (18) · necrotic resistance full (11) · Poison resistant full (11) · Lightning Resistance full (9) · Psychic resistance full (9) · Acid resistance full (7) · Cold resistant full (7) · Lightning resistant full (7) · Bludgeoning resistance nm (6) · Piercing resistance nm (6) · Slashing Resistance nm (6) · Thunder resistance full (6) · Thunder resistant full (6)
conditions:
None (298) · Aura of Protection (Aura) (27) · Death Ward (8) · Eternally Bound (7) · Dead (6) · Astral Gravity (4) · Sacred Defiance Aura (4) · Drunk (3) · Sleeping (3) · Aura of Hate (Aura) (2) · Ready to Parry (2) · Sanctuary (2) · Slightly Drunk (2)
passives:
Opportunity Attack (392) · Extra Attack (148) · Darkvision (145) · Fey Ancestry (34) · Divine Health (30) · Tenacity (passive feature) (30) · Great Weapon Fighting (20) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Born into Darkness (16) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Sensitivity (16) · Evasion (14) · Shadow Ambush (14) · Hellish Resistance (13) · Magic Resistance (12) · Tactical Discipline (12) · Brute (11)

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