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Drilldown: creatures

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creatures > strength: 14-16 & intelligence: 10-18

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2)
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strength:
race:
Human (50) · Githyanki (27) · Vampire Spawn (16) · Dwarf (12) · Undead (11) · Gnome (8) · Tiefling (8) · Aberration (7) · Elf (7) · Half-Elf (7) · Goblin (6) · Halfling (6) · Werewolf (5) · None (4) · Dark Justiciar (4)
resistances:
None (117) · Necrotic resistant full (28) · Bludgeoning resistant nm (20) · Piercing resistant nm (20) · Slashing resistant nm (20) · fire resistance full (14) · Poison immunity (13) · fire resistant full (11) · necrotic resistance full (11) · Lightning resistant full (10) · poison resistant full (7) · Lightning resistance full (5) · Poison resistance full (5) · Acid resistant full (4) · Necrotic immunity (4) · poison resistance nm (4) · Radiant vulnerability (4) · Thunder resistant full (4)
passives:
Opportunity Attack (206) · Darkvision (67) · Extra Attack (61) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Fey Ancestry (14) · Sunlight Sensitivity (13) · Dwarven Resilience (12) · Evasion (11) · Githyanki War Magic (9)

Showing below up to 210 results in range #1 to #210.

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