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Drilldown: creatures

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creatures > hp: 60-300 & intelligence: 5-12

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race:
Human (159) · Dwarf (31) · Half-Orc (16) · Vampire spawn (16) · Gnome (13) · Elemental (12) · Elf (12) · Aberration (11) · Half-Elf (11) · Redcap (9) · None (7) · Halfling (7) · Tiefling (6) · Gold Dwarf (5) · Death Knight (4) · Drow (4) · Ghost (4) · Githyanki (4)
resistances:
None (274) · Poison immunity (34) · Bludgeoning resistant nm (32) · Piercing resistant nm (32) · Slashing resistant nm (32) · Necrotic resistant full (25) · Poison resistant full (21) · Necrotic Immunity (16) · Fire resistant full (13) · Acid resistant full (11) · Lightning resistant full (11) · Thunder resistant full (10) · Poison resistance full (8) · Fire immunity (7) · Piercing resistant full (7) · poison full (6) · Bludgeoning resistant full (5)
conditions:
None (302) · Aura of Protection (Aura) (33) · Eternally Bound (7) · Aura of Courage (Aura) (4) · Dead (4) · Marshal Undead (4) · Freedom of Movement (3) · Soul Oath (3) · Aura of Devotion (Aura) (2) · Aura of Hate (Aura) (2) · Charmed (2) · Elixir of Viciousness (2) · Ephemeral Whispers (2) · Longstrider (2) · See Invisibility (2)
passives:
Opportunity Attack (374) · Extra Attack (265) · Darkvision (124) · Great Weapon Fighting (62) · Tactical Discipline (44) · Protection (42) · Phalanx Formation (40) · Riposte (38) · Divine Health (35) · Dwarven Resilience (35) · Fey Ancestry (25) · Tenacity (passive feature) (24) · Danger Sense (18) · Unarmoured Defence (Barbarian) (18) · Fast Movement (17) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16)

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