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Drilldown: creatures

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creatures > hp: 40-300 & movement m: 6-9 & strength: 14-18

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movement m:
race:
Human (76) · Dwarf (22) · Githyanki (17) · Vampire spawn (16) · Elf (14) · Zombie (10) · Aberration (8) · Gnome (8) · Undead (8) · Elemental (7) · Redcap (7) · Drow (6) · None (5) · Half-Elf (5) · Werewolf (4)
resistances:
None (167) · Piercing resistant nm (31) · Bludgeoning resistant nm (30) · Necrotic resistant full (30) · Slashing resistant nm (30) · Poison immunity (28) · poison resistant full (17) · Fire resistant full (10) · Poison resistance full (10) · Fire resistance full (9) · Lightning resistance full (8) · Cold resistant full (7) · Lightning resistant full (7) · acid resistant full (6) · Necrotic immunity (6) · necrotic resistance full (6) · Thunder resistant full (6) · Bludgeoning resistant full (5) · Piercing resistant full (5)
conditions:
None (196) · Aura of Protection (Aura) (30) · Undead Fortitude (9) · Eternally Bound (7) · Sacred Defiance Aura (4) · Stench of Death (3) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · Aura of Hate (Aura) (2) · Mage Armour (2) · Ready to Parry (2) · Sanctuary (2)
passives:
Opportunity Attack (281) · Extra Attack (149) · Darkvision (95) · Divine Health (31) · Dwarven Resilience (26) · Fey Ancestry (23) · Sunlight Sensitivity (22) · Tenacity (passive feature) (22) · Great Weapon Fighting (20) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Superior Darkvision (14) · Tactical Discipline (14) · Danger Sense (13) · Born into Darkness (12) · Duergar Resilience (12) · Unarmoured Defence (Barbarian) (12)

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