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Drilldown: creatures

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creatures > hp: 30-200 & strength: 14-16

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2)
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strength:
race:
Human (44) · Githyanki (16) · Vampire Spawn (16) · Undead (10) · Zombie (10) · Aberration (9) · Dwarf (8) · Elf (7) · Ghost (7) · None (6) · Gnome (5) · Werewolf (5) · Dark Justiciar (4) · Mummy (3) · Ooze (3) · Shadow mastiff (3) · Tiefling (3)
resistances:
None (98) · Poison immunity (32) · Necrotic resistant full (29) · Bludgeoning resistant nm (24) · Piercing resistant nm (24) · Slashing resistant nm (24) · Lightning resistant full (16) · Necrotic immunity (16) · Fire resistant full (13) · fire resistance full (11) · Acid resistant full (9) · Thunder resistant full (9) · Lightning resistance full (8) · necrotic resistance full (8) · Poison resistant full (7) · Cold immunity (6) · Slashing resistance full (6)
conditions:
None (152) · Undead Fortitude (9) · Eternally Bound (7) · Astral Gravity (4) · Aura of Protection (Aura) (3) · Mage Armour (3) · Sacred Defiance Aura (3) · Sanctuary (2) · Stench of Death (2)
passives:
Opportunity Attack (203) · Darkvision (75) · Extra Attack (63) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Sunlight Sensitivity (13) · Fey Ancestry (12) · Evasion (11) · Dwarven Resilience (9) · Ethereal (9) · Githyanki War Magic (9)

Showing below up to 204 results in range #1 to #204.

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