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Drilldown: creatures

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creatures > hp: 29-300 & strength: 14-16 & subclass: None

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2)
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strength:
race:
Human (40) · Vampire Spawn (16) · Zombie (10) · Aberration (9) · Githyanki (9) · Undead (8) · Elf (7) · Ghost (7) · None (6) · Gnome (5) · Werewolf (5) · Dark Justiciar (4) · Dwarf (3) · Mummy (3) · Ooze (3) · Shadow mastiff (3) · Tiefling (3)
resistances:
None (87) · Poison immunity (33) · Necrotic resistant full (29) · Bludgeoning resistant nm (25) · Piercing resistant nm (25) · Slashing resistant nm (25) · Lightning resistant full (16) · Necrotic immunity (16) · Fire resistant full (14) · Thunder resistant full (10) · Acid resistant full (9) · Fire resistance full (9) · Lightning resistance full (7) · Cold immunity (6) · necrotic resistance full (6) · Slashing resistance full (6)
conditions:
None (142) · Undead Fortitude (9) · Eternally Bound (7) · Sacred Defiance Aura (3) · Aura of Protection (Aura) (2) · Sanctuary (2) · Stench of Death (2)
passives:
Opportunity Attack (184) · Darkvision (74) · Extra Attack (50) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Fey Ancestry (11) · Sunlight Sensitivity (10) · Ethereal (9) · Githyanki War Magic (9) · Incorporeal Movement (8) · Magic Resistance (7) · Born into Darkness (6) · Tenacity (passive feature) (6)

Showing below up to 186 results in range #1 to #186.

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