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Drilldown: creatures

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creatures > hp: 22-100 & movement m: 5-9 & strength: 14-18

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movement m:
race:
Human (85) · Dwarf (28) · Vampire spawn (16) · Zombie (16) · Githyanki (14) · Elf (13) · Gnome (12) · Tiefling (11) · Bugbear (10) · Half-Elf (8) · Redcap (8) · Aberration (7) · Drow (7) · Halfling (7) · Undead (7) · None (6) · Half-Orc (5) · Skeleton (5)
resistances:
None (206) · Poison immunity (29) · Necrotic resistant full (27) · Piercing resistant nm (23) · Bludgeoning resistant nm (22) · Slashing resistant nm (22) · Poison resistant full (20) · Fire resistant full (15) · fire resistance full (13) · Poison resistance full (13) · Lightning resistance full (9) · Cold resistant full (7) · necrotic resistance full (7) · Lightning resistant full (6) · Necrotic immunity (6) · Acid resistance full (5) · Bludgeoning resistant full (5) · Slashing resistance full (5)
conditions:
None (243) · Aura of Protection (Aura) (28) · Undead Fortitude (11) · Eternally Bound (7) · Sacred Defiance Aura (4) · dead (3) · Drunk (3) · Stench of Death (3) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · Mage Armour (2) · Reconfigured: Undead (2) · Sleeping (2)
passives:
Opportunity Attack (328) · Extra Attack (151) · Darkvision (125) · Divine Health (31) · Dwarven Resilience (31) · Tenacity (passive feature) (29) · Fey Ancestry (22) · Sunlight Sensitivity (22) · Great Weapon Fighting (20) · Born into Darkness (19) · Shadow Ambush (17) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Danger Sense (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Superior Darkvision (15) · Unarmoured Defence (Barbarian) (14) · Tactical Discipline (13)

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