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Drilldown: creatures

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creatures > hp: 0-300 & strength: 14-16

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race:
Human (52) · Githyanki (27) · Zombie (19) · Vampire Spawn (16) · Dwarf (11) · Aberration (9) · Bugbear (9) · Tiefling (9) · None (8) · Gnome (8) · Undead (8) · Elf (7) · Ghost (7) · Half-Elf (7) · Goblin (6) · Halfling (6) · Bear (5) · Skeleton (5) · Werewolf (5)
resistances:
None (161) · Poison immunity (43) · Necrotic resistant full (30) · bludgeoning resistant nm (25) · Piercing resistant nm (25) · Slashing resistant nm (25) · Fire resistant full (19) · Lightning resistant full (16) · Necrotic immunity (16) · fire resistance full (11) · Poison resistant full (10) · Thunder resistant full (10) · Acid resistant full (9) · Lightning resistance full (9) · necrotic resistance full (7) · Slashing resistance full (7) · Cold immunity (6) · poison resistance full (6) · Fire vulnerability (5)
conditions:
None (223) · Undead Fortitude (13) · Eternally Bound (7) · Astral Gravity (4) · Aura of Protection (Aura) (3) · Mage Armour (3) · Reconfigured: Undead (3) · Sacred Defiance Aura (3) · Sleeping (3) · Stench of Death (3) · dead (2) · Drunk (2) · Sanctuary (2)
passives:
Opportunity Attack (283) · Darkvision (116) · Extra Attack (70) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Fey Ancestry (15) · Sunlight Sensitivity (13) · Tenacity (passive feature) (13) · Dwarven Resilience (12) · Undead Fortitude (12) · Evasion (11)

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