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Drilldown: creatures

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creatures > strength: 12-17 & dexterity: 14-20

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race:
Human (66) · Githyanki (29) · Dwarf (28) · Halfling (20) · Tiefling (16) · Vampire spawn (16) · Wolf (12) · None (11) · Bugbear (11) · Elf (10) · Half-Elf (10) · Ghoul (8) · Aberration (7) · Ghost (6) · Gnoll (6) · Goblin (6) · Spider (6) · Undead (6) · Dog (4)
type:
Human (66) · Githyanki (29) · Dwarf (28) · Halfling (20) · Tiefling (16) · Vampire spawn (16) · Wolf (12) · None (11) · Bugbear (11) · Elf (10) · Half-Elf (10) · Ghoul (8) · Aberration (7) · Ghost (6) · Gnoll (6) · Goblin (6) · Spider (6) · Undead (6) · Dog (4)
resistances:
None (197) · Poison immunity (32) · Necrotic resistant full (27) · Bludgeoning resistant nm (24) · Piercing resistant nm (24) · Slashing resistant nm (24) · Fire resistant full (21) · Poison resistant full (18) · Fire resistance full (15) · Lightning resistant full (12) · poison resistance full (8) · Thunder resistant full (8) · acid resistant full (7) · Necrotic immunity (7) · poison resistance nm (7) · Lightning resistance full (6) · necrotic resistance full (6)
conditions:
None (274) · Astral Gravity (8) · Eternally Bound (7) · Mage Armour (5) · Dead (4) · Freedom of Movement (3) · Sacred Defiance Aura (3) · Sleeping (3) · Charmed (2) · Drunk (2) · Slightly Drunk (2)
passives:
 Opportunity Attack (251) ·  Extra Attack (94) · Darkvision (88) · Opportunity Attack (66) ·  Darkvision (37) ·  Dwarven Resilience (30) ·  Fey Ancestry (30) · Extra Attack (29) ·  Sunlight Sensitivity (21) ·  Evasion (20) ·  Halfling Luck (20) · Brave (18) ·  Land's Stride: Difficult Terrain (17) ·  Superior Darkvision (17) ·  Hellish Resistance (16) ·  Mobile (16) ·  Mobile: Evade Opportunity Attack (16) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16)

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