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Drilldown: creatures

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creatures > hp: 60-150 & movement m: 8-9 & dexterity: 11-18

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movement m:
race:
Human (146) · Dwarf (30) · Gnome (17) · Vampire spawn (16) · Elf (15) · Half-Elf (11) · Aberration (9) · Redcap (9) · Githyanki (8) · Half-orc (7) · Halfling (6) · Elemental (5) · Tiefling (5) · Cambion (4) · None (3) · Ghost (3) · Gold Dwarf (3) · Sahuagin (3)
resistances:
None (253) · Bludgeoning resistant nm (27) · Piercing resistant nm (27) · Slashing resistant nm (26) · necrotic resistant full (22) · Poison resistant full (21) · Poison immunity (10) · Fire resistant full (9) · poison resistance full (9) · Lightning resistant full (7) · Acid resistant full (6) · Cold resistant full (6) · Fire Resistance full (6) · lightning resistance full (6) · bludgeoning resistance nm (5) · Cold resistance full (5) · Necrotic immunity (5) · Piercing Resistance nm (5) · slashing resistance nm (5) · Thunder resistant full (5)
conditions:
None (275) · Aura of Protection (Aura) (15) · Eternally Bound (7) · Mage Armour (5) · Freedom of Movement (3) · Aura of Courage (Aura) (2) · Charmed (2) · Dead (2) · Elixir of Viciousness (2) · Ephemeral Whispers (2) · Longstrider (2)
passives:
Opportunity Attack (334) · Extra Attack (222) · Darkvision (104) · Tactical Discipline (44) · Great Weapon Fighting (38) · Dwarven Resilience (34) · Phalanx Formation (34) · Riposte (33) · Protection (32) · Fey Ancestry (28) · Tenacity (passive feature) (28) · Gnome Cunning (17) · Danger Sense (16) · Shortened Stride (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16)

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