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Drilldown: creatures

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creatures > movement m: 8-9 & dexterity: 10-11

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movement m:
dexterity:
race:
Human (148) · Tiefling (22) · Gnome (17) · Half-orc (17) · Dwarf (14) · Gold dwarf (14) · Lightfoot Halfling (13) · Drow (11) · Goblin (9) · Rock Gnome (9) · Skeleton (8) · Half-Elf (6) · High Elf (6) · Elemental (5) · Halfling (5) · Myconid (5)
type:
Human (148) · Tiefling (22) · Gnome (17) · Half-orc (17) · Dwarf (14) · Gold dwarf (14) · Lightfoot Halfling (13) · Drow (11) · Goblin (9) · Rock Gnome (9) · Skeleton (8) · Half-Elf (6) · High Elf (6) · Elemental (5) · Halfling (5) · Myconid (5)
resistances:
None (289) · Poison immunity (21) · Fire resistance full (16) · Poison full (13) · fire magical (12) · Fire resistant full (7) · Necrotic immunity (7) · Necrotic resistant full (7) · Poison resistant full (6) · Bludgeoning vulnerability (5) · Fire vulnerability (5) · Bludgeoning resistant full (4) · Piercing resistant full (4) · poison resistance full (4) · Radiant vulnerability (4) · Slashing resistant full (4) · Acid resistant full (3) · Lightning resistant full (3) · Psychic immunity (3)
passives:
 Opportunity Attack (239) · Opportunity Attack (125) · Darkvision (119) · Extra Attack (57) ·  Extra Attack (47) ·  Tactical Discipline (44) ·  Darkvision (34) ·  Dwarven Resilience (30) ·  Fey Ancestry (30) ·  Shortened Stride (29) ·  Hellish Resistance (28) ·  Gnome Cunning (22) ·  Sunlight Sensitivity (19) ·  Halfling Luck (18) ·  Great Weapon Fighting (15) · Brave (15) ·  Infernal Weapon (14) ·  Forever Indebted (13) ·  Superior Darkvision (12)

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