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Drilldown: creatures

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creatures > strength: 12-16 & constitution: 13-21

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race:
Human (70) · Githyanki (25) · Dwarf (19) · Zombie (19) · Vampire spawn (16) · Half-Elf (13) · Aberration (10) · Tiefling (10) · Bugbear (9) · Elf (9) · Gnome (8) · None (6) · Drow (6) · Bear (5) · Skeleton (5) · Werewolf (5) · Hobgoblin (4)
resistances:
None (178) · Poison immunity (28) · Bludgeoning resistant nm (24) · piercing resistant nm (24) · Slashing resistant nm (24) · Necrotic resistant full (22) · Fire resistant full (13) · Poison resistant full (12) · necrotic immunity (10) · Psychic resistance full (10) · Lightning resistance full (7) · Slashing resistance full (7) · poison resistance full (6) · Fire vulnerability (5)
conditions:
None (214) · Undead Fortitude (13) · Astral Gravity (8) · Death Ward (8) · Eternally Bound (7) · Mage Armour (4) · Freedom of Movement (3) · Reconfigured: Undead (3) · Sleeping (3) · Stench of Death (3) · Aura of Protection (Aura) (2) · Dead (2) · Drunk (2) · Mind Flayer Form (2) · Permanent Mind Sanctuary (2) · See Invisibility (2)
passives:
Opportunity Attack (285) · Darkvision (106) · Extra Attack (95) · Fey Ancestry (29) · Dwarven Resilience (21) · Evasion (20) · Archery (19) · Crossbow Expert: Point-Blank (19) · Martial Arts: Bonus Unarmed Strike (16) · Martial Arts: Deft Strikes (16) · Martial Arts: Dextrous Attacks (16) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Hypersensitivity (16) · Unarmoured Defence (Monk) (16) · Vampire Regeneration (16) · Ki-Empowered Strikes (15) · Slow Fall (15) · Unarmoured Movement (15)

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