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Drilldown: creatures

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creatures > strength: 14-16 & constitution: 12-20

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race:
Human (52) · Githyanki (27) · Zombie (19) · Vampire Spawn (16) · Dwarf (12) · Undead (11) · Aberration (9) · Bugbear (9) · Tiefling (9) · None (8) · Gnome (8) · Ghost (7) · Half-Elf (7) · Elf (6) · Halfling (6) · Bear (5) · Goblin (5) · Skeleton (5) · Werewolf (5)
resistances:
None (156) · Poison immunity (32) · Bludgeoning resistant nm (25) · Necrotic resistant full (25) · Piercing resistant nm (25) · Slashing resistant nm (25) · Fire resistant full (19) · Lightning resistant full (16) · Necrotic immunity (15) · Fire resistance full (14) · necrotic resistance full (11) · Poison resistant full (10) · Acid resistant full (9) · Thunder resistant full (9) · Lightning resistance full (8) · slashing resistance full (7) · Poison resistance full (6) · Cold immunity (5)
conditions:
None (212) · Undead Fortitude (13) · Eternally Bound (7) · Astral Gravity (4) · Aura of Protection (Aura) (3) · Dead (3) · Mage Armour (3) · Reconfigured: Undead (3) · Sleeping (3) · Stench of Death (3) · Drunk (2)
passives:
Opportunity Attack (272) · Darkvision (98) · Extra Attack (71) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Fey Ancestry (14) · Dwarven Resilience (12) · Tenacity (passive feature) (12) · Undead Fortitude (12) · Evasion (11) · Sunlight Sensitivity (11) · Danger Sense (9) · Githyanki War Magic (9) · Gnome Cunning (9) · Hellish Resistance (9) · Shortened Stride (9) · Superior Darkvision (9)

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