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Drilldown: creatures

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creatures > dexterity: 10-13 & constitution: 12-16 & intelligence: 6-12

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constitution:
race:
Human (100) · Dwarf (40) · Githyanki (13) · Half-Elf (13) · Half-orc (13) · Tiefling (11) · Gnome (10) · Drow (8) · Elf (7) · Mephit (7) · Werewolf (6) · None (5) · Gold dwarf (5) · Halfling (5) · Skeleton (5) · Worg (4) · Dark Justiciar (3) · Dragonborn (3) · Hobgoblin (3)
resistances:
None (193) · poison immunity (17) · Poison resistant full (17) · Poison resistance full (14) · Fire resistant full (12) · psychic resistance full (9) · fire vulnerability (7) · Poison full (7) · Necrotic resistant full (6) · Bludgeoning Immunity nm (4) · Bludgeoning vulnerability (4) · Piercing Immunity nm (4) · poison resistance nm (4) · Slashing Immunity nm (4) · Bludgeoning resistant nm (3) · Fire resistance full (3) · Necrotic immunity (3) · Piercing resistant nm (3) · Radiant vulnerability (3) · Slashing resistant nm (3)
passives:
Opportunity Attack (281) · Extra Attack (120) · Darkvision (111) · Dwarven Resilience (42) · Divine Health (31) · Tactical Discipline (30) · Sunlight Sensitivity (29) · Fey Ancestry (24) · Tenacity (passive feature) (22) · Duergar Resilience (19) · Superior Darkvision (19) · Great Weapon Fighting (18) · Unarmoured Defence (Barbarian) (17) · Danger Sense (16) · Born into Darkness (12) · Fast Movement (12) · Hellish Resistance (12) · Shadow Ambush (12) · Charger (11)

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