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creatures > movement m: 9-15 & strength: 14-21 & constitution: 10-14

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Deep Rothé (2) · Ghoul (2) · Gur Hunter Warrior (2) · Worg (2)
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Minthara (2)
movement m:
constitution:
race:
Human (74) · None (13) · Bugbear (12) · Undead (12) · Elf (11) · Githyanki (11) · Worg (9) · Aberration (6) · Half-Elf (6) · Werewolf (6) · Dwarf (5) · Goblin (5) · Dark Justiciar (4) · Half-Orc (4) · Dragonborn (3) · Drow (3) · Ghast (3) · Ghoul (3) · Ooze (3) · Shadow Mastiff (3)
resistances:
None (163) · Poison immunity (17) · Necrotic resistant full (14) · Fire Resistance full (13) · necrotic resistance full (11) · Lightning resistance full (8) · fire resistant full (6) · Slashing resistance full (6) · Thunder resistant full (6) · Lightning resistant full (5) · Poison resistant full (5) · Radiant vulnerability (5) · Acid resistant full (4) · Bludgeoning Immunity nm (4) · Bludgeoning resistant nm (4) · Piercing Immunity nm (4) · Piercing resistant nm (4) · Slashing Immunity nm (4) · Slashing resistant nm (4)
passives:
Opportunity Attack (223) · Extra Attack (88) · Darkvision (79) · Tenacity (passive feature) (24) · Fey Ancestry (18) · Born into Darkness (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tactical Discipline (14) · Divine Health (13) · Shadow Ambush (13) · Brute (11) · Charger (10) · Sunlight Sensitivity (8) · Multiattack: Wounded (Werewolf) (6) · Shar's Sight (6)

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