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Drilldown: creatures

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creatures > dexterity: 10-12 & charisma: 9-14 & conditions: None

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dexterity:
race:
Human (240) · Dwarf (64) · Gnome (45) · Elf (40) · Tiefling (36) · Halfling (33) · Half-Elf (25) · None (16) · Half-Orc (13) · Dragonborn (8) · Drow (8) · Githyanki (8) · Gold Dwarf (6) · Deity (4) · Hobgoblin (4) · Dark Justiciar (3) · Myconid (3) · Undead, former Elf (3)
resistances:
None (471) · Fire resistance full (24) · Poison resistant full (22) · Fire resistant full (20) · Lightning resistant full (20) · poison resistance full (18) · Poison immunity (15) · Poison full (13) · Necrotic resistant full (11) · Psychic immunity (9) · Acid resistant full (8) · Piercing resistant full (8) · Bludgeoning resistant full (7) · Cold resistant full (7) · Slashing resistant full (7) · Thunder resistant full (7) · Force resistant full (6) · Necrotic Immunity (6) · poison resistance nm (6) · Radiant resistant full (6)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (478) · Darkvision (207) · None (107) · Extra Attack (74) · Dwarven Resilience (68) · Fey Ancestry (65) · Gnome Cunning (43) · Shortened Stride (41) · Hellish Resistance (39) · Superior Darkvision (34) · Brave (33) · Halfling Luck (33) · Sunlight Sensitivity (31) · Duergar Resilience (23) · Born into Darkness (19) · Shadow Ambush (17) · Tactical Discipline (14) · Danger Sense (13) · Tenacity (passive feature) (12) · Unarmoured Defence (Barbarian) (12)

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