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Drilldown: creatures

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creatures > constitution: 12-13 & charisma: 7-20

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constitution:
race:
Human (127) · Dwarf (43) · Halfling (26) · Tiefling (21) · Elf (20) · Gnome (17) · Drow (13) · Githyanki (12) · None (11) · Bugbear (11) · Half-Elf (10) · Mephit (9) · Undead (7) · Goblin (6) · Mind Flayer (6) · Dog (5) · Fiend (5) · Ghost (5) · Gnoll (5)
resistances:
None (283) · fire resistant full (22) · Poison immunity (22) · lightning resistant full (20) · Poison resistant full (17) · Fire resistance full (16) · Poison resistance full (14) · Necrotic immunity (11) · Acid resistant full (9) · bludgeoning resistant nm (8) · Cold resistant full (8) · Piercing resistant nm (8) · Slashing resistant nm (8) · Thunder resistant full (8) · Cold immunity (7) · Fire immunity (7) · poison resistance nm (7) · Radiant vulnerability (7) · necrotic resistance full (6) · Necrotic resistant full (6)
conditions:
None (315) · Aura of Murder (Aura) (37) · Sanctuary (18) · Dead (12) · Invisible (5) · Sleeping (4) · Death Wish (3) · Dominated Will (3) · Charmed (2) · Drunk (2) · Slightly Drunk (2)
passives:
Opportunity Attack (386) · Darkvision (200) · Extra Attack (118) · Fey Ancestry (45) · Dwarven Resilience (42) · Sunlight Sensitivity (39) · Superior Darkvision (30) · Brave (26) · Halfling Luck (26) · Duergar Resilience (23) · Hellish Resistance (22) · Prey Upon the Weak (18) · Gnome Cunning (17) · Shortened Stride (16) · Land's Stride: Difficult Terrain (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tactical Discipline (15) · Evasion (13)

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