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Drilldown: creatures

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creatures > movement m: 9 & strength: 14-18 & charisma: 6-20

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movement m:
race:
Human (90) · Githyanki (34) · Vampire spawn (16) · Elf (14) · Tiefling (13) · Undead (13) · Bugbear (12) · Half-Elf (10) · None (8) · Drow (8) · Half-Orc (8) · Redcap (8) · Elemental (7) · Aberration (6) · Goblin (5) · Wolf (5) · Dark Justiciar (4) · Dwarf (4) · Werewolf (4) · Worg (4)
resistances:
None (220) · Piercing resistant nm (31) · Bludgeoning resistant nm (30) · Necrotic resistant full (30) · Slashing resistant nm (30) · poison immunity (25) · fire resistance full (17) · Fire resistant full (16) · necrotic resistance full (11) · Poison resistant full (9) · Lightning resistance full (7) · Cold resistant full (6) · Lightning resistant full (6) · Acid resistance full (5) · Radiant vulnerability (5)
conditions:
None (243) · Aura of Protection (Aura) (27) · Eternally Bound (7) · Dead (4) · Sacred Defiance Aura (4) · Drunk (3) · Sleeping (3) · Aura of Hate (Aura) (2) · Ready to Parry (2) · Sanctuary (2)
passives:
Opportunity Attack (319) · Extra Attack (133) · Darkvision (112) · Divine Health (30) · Tenacity (passive feature) (29) · Fey Ancestry (27) · Great Weapon Fighting (20) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Born into Darkness (16) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Shadow Ambush (14) · Hellish Resistance (13) · Sunlight Sensitivity (12) · Tactical Discipline (12) · Brute (11)

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