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Drilldown: creatures

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creatures > strength: 13-21 & charisma: 5-12

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race:
Human (107) · Dwarf (45) · Githyanki (28) · Zombie (21) · Vampire spawn (16) · Half-orc (13) · Redcap (13) · Bugbear (12) · Tiefling (12) · Half-Elf (11) · Undead (11) · None (10) · Elemental (10) · Elf (9) · Halfling (9) · Worg (9) · Ghoul (8) · Ogre (8) · Bear (7) · Skeleton (7)
resistances:
None (296) · Poison immunity (65) · Piercing resistant nm (33) · Slashing resistant nm (33) · Bludgeoning resistant nm (32) · Necrotic resistant full (31) · Poison resistant full (25) · Fire resistant full (19) · lightning resistant full (18) · Necrotic immunity (15) · Poison resistance full (15) · Fire resistance full (13) · Acid resistant full (10) · Psychic resistance full (9) · Thunder resistant full (9) · Cold resistant full (8) · necrotic resistance full (8) · Piercing resistant full (8)
conditions:
None (412) · Undead Fortitude (15) · Death Ward (8) · Eternally Bound (7) · Dead (5) · Sacred Defiance Aura (4) · Sleeping (4) · Stench of Death (4) · Reconfigured: Undead (3) · Drunk (2) · Mage-Animated (2) · Necrotic Veil (2) · Slightly Drunk (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (475) · Darkvision (189) · Extra Attack (182) · Dwarven Resilience (48) · Great Weapon Fighting (41) · Protection (38) · Phalanx Formation (36) · Riposte (32) · Tenacity (passive feature) (26) · Sunlight Sensitivity (25) · Superior Darkvision (19) · Fey Ancestry (18) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Duergar Resilience (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tactical Discipline (15)

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