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Drilldown: creatures

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creatures > level: 6-12 & movement m: 9-30 & charisma: 0-13

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movement m:
race:
Human (143) · Elf (13) · Elemental (12) · Half-Orc (11) · Skeleton (11) · Half-Elf (10) · Vampire spawn (10) · Tiefling (9) · Aberration (8) · Dwarf (8) · Undead (8) · Grim Visage (6) · Werewolf (6) · Zombie (6) · Dark Justiciar (5) · Drow (5) · Sahuagin (4)
resistances:
None (209) · Poison immunity (43) · Necrotic resistant full (32) · Bludgeoning resistant nm (23) · Piercing resistant nm (23) · slashing resistant nm (23) · fire resistant full (12) · fire resistance full (10) · Bludgeoning vulnerability (9) · Psychic resistance full (8) · fire immunity (7) · Piercing resistant full (7) · Poison resistant full (7) · psychic immunity (7) · Acid resistant full (6) · Lightning resistant full (6) · necrotic resistance full (6) · Psychic vulnerability (6) · Radiant vulnerability (6)
conditions:
None (260) · Death Ward (8) · Mage Armour (8) · Shadow Visage (6) · Dead (4) · Sacred Defiance Aura (4) · Undead Fortitude (4) · Eternally Bound (2) · Freedom of Movement (2) · Necrotic Veil (2) · See Invisibility (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (317) · Extra Attack (166) · Darkvision (83) · Great Weapon Fighting (34) · Protection (31) · Phalanx Formation (29) · Riposte (27) · Fey Ancestry (25) · Archery (18) · Crossbow Expert: Point-Blank (16) · Land's Stride: Difficult Terrain (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tactical Discipline (13) · Sunlight Sensitivity (12) · Sunlight Hypersensitivity (10) · Vampire Regeneration (10) · Dwarven Resilience (9) · Hellish Resistance (9)

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