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Drilldown: creatures

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creatures > ac: 8-14 & strength: 14-17

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name:
Act 2 differences (2) · Gordis (2) · Zombie (2)
race:
Human (26) · Zombie (17) · Githyanki (12) · Bugbear (10) · Dwarf (8) · Ghost (6) · Half-Elf (6) · Tiefling (6) · Undead (6) · None (5) · Elf (5) · Werewolf (5) · Bear (4) · Goblin (4) · Skeleton (4) · Wolf (4) · Worg (4)
type:
Human (26) · Zombie (17) · Githyanki (12) · Bugbear (10) · Dwarf (8) · Ghost (6) · Half-Elf (6) · Tiefling (6) · Undead (6) · None (5) · Elf (5) · Werewolf (5) · Bear (4) · Goblin (4) · Skeleton (4) · Wolf (4) · Worg (4)
resistances:
None (102) · Poison immunity (29) · lightning resistant full (12) · Necrotic immunity (12) · fire resistance full (10) · Fire resistant full (10) · Necrotic resistant full (9) · Lightning resistance full (7) · poison resistant full (7) · necrotic resistance full (6) · Slashing resistance full (6) · Acid resistant full (5) · poison resistance full (5) · Thunder resistant full (5) · Bludgeoning resistant nm (4) · Cold immunity (4) · Fire vulnerability (4) · Piercing resistant nm (4) · Slashing resistant nm (4)
passives:
 Opportunity Attack (118) · Opportunity Attack (63) · Darkvision (58) ·  Darkvision (29) ·  Extra Attack (17) ·  Fey Ancestry (12) ·  Tenacity (passive feature) (12) ·  Undead Fortitude (10) · Extra Attack (10) ·  Dwarven Resilience (9) · Brute (9) ·  Pack Tactics (8) ·  Sunlight Sensitivity (8) ·  Unarmoured Defence (Barbarian) (8) · Danger Sense (8) ·  Ethereal (7) ·  Incorporeal Movement (7) ·  Hellish Resistance (6) ·  Superior Darkvision (6)

Showing below up to 187 results in range #1 to #187.

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