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Drilldown: creatures

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creatures > ac: 16-22 & movement m: 8-9 & strength: 0-30

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movement m:
race:
Human (168) · Dwarf (34) · Githyanki (19) · Vampire spawn (16) · Aberration (12) · Elf (12) · Half-Elf (10) · Half-orc (9) · Elemental (8) · Gnome (8) · Halfling (8) · Tiefling (7) · Drow (6) · None (5) · Fiend (5) · Gold dwarf (5)
resistances:
None (286) · Piercing resistant nm (28) · Poison immunity (28) · Bludgeoning resistant nm (27) · Slashing resistant nm (27) · necrotic resistant full (24) · Poison resistant full (22) · Fire resistant full (11) · Acid resistant full (8) · Bludgeoning resistant full (8) · Necrotic immunity (8) · Piercing resistant full (8) · Cold resistant full (7) · Lightning resistant full (7) · Fire immunity (6) · Fire resistance full (6) · Poison resistance full (6) · Psychic immunity (6)
conditions:
None (300) · Aura of Protection (Aura) (31) · Eternally Bound (7) · Mage Armour (5) · Dead (4) · Marshal Undead (4) · Aura of Courage (Aura) (3) · Soul Oath (3) · Aura of Devotion (Aura) (2) · Aura of Murder (Aura) (2) · Elixir of Viciousness (2) · Freedom of Movement (2) · Longstrider (2) · Mage-Animated (2) · Necrotic Veil (2) · Ready to Parry (2) · See Invisibility (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (390) · Extra Attack (262) · Darkvision (117) · Great Weapon Fighting (54) · Tactical Discipline (44) · Protection (39) · Dwarven Resilience (38) · Divine Health (33) · Phalanx Formation (33) · Riposte (29) · Fey Ancestry (27) · Crossbow Expert: Point-Blank (24) · Tenacity (passive feature) (23) · Archery (21) · Magic Resistance (19) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17)

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