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Drilldown: creatures

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creatures > ac: 16-20 & movement m: 0-40

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movement m:
race:
Human (167) · Dwarf (34) · Githyanki (32) · Vampire spawn (16) · Elf (12) · Half-Elf (9) · Half-orc (9) · Aberration (8) · Elemental (8) · Gnome (8) · Halfling (8) · None (7) · Drow (6) · Tiefling (6) · Goblin (5) · Gold dwarf (5) · Death Knight (4) · Redcap (4) · Skeleton (4)
resistances:
None (301) · Piercing resistant nm (29) · Bludgeoning resistant nm (28) · Slashing resistant nm (28) · Poison immunity (27) · Poison resistant full (22) · Necrotic resistant full (21) · fire resistant full (11) · Necrotic immunity (9) · Lightning resistant full (8) · Piercing resistant full (8) · Bludgeoning resistant full (7) · Cold resistant full (7) · Acid resistant full (6) · Fire immunity (6) · Fire resistance full (6) · Poison resistance full (6) · Psychic immunity (6)
conditions:
None (304) · Aura of Protection (Aura) (29) · Astral Gravity (8) · Eternally Bound (7) · Mage Armour (5) · Aura of Murder (Aura) (4) · Marshal Undead (4) · Dead (3) · Sanctuary (3) · Soul Oath (3) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · Elixir of Viciousness (2) · Longstrider (2) · Necrotic Veil (2) · Ready to Parry (2) · See Invisibility (2) · Slayer Form (2) · Slightly Drunk (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (399) · Extra Attack (267) · Darkvision (115) · Great Weapon Fighting (52) · Tactical Discipline (44) · Protection (39) · Dwarven Resilience (38) · Phalanx Formation (32) · Divine Health (31) · Evasion (28) · Riposte (28) · Fey Ancestry (26) · Magic Resistance (26) · Crossbow Expert: Point-Blank (23) · Tenacity (passive feature) (22) · Archery (20) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17)

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