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Drilldown: creatures

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creatures > ac: 15-22 & movement m: 8-9

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movement m:
race:
Human (202) · Dwarf (43) · Githyanki (32) · Vampire spawn (16) · Halfling (13) · Aberration (12) · Elf (12) · Gnome (12) · Half-Elf (12) · Half-orc (10) · Tiefling (10) · Drow (9) · Elemental (9) · Goblin (7) · Gold dwarf (7) · Skeleton (6) · None (5)
resistances:
None (352) · poison immunity (31) · Piercing resistant nm (30) · bludgeoning resistant nm (29) · Poison resistant full (29) · Slashing resistant nm (29) · Necrotic resistant full (24) · Fire resistant full (16) · Necrotic immunity (10) · Poison resistance full (10) · Psychic resistance full (10) · Acid resistant full (9) · Cold resistant full (9) · Lightning resistant full (9) · Bludgeoning resistant full (8) · Piercing resistant full (8) · Fire resistance full (7) · Thunder resistant full (7) · Psychic immunity (6)
conditions:
None (365) · Aura of Protection (Aura) (31) · Aura of Murder (Aura) (16) · Mage Armour (11) · Unstoppable (9) · Death Ward (8) · Eternally Bound (7) · Marshal Undead (4) · Sanctuary (4) · Aura of Courage (Aura) (3) · Dead (3) · Elixir of Viciousness (3) · Longstrider (3) · Soul Oath (3)
passives:
Opportunity Attack (482) · Extra Attack (311) · Darkvision (156) · Great Weapon Fighting (54) · Dwarven Resilience (48) · Tactical Discipline (44) · Protection (39) · Crossbow Expert: Point-Blank (38) · Phalanx Formation (34) · Fey Ancestry (33) · Divine Health (32) · Riposte (31) · Magic Resistance (30) · Tenacity (passive feature) (29) · Sunlight Sensitivity (22) · Archery (21) · Land's Stride: Difficult Terrain (17) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17)

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