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Drilldown: creatures

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creatures > ac: 15-20 & movement m: 8-9

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movement m:
race:
Human (203) · Dwarf (45) · Githyanki (39) · Vampire spawn (16) · Halfling (13) · Gnome (12) · Half-Elf (12) · Elf (11) · Half-Orc (11) · Tiefling (10) · Drow (9) · Elemental (9) · Aberration (8) · Goblin (7) · Gold dwarf (7) · Skeleton (6) · None (5) · Fiend (5)
resistances:
None (362) · poison resistant full (30) · Piercing resistant nm (29) · Bludgeoning resistant nm (28) · Slashing resistant nm (28) · Poison immunity (27) · Necrotic resistant full (21) · Fire resistant full (16) · Necrotic immunity (10) · Poison resistance full (10) · Psychic resistance full (10) · Cold resistant full (9) · Lightning resistant full (9) · Acid resistant full (7) · Fire resistance full (7) · Piercing resistant full (7) · thunder resistant full (7) · Bludgeoning resistant full (6) · Fire immunity (6) · poison full (5)
conditions:
None (373) · Aura of Protection (Aura) (29) · Aura of Murder (Aura) (16) · Mage Armour (11) · Unstoppable (9) · Death Ward (8) · Eternally Bound (7) · Dead (4) · Marshal Undead (4) · Sanctuary (4) · Elixir of Viciousness (3) · Longstrider (3) · Soul Oath (3)
passives:
Opportunity Attack (483) · Extra Attack (316) · Darkvision (160) · Great Weapon Fighting (56) · Dwarven Resilience (51) · Tactical Discipline (44) · Crossbow Expert: Point-Blank (43) · Protection (39) · Phalanx Formation (35) · Riposte (32) · Divine Health (31) · Fey Ancestry (31) · Magic Resistance (30) · Tenacity (passive feature) (29) · Archery (24) · Sunlight Sensitivity (22) · Crossbow Expert: Wounding (19) · Land's Stride: Difficult Terrain (17) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17)

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