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Drilldown: creatures

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creatures > ac: 14-20 & dexterity: 10-13

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race:
Human (150) · Dwarf (34) · Half-orc (16) · Redcap (12) · Githyanki (10) · Goblin (9) · Half-Elf (8) · Drow (7) · Gnome (7) · Skeleton (7) · Gold dwarf (6) · Halfling (6) · Tiefling (6) · None (4) · Dark Justiciar (4) · Death Knight (4) · Mind Flayer (4)
resistances:
None (249) · Poison immunity (23) · poison resistant full (17) · Lightning resistant full (12) · Poison resistance full (12) · Psychic resistance full (9) · fire resistant full (8) · necrotic immunity (8) · Necrotic resistant full (7) · Acid resistant full (5) · Bludgeoning resistant full (5) · Bludgeoning resistant nm (5) · Cold resistant full (5) · Piercing resistant full (5) · piercing resistant nm (5) · poison full (5) · slashing resistant nm (5)
conditions:
None (258) · Aura of Protection (Aura) (30) · Death Ward (8) · Mage Armour (8) · Slightly Drunk (5) · Marshal Undead (4) · Dead (3) · Soul Oath (3) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · Elixir of Viciousness (2) · Longstrider (2) · Mind Flayer Form (2) · Necrotic Veil (2) · Permanent Mind Sanctuary (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (330) · Extra Attack (186) · Darkvision (109) · Great Weapon Fighting (51) · Tactical Discipline (44) · Dwarven Resilience (38) · Protection (37) · Phalanx Formation (35) · Divine Health (32) · Riposte (31) · Tenacity (passive feature) (21) · Sunlight Sensitivity (19) · Fey Ancestry (18) · Infernal Weapon (14) · Magic Resistance (12) · Charger (11) · Superior Darkvision (10) · Unarmoured Defence (Barbarian) (10) · Danger Sense (9) · Duergar Resilience (9)

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