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Drilldown: creatures

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creatures > ac: 11-20 & strength: 13-16

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race:
Human (60) · Githyanki (27) · Vampire Spawn (16) · Dwarf (14) · None (10) · Bugbear (9) · Half-Elf (9) · Tiefling (9) · Undead (9) · Gnome (8) · Aberration (7) · Ghost (7) · Halfling (7) · Elf (6) · Goblin (6)
resistances:
None (175) · Poison immunity (39) · Necrotic resistant full (28) · Bludgeoning resistant nm (26) · Piercing resistant nm (26) · Slashing resistant nm (26) · Fire resistant full (20) · Lightning resistant full (16) · fire resistance full (13) · Necrotic immunity (13) · Poison resistant full (10) · Thunder resistant full (10) · Psychic resistance full (9) · Acid resistant full (8) · Lightning resistance full (8) · Cold immunity (7) · necrotic resistance full (7) · Acid resistance full (6) · poison resistance full (6)
conditions:
None (246) · Death Ward (8) · Eternally Bound (7) · Astral Gravity (4) · Mage Armour (4) · Aura of Protection (Aura) (3) · Dead (3) · Sacred Defiance Aura (3) · Sleeping (3) · Drunk (2) · Mind Flayer Form (2) · Permanent Mind Sanctuary (2) · Sanctuary (2)
passives:
Opportunity Attack (295) · Darkvision (120) · Extra Attack (65) · Fey Ancestry (19) · Sunlight Sensitivity (19) · Dwarven Resilience (17) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Ethereal (12) · Evasion (11) · Tenacity (passive feature) (11) · Incorporeal Movement (10) · Magic Resistance (10) · Protection (10)

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