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Drilldown: creatures

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creatures > ac: 11-18 & dexterity: 8-12

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race:
Human (114) · Dwarf (50) · Gnome (22) · Githyanki (21) · Goblin (20) · Half-Orc (17) · Elf (15) · Half-Elf (14) · Skeleton (12) · Tiefling (12) · Halfling (11) · Bear (9) · Drow (9) · Mephit (8) · Ogre (8) · Elemental (7) · Mind Flayer (7) · None (6) · Grim Visage (6) · Hobgoblin (6)
resistances:
None (306) · Poison immunity (46) · Poison resistant full (20) · Poison resistance full (18) · Necrotic resistant full (14) · fire resistant full (13) · Lightning resistant full (13) · Bludgeoning vulnerability (9) · Fire vulnerability (9) · necrotic immunity (9) · Psychic resistance full (9) · bludgeoning resistant nm (8) · Fire Immunity (8) · Fire resistance full (8) · Piercing resistant nm (8) · slashing resistant nm (8) · cold resistant full (7) · Piercing resistant full (7) · Psychic vulnerability (7)
conditions:
None (360) · Aura of Protection (Aura) (21) · Dead (9) · Death Ward (8) · Shadow Visage (6) · Slightly Drunk (6) · Mage Armour (4) · Astral Conduit (2) · Drunk (2) · Elixir of Viciousness (2) · Ephemeral Whispers (2) · Longstrider (2) · Marshal Undead (2) · Mind Flayer Form (2) · Necrotic Veil (2) · Permanent Mind Sanctuary (2) · Soul Oath (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (433) · Darkvision (197) · Extra Attack (138) · Dwarven Resilience (54) · Tactical Discipline (44) · Sunlight Sensitivity (38) · Fey Ancestry (35) · Superior Darkvision (32) · Duergar Resilience (24) · Divine Health (23) · Tenacity (passive feature) (23) · Gnome Cunning (22) · Shortened Stride (21) · Great Weapon Fighting (18) · Danger Sense (16) · Unarmoured Defence (Barbarian) (16) · Born into Darkness (15) · Infernal Weapon (14) · Shadow Ambush (14) · Magic Resistance (13)

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