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Drilldown: creatures

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creatures > ac: 10-15 & strength: 12-20

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race:
Human (125) · Dwarf (52) · Goblin (29) · Tiefling (25) · None (21) · Halfling (20) · Elf (15) · Half-Elf (14) · Githyanki (13) · Undead (13) · Wolf (13) · Gnome (12) · Half-Orc (12) · Bugbear (11) · Redcap (9) · Worg (9) · Bear (8) · Beast (8) · Ghost (8)
resistances:
None (356) · Poison immunity (47) · Fire resistant full (30) · Lightning resistant full (27) · Poison resistant full (27) · Fire resistance full (24) · poison resistance full (19) · Necrotic resistant full (15) · Necrotic immunity (14) · Bludgeoning resistant nm (13) · Piercing resistant nm (13) · Slashing resistant nm (13) · necrotic resistance full (12) · Lightning resistance full (10) · acid resistant full (9) · Psychic resistance full (9) · Thunder resistant full (9) · poison resistance nm (8) · Acid resistance full (7) · Cold immunity (7)
conditions:
None (472) · Aura of Murder (Aura) (10) · Dead (10) · Unstoppable (10) · Death Ward (8) · Slightly Drunk (5) · Sacred Defiance Aura (4) · Dominated Will (3) · Mage Armour (3) · Sleeping (3) · Undead Fortitude (3) · Aura of Protection (Aura) (2) · Charmed (2) · Drunk (2) · Ephemeral Whispers (2) · Stench of Death (2)
passives:
Opportunity Attack (531) · Darkvision (252) · Extra Attack (120) · Dwarven Resilience (49) · Sunlight Sensitivity (36) · Fey Ancestry (32) · Superior Darkvision (31) · Hellish Resistance (27) · Duergar Resilience (25) · Tenacity (passive feature) (25) · Danger Sense (22) · Unarmoured Defence (Barbarian) (22) · Brave (21) · Halfling Luck (21) · Born into Darkness (18) · Fast Movement (18) · Ethereal (17) · Pack Tactics (16) · Shadow Ambush (16) · Magic Resistance (14)

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