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Drilldown: creatures

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creatures > ac: 10-11 & movement m: 0-40

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race:
Human (102) · Tiefling (24) · Gnome (21) · Dwarf (18) · Goblin (13) · Gold dwarf (12) · Lightfoot Halfling (12) · None (11) · Wood Elf (10) · Drow (9) · Rock gnome (8) · Mephit (7) · High Elf (6) · Elf (5) · Halfling (5) · Rat (5) · Skeleton (5)
type:
Human (102) · Tiefling (24) · Gnome (21) · Dwarf (18) · Goblin (13) · Gold dwarf (12) · Lightfoot Halfling (12) · None (11) · Wood Elf (10) · Drow (9) · Rock gnome (8) · Mephit (7) · High Elf (6) · Elf (5) · Halfling (5) · Rat (5) · Skeleton (5)
resistances:
None (249) · Poison immunity (27) · Fire resistant full (17) · Fire resistance full (15) · fire magical (12) · Poison resistant full (11) · Necrotic resistant full (8) · Piercing resistant full (8) · poison full (8) · Psychic immunity (8) · Slashing resistant full (8) · Bludgeoning resistant full (7) · Cold resistant full (7) · Lightning resistant full (7) · Acid resistant full (6) · Bludgeoning vulnerability (6) · Force resistant full (6) · Poison resistance full (6) · Radiant resistant full (6) · Thunder resistant full (6)
passives:
 Opportunity Attack (206) · Darkvision (150) · Opportunity Attack (108) ·  Fey Ancestry (33) ·  Darkvision (32) ·  Dwarven Resilience (31) ·  Hellish Resistance (30) ·  Shortened Stride (30) ·  Extra Attack (29) ·  Gnome Cunning (22) ·  Superior Darkvision (20) ·  Halfling Luck (17) ·  Prey Upon the Weak (16) ·  Sunlight Sensitivity (15) ·  Forever Indebted (14) · Brave (14) ·  Stone Camouflage (11) · Extra Attack (11)

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