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Sorcerer: Difference between revisions

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(→‎Level 4: Removed line noting a gain in level 1 spell slots at level 4. No level 1 spell slots are gained at this level.)
(added spells learnt at level 6 for Storm Sorcery (subclass feature) Removed wrong subclass feature there too ; Storm Wrath (lvl11, not 6))
Line 432: Line 432:
* When you cast a spell that deals damage of the type associated with your draconic ancestry, you add your {{Ability|Charisma|30}} Modifier to the damage.
* When you cast a spell that deals damage of the type associated with your draconic ancestry, you add your {{Ability|Charisma|30}} Modifier to the damage.
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*
*[[File:Heart Of The  Storm Icon.png|frameless|upright=0.1]] [[Storm Sorcery#Level 6|Heart Of The  Storm]]
* [[File:Heart Of The  Storm Icon.png|frameless|upright=0.1]] [[Storm Sorcery#Level 6|Heart Of The  Storm]]
* [[File:Heart Of The  Storm Resistance Icon.png|frameless|upright=0.1]] [[Storm Sorcery#Level 6|Heart Of The  Storm:Resistance ]]
* [[File:Heart Of The  Storm Resistance Icon.png|frameless|upright=0.1]] [[Storm Sorcery#Level 6|Heart Of The  Storm:Resistance ]]
* [[File:Storm's Wrath Icon.png|frameless|upright=0.1]] [[Storm Sorcery#Level 11|Storm's Wrath ]]
*You learn the following sorcerer spells**[[File:Call Lightning Icon.png|frameless|upright=0.1|link=Call Lightning]] [[Call Lightning]]
**[[File:Sleet Storm Icon.png|frameless|upright=0.1|link=Sleet Storm]] [[Sleet Storm]]
**[[File:Thunderwave Icon.png|frameless|upright=0.1|link=Thunderwave ]] [[Thunderwave]]
**[[File:Gust of Wind Icon.png|frameless|upright=0.1|link=Gust Of Wind]] [[Gust Of Wind]]
**[[File:Create Water Icon.png|frameless|upright=0.1|link=Create or Destroy Water]] [[Create or Destroy Water]]
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Revision as of 08:55, 4 September 2023

Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline.
Sorcerer Class Icon.png
Sorcerer Class Icon.png
Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline.

Sorcerer is a character Class in Baldur's Gate 3. Sorcerers use their innate magical powers to fight enemies and aid allies in combat. Sorcerers use Charisma as their primary ability score.

The Sorcerer subclasses are: Wild Magic Subclass Icon.png Wild Magic, Draconic Bloodline Subclass Icon.png Draconic Bloodline, and Storm Sorcery Subclass Icon.png Storm Sorcery.

The Sorcerer Class Progression Spell Slots per Spell Level
Level Proficiency Bonus Sorcery Points Features Cantrips Known Spells Known 1st 2nd 3rd 4th 5th 6th
1st +2 - #Level 1 Spellcasting, #Level 1 Choose a subclass 4 2 2 - - - - -
2nd +2 2 #Level 2 Metamagic, Create Spell Slot Create Spell Slot, Create Sorcery Points Create Sorcery Points 4 3 3 - - - - -
3rd +2 3 #Level 2 Metamagic 4 4 4 2 - - - -
4th +2 4 Feats#Available Feats Feat 5 5 4 3 - - - -
5th +3 5 - 5 6 4 3 2 - - -
6th +3 6 #Level 6 Subclass feature 5 7 4 3 3 - - -
7th +3 7 - 5 8 4 3 3 1 - -
8th +3 8 Feats#Available Feats Feat 5 9 4 3 3 2 - -
9th +4 9 - 5 10 4 3 3 3 1 -
10th +4 10 #Level 2 Metamagic 6 11 4 3 3 3 2 -
11th +4 11 #Level 6 Subclass feature 6 12 4 3 3 3 2 1
12th +4 12 Feats#Available Feats Feat 6 13 4 3 3 3 2 1

Class Information

Sorcerer's default armour

Spellcasting

  • Spellcasting Ability: Charisma Charisma
  • Known Spells: Sorcerer Spells are Always Prepared. In exchange, Sorcerers know fewer Spells at low levels.

Level Progression

Through experience, you acquire new power. You gain the following traits.

Level 1

  • 2 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)
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  • Cantrips (Choose 4)
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  • Spells Known (Choose 2)
  • New 1st Level Spells Available:
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Select a Subclass

Wild Magic Subclass Icon.png
Wild Magic
Draconic Bloodline Subclass Icon.png
Draconic Bloodline
Storm Sorcery Subclass Icon.png
Storm Sorcery

Level 2

Level 3

  • Sorcery Points Icons.png Sorcery Points: 3 (You gain +1 Sorcery Point.)
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  • Spells Known: Choose 1 additional Spell from the Sorcerer Spell List.
  • New 2nd Level Spells available:
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Level 4

  • Sorcery Points Icons.png Sorcery Points: 4 (You gain +1 Sorcery Point.)
  • 3 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)
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  • Cantrips (Choose 1):
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  • Subclass Features: None at this level

Level 5

  • Proficiency Icon.png Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
  • Sorcery Points Icons.png Sorcery Points: 5 (You gain +1 Sorcery Point.)
  • PassiveFeature Generic.png Scaling Cantrips: Your damaging cantrips gain an additional damage die.
    • For example, Bone Chill Icon.png Bone Chill now deals 2d8Damage TypesNecrotic damage.
  • 2 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 2 (You gain two Level 3 Spell Slots.)
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  • Spells Known: Choose 1 additional Spell from the Sorcerer Spell List
  • New 3rd Level Spells available:
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  • (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
  • Subclass Features: None at this level

Level 6

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  • Subclass Features:
Wild Magic Subclass Icon.png Wild Magic Draconic Bloodline Subclass Icon.png Draconic Bloodline Storm Sorcery Subclass Icon.png Storm Sorcery

When you cast a spell that deals damage of the type associated with your draconic ancestry, you can spend 1 Sorcery Point to gain Resistance to that damage type.

Elemental Affinity: Damage

  • When you cast a spell that deals damage of the type associated with your draconic ancestry, you add your 30 30 Modifier to the damage.

Level 7

  • Sorcery Points Icons.png Sorcery Points: 7 (You gain +1 Sorcery Point.)
  • 1 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 1 (You gain a Level 4 Spell Slot.)
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  • Spells Known: Choose 1 additional Spell from the Sorcerer Spell List.
  • New 4th Level Spells available:
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Level 8

  • Choose a Feat.
  • Sorcery Points Icons.png Sorcery Points: 8 (You gain +1 Sorcery Points.)
  • Spells Known: Choose 1 additional Spell from the Sorcerer Spell List
  • 2 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 2 (You gain a Level 4 Spell Slot.)

Level 9

  • Sorcery Points Icons.png Sorcery Points: 9 (You gain +1 Sorcery Point.)
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  • Spells Known: Choose 1 additional Spell from the Sorcerer Spell List.
  • New 5th Level Spells available:
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Level 10

  • Sorcery Points Icons.png Sorcery Points: 10 (You gain +1 Sorcery Point.)
  • 2 Level 5 Spell Slots.png Level 5 Spell Slots Unlocked: 1 (You gain a Level 5 Spell Slot.)
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  • Cantrips (Choose 1)
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  • PassiveFeature Generic.png Scaling Cantrips: Your damaging cantrips gain an additional damage die.
    • For example, Bone Chill Icon.png Bone Chill now deals 3d8Damage TypesNecrotic damage.
  • Spells Known: Choose 1 additional Spell from the Sorcerer Spell List.

Level 11

  • Sorcery Points Icons.png Sorcery Points: 11 (You gain +1 Sorcery Point.)
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  • Spells Known: Choose 1 additional Spell from the Sorcerer Spell List.
  • New 6th Level Spells available:
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  • Subclass Features:
Wild Magic Subclass Icon.png Wild Magic Draconic Bloodline Subclass Icon.png Draconic Bloodline Storm Sorcery Subclass Icon.png Storm Sorcery

Level 12

  • Sorcery Points Icons.png Sorcery Points: 12 (You gain +1 Sorcery Point.)

Sorcerer Spell List

Cantrips

Level 1 Spells

Level 2 Spells

Level 3 Spells

Level 4 Spells

Level 5 Spells

Level 6 Spells

External Links