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* [[Birthright]] (cloth hat): +2 [[Charisma]], which can increase it past the soft cap of 20.
* [[Birthright]] (cloth hat): +2 [[Charisma]], which can increase it past the soft cap of 20.
* [[The Deathstalker Mantle]] (cloak): Turns you [[Invisible (Condition)|Invisible]] every time you kill an enemy, which among other things grants you [[Advantage]] on your next attack.
* [[The Deathstalker Mantle]] (cloak): Turns you [[Invisible (Condition)|Invisible]] every time you kill an enemy, which among other things grants you [[Advantage]] on your next attack.
* [[Cloak of Displacement]]: Gives you a displacement effect each turn making enemies have [[Disadvantage]] on attack rolls against you, until you take damage. Warlocks are considered dangerous by enemy NPCs and will be very frequently targeted, particularly by ranged attackers.
* [[Daredevil Gloves]] (handwear): +1 to spell attack rolls, and if you are in a [[Threatened (Condition)|Threatened]] state from a nearby enemy you can attack them with [[Eldritch Blast]] without being at [[Disadvantage]]
* [[Daredevil Gloves]] (handwear): +1 to spell attack rolls, and if you are in a [[Threatened (Condition)|Threatened]] state from a nearby enemy you can attack them with [[Eldritch Blast]] without being at [[Disadvantage]]



Revision as of 19:29, 25 October 2023

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Bound by a pact to an all-powerful patron, Warlocks trade their loyalty for supernatural abilities and unique magic.
Class Warlock Badge Icon.png
Class Warlock Badge Icon.png
Bound by a pact to an all-powerful patron, Warlocks trade their loyalty for supernatural abilities and unique magic.

Warlock is a character Class in Baldur's Gate 3. Warlocks channel their patron's pact magic to fight enemies and aid allies in combat. Warlocks use Charisma as their primary ability score.

The Warlock Subclasses are: The Fiend The Fiend, The Great Old One The Great Old One, The Archfey The Archfey

The Warlock Class Progression
Level Proficiency Bonus Features Cantrips Known Spells Known Spell Slots Slot Level Invocations Known
1st +2 #Level 1 Pact Magic, #Level 1 Choose a Subclass 2 2 1 1st -
2nd +2 #Level 2 Eldritch Invocations (+2) 2 3 2 1st 2
3rd +2 #Level 3 Pact Boon 2 4 2 2nd 2
4th +2 Feat Feat 3 5 2 2nd 2
5th +3 #Level 5 Deepened Pact, #Level 5 Eldritch Invocations (+1) 3 6 2 3rd 3
6th +3 #Level 6 Subclass feature 3 7 2 3rd 3
7th +3 #Level 7 Eldritch Invocations (+1) 3 8 2 4th 4
8th +3 Feat Feat 3 9 2 4th 4
9th +4 #Level 9 Eldritch Invocations (+1) 3 10 2 5th 5
10th +4 #Level 10 Subclass feature 4 11 2 5th 5
11th +4 #Level 11 Mystic Arcanum (6th level spell) 4 12 3 5th 5
12th +4 Feat Feat, #Level 12 Eldritch Invocations (+1) 4 13 3 5th 6

Class Information

Warlock's default armour

Pact Magic

For a list of spells available to the Warlock, see: Warlock/Spells

  • Spellcasting Ability: Charisma Charisma
  • Known Spells: Warlock Spells are Always Prepared. In exchange, Warlocks know fewer Spells at low levels.
  • Pact Magic: Warlock spell slots (also known as "pact slots") are not like those of other spellcasters.
    • Warlock spell slots are equal to the highest level of Spells the Warlock has access to. Casting a lower level Spell will always "upcast" it to the highest level available.
    • Warlocks have a very limited number of spell slots, but also regain those slots by taking a Short Rest or Long Rest.
    • As a result, Warlocks can cast fewer Spells per battle than other spellcasters, but also more high level Spells per day.

Level Progression

Through experience, you acquire new power. You gain the following traits.

Level 1

  • 1 Level 1 Warlock Spell Slots.png Warlock Spell Slots: 1 (Used to cast Warlock spells. Regain Warlock Spell Slots by taking a Short Rest.)
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  • Cantrips (Choose 2):
  • New 1st Level Spells available (Choose 2):
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  • Choose a Patron (Subclass):

Level 2

  • 2 Level 1 Warlock Spell Slots.png Warlock Spell Slots: 2 (You gain an additional Warlock Spell Slot.)
  • Spells Known: Choose 1 additional 1st Level Spell from the Warlock Spell List.
  • (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List.

Level 3

Pact Boon

  • (Choose 1)
Pacts Description Grants
Pact of the Chain Pact of the Chain Gain the service of a familiar, a fey spirit that takes a form you choose. This can be an animal, imp, or quasit.
Pact of the Blade Pact of the Blade You can Summon a pact weapon, or Bind the one you are wielding, making it magical.

Pact weapons use the wielder's Spellcasting Ability Modifier instead of Strength or Dexterity.

Pact of the Tome Pact of the Tome Your patron grants you a grimoire called 'The Book of Shadows', which allows you to cast Guidance Guidance, Vicious Mockery Vicious Mockery, and Thorn Whip Thorn Whip.
  • 2 Level 2 Warlock Spell Slots.png Improved Warlock Spell Slots: Most of your Warlock spells have become stronger. You always cast Warlock Spells at 2nd Level.
  • Spells Known: Choose 1 additional Spell up to 2nd Level from the Warlock Spell List.
  • (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List.
  • New 2nd Level Spells available:
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  • Subclass Features:
The Fiend The Fiend The Great Old One The Great Old One The Archfey The Archfey

Level 4

  • Cantrips (Choose 1):
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Level 5

Deepened Pact

  • Pleased with your service, your otherworldly patron added new boons to the terms of your pact.:
Pacts Description
Pact of the Chain Pact of the Chain Your familiar gains an Extra Attack Extra Attack.
Pact of the Blade Pact of the Blade Gain an Extra Attack Extra Attack with your pact weapon.
Pact of the Tome Pact of the Tome You can cast Animate Dead Animate Dead, Haste Haste Concentration Icon.png, and Call Lightning Call Lightning Concentration Icon.png once per Long Rest.

Spellcasting

  • 2 Level 3 Warlock Spell Slots.png Improved Warlock Spell Slots: Most of your Warlock spells have become stronger. You always cast Warlock Spells at 3rd Level.
  • Spells Known: Choose 1 additional Spell up to 3rd Level from the Warlock Spell List.
  • (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List.
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  • New 3rd Level Spells available:
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  • Subclass Features:
The Fiend The Fiend The Great Old One The Great Old One The Archfey The Archfey

Level 6

  • Subclass Features:
The Fiend The Fiend The Great Old One The Great Old One The Archfey The Archfey

Level 7

  • 2 Level 4 Warlock Spell Slots.png Improved Warlock Spell Slots: Most of your Warlock spells have become stronger. You always cast Warlock Spells at 4th Level.
  • Spells Known: Choose 1 additional Spell up to 4th Level from the Warlock Spell List.
  • (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List.
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  • New 4th Level Spells available:
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  • Subclass Feature:
The Fiend The Fiend The Great Old One The Great Old One The Archfey The Archfey

Level 8

Level 9

  • Proficiency Bonus Proficiency Bonus: +4 (You gain +1 to your Proficiency Bonus.)
  • 2 Level 5 Warlock Spell Slots.png Improved Warlock Spell Slots: Most of your Warlock spells have become stronger. You always cast Warlock Spells at 5th Level.
  • Spells Known: Choose 1 additional Spell up to 5th Level from the Warlock Spell List.
  • (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List.
Bg3 content hr.png
  • New 5th Level Spells available:
Bg3 content hr.png
The Fiend The Fiend The Great Old One The Great Old One The Archfey The Archfey

Level 10

The Fiend The Fiend The Great Old One The Great Old One The Archfey The Archfey

Level 11

  • 3 Level 5 Warlock Spell Slots.png Warlock Spell Slots: 3 (You gain an additional Warlock Spell Slot.)
  • Spells Known: Choose 1 additional 1st Level Spell from the Warlock Spell List.
  • (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List
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Mystic Arcanum

  • Your patron bestows upon you a magical secret called an arcanum. Choose one 6th Level spell from the Warlock Spell list. You can cast your arcanum spell once without expending a spell slot. You must finish a Long Rest before you can do so again.
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Level 12

Notable Equipment

The following is a list of equipment that a Warlock may find particularly useful.

  • Potent Robe (clothing): Improved defense and has the effect Gregarious Caster, adding your Charisma modifier to your Cantrip damage. This STACKS with Agonizing Blast on each beam of your Eldritch Blast, allowing for very significant long range damage.
  • Hat of the Sharp Caster (cloth hat): Automatically rerolls 1s or 2s on your spell damage dice, allowing for more effective damage output.
  • Birthright (cloth hat): +2 Charisma, which can increase it past the soft cap of 20.
  • The Deathstalker Mantle (cloak): Turns you Invisible every time you kill an enemy, which among other things grants you Advantage on your next attack.
  • Cloak of Displacement: Gives you a displacement effect each turn making enemies have Disadvantage on attack rolls against you, until you take damage. Warlocks are considered dangerous by enemy NPCs and will be very frequently targeted, particularly by ranged attackers.
  • Daredevil Gloves (handwear): +1 to spell attack rolls, and if you are in a Threatened state from a nearby enemy you can attack them with Eldritch Blast without being at Disadvantage

External Links