Ad placeholder
Astarion/Approval: Difference between revisions
Line 86: | Line 86: | ||
'''[[Emerald Grove]]/[[The Hollow]]''' | '''[[Emerald Grove]]/[[The Hollow]]''' | ||
* Refuse to help [[Zevlor]] | * Refuse to help [[Zevlor]] with persuading druids to let the tieflings stay. {{Approval|Astarion|+2}} | ||
* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves. {{Approval|Astarion|+1}} | * Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves. {{Approval|Astarion|+1}} | ||
* While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Astarion|+1}} | * While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Astarion|+1}} | ||
* Tell the | * Tell the tielfling kids trained by [[Asharak]] that they are going to die. {{Approval|Astarion|+1}} | ||
* Make [[Zorru]] bow to [[Lae'zel]]. {{Approval|Astarion|+1}} | * Make [[Zorru]] bow to [[Lae'zel]]. {{Approval|Astarion|+1}} | ||
* After | ** After [[Lae'zel]] has questioned [[Zorru]], tell her she is good at interrogations. {{Approval|Astarion|+1}} | ||
* Offer to heal [[Pandirna]] for a price but pocket the money and leave. {{Approval|Astarion|+1}} | * Offer to heal [[Pandirna]] for a price but pocket the money and leave. {{Approval|Astarion|+1}} | ||
* | ** Playing as The Dark Urge, break [[Pandirna]]'s legs and kill her. {{Approval|Astarion|+1}} | ||
* | ** Playing as a non-[[Barbarian]] character, tell [[Pandirna]] to hush or you will snap her neck. {{Approval|Astarion|+1}} | ||
* Let [[Arka]] shoot [[Sazza]]. {{Approval|Astarion|+1}} | * Let [[Arka]] shoot [[Sazza]]. {{Approval|Astarion|+1}} | ||
* | * Tell [[Auntie Ethel]] about the tadpole in your head. {{Approval|Astarion|+1}} | ||
* | * While talking to/trading with [[Mattis]], mimic his trick and then either pocket the ring straightaway OR tell him you've earned it. {{Approval|Astarion|+1}} | ||
* Threaten [[Mol]] when first meeting her in the [[Tiefling Hideout]]. {{Approval|Astarion|+1}} | |||
* After successfully stealing the [[Idol of Silvanus]] for [[Mol]], tell her that you will keep it for yourself | |||
** OR Playing as a [[Rogue]], tell her to stop bargaining about the idol {{Approval|Astarion|+1}} | |||
''After resolving Arabella's fate'' | |||
* Tell [[Kagha]] that you would have killed [[Arabella]] outright. {{Approval|Astarion|+1}} | |||
** OR Tell her you just wanted to see what would happen. {{Approval|Astarion|+1}} | |||
** OR Tell her that it was quite a show. {{Approval|Astarion|+1}} | |||
** OR Attack her. {{Approval|Astarion|+1}} | |||
* If [[Arabella]] has died, lie to [[Locke]] and [[Komira]] that [[Kagha]] will release her soon. {{Approval|Astarion|+1}} | |||
* When confronting [[Kagha]] about the [[Shadow Druids]], choose to attack her instead of persuading her. {{Approval|Astarion|+1}} | |||
** OR If tried to persuade [[Kagha]] to fight against Shadow Druids and failed, attack her. {{Approval|Astarion|+1}} | |||
* Prod [[Nettie]]'s bird twice. {{Approval|Astarion|+1}} | * Prod [[Nettie]]'s bird twice. {{Approval|Astarion|+1}} | ||
* Attack [[Nettie]] | * Attack [[Nettie]] (no need to kill her) {{Approval|Astarion|+5}} | ||
* | * Playing as a [[Bard]], talk to the squirrels listening to [[Alfira]] and first hush them not to ruin the song, and only afterwards the class-unique line "Sing along…" {{Approval|Astarion|+1}} | ||
* | * Take [[Alfira|Alfira's]] lute out of her hands and smash it {{Approval|Astarion|+1}} | ||
* | * Tell [[Alfira]] she should give up on her song {{Approval|Astarion|+1}} | ||
* | * Playing as a [[Rogue]], pick [[Mirkon|Mirkon's]] pockets while he is charmed by the harpies. {{Approval|Astarion|+1}} | ||
* After saving [[Mirkon]], tell him to "stop snivelling or they'll be back". {{Approval|Astarion|+1}} | * After saving [[Mirkon]], tell him to "stop snivelling or they'll be back". {{Approval|Astarion|+1}} | ||
* | * While using [[Speak with Animals]] convince [[Topaz (Blue Jay)|Topaz]] the bird that the key in its nest is dull, choose the bard-specific option about a song, kick the bird or tell Topaz that the metal's bad quality as a Dwarf. {{Approval|Astarion|+1}} | ||
* Kick [[Timber]] the squirrel {{Approval|Astarion|+1}}. | * Kick [[Timber]] the squirrel {{Approval|Astarion|+1}}. | ||
** If you miss, try to kick her again {{Approval|Astarion|+1}} | ** If you miss, try to kick her again {{Approval|Astarion|+1}} | ||
** | ** Playing as The Dark Urge, when confronted by a companion about kicking [[Timber]], say she came right at you OR that your instincts are sharp {{Approval|Astarion|+1}} (either option) | ||
''While the Emerald Grove is preparing for the goblin attack'' | |||
* Tell [[Zevlor]] (or [[Asharak]] if Zevlor is dead) that you are here to take the grove for the goblins/came here with the goblins. {{Approval|Astarion|+5}} | |||
''While the | |||
* Tell [[Zevlor]] (or [[Asharak]] if Zevlor is dead) that you are here to take the grove for the goblins/ | |||
* As the Dark Urge, tell [[Zevlor]] the goblin horde is yours. {{Approval|Astarion|+1}} | * As the Dark Urge, tell [[Zevlor]] the goblin horde is yours. {{Approval|Astarion|+1}} | ||
* Tell [[Mirkon]] you are not here to save them. {{Approval|Astarion|+1}} | * Tell [[Mirkon]] you are not here to save them. {{Approval|Astarion|+1}} | ||
Line 129: | Line 130: | ||
'''[[Forest]]''' | '''[[Forest]]''' | ||
* Tell [[Brynna]] and [[Andrick]] to find the [[ | * Tell [[Brynna]] and [[Andrick]] to find the [[Owlbear]] and avenge [[Edowin]]. {{Approval|Astarion|+1}} | ||
* In the [[Underground Passage]], heal [[Findal]], then tell him you are here to finish the job, and kill him. {{Approval|Astarion|+1}} | |||
'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | '''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | ||
* | * Playing as a [[Ranger]] or [[Sorcerer]], tell [[Demir]] and [[Johl]] to 'trust a more experienced soul' after [[Auntie Ethel]] disappeares. {{Approval|Astarion|+1}} | ||
* In the [[Sunlit Wetlands]], say 'BAA' to the sheep or redcaps when you speak to them. {{Approval|Astarion|+1}} | * In the [[Sunlit Wetlands]], say 'BAA' to the sheep or redcaps when you speak to them. {{Approval|Astarion|+1}} (repeat twice) | ||
* Tell [[Auntie Ethel]] about the tadpole (if you haven't done so in the grove). {{Approval|Astarion|+1}} | |||
* Chasing after [[Auntie Ethel|Ethel]], speak to [[Lorin]] and roar at him. {{Approval|Astarion|+1}} | |||
* Tell [[Auntie Ethel]] about the tadpole if | * When [[Auntie Ethel]] surrenders, let her go in exchange for [[Auntie Ethel's Hair|fey hair]], with or without [[Mayrina]]. {{Approval|Astarion|+5}} | ||
* | * Let [[Astarion]] kill [[Gandrel]], if you already know he's a vampire. {{Approval|Astarion|+10}} | ||
* When [[Auntie Ethel]] | |||
'''[[Blighted Village]]''' | '''[[Blighted Village]]''' | ||
* | * Gain entrance to the village by either attacking the goblin at the eastern gate or by persuading the goblin booyahg at the southern gate, or performing for her as a [[Bard]]. {{Approval|Astarion|+1}} | ||
* | * Intimidate [[Ornate Mirror]] in the [[Apothecary's Cellar]] into letting you pass. {{Approval|Astarion|+1}} | ||
* Give Astarion the [[Necromancy of Thay]] during the cutscene. {{Approval|Astarion|+5}} | * Give Astarion the [[Necromancy of Thay]] during the cutscene. {{Approval|Astarion|+5}} | ||
* | * Deliver the final blow to [[Fezzerk]] when confronting him near the windmill {{Approval|Astarion|+1}} | ||
* Interrupt the bugbear and ogre in the barn {{Approval|Astarion|+1}} | * Demand from [[Barcus Wroot]] to compensate your efforts after saving him from goblins. {{Approval|Astarion|+1}} | ||
* Interrupt the bugbear and ogre in the barn {{Approval|Astarion|+1}} | |||
** OR let Astarion interrupt them. {{Approval|Astarion|+5}} | |||
* After summoning [[Lump the Enlightened]] and telling him your deal is done, let him have one lick. {{Approval|Astarion|+1}} | * After summoning [[Lump the Enlightened]] and telling him your deal is done, let him have one lick. {{Approval|Astarion|+1}} | ||
'''[[Goblin Camp]]''' | '''[[Goblin Camp]]''' | ||
* Fling worg dung at [[Sentinel Olak]] or him and the other guards at the check point. {{Approval|Astarion|+1}} | * At the front gate: | ||
* Boo [[Volo]] as he performs. {{Approval|Astarion|+1}} | **Fling worg dung at [[Sentinel Olak]] or him and the other guards at the check point. {{Approval|Astarion|+1}} | ||
* At the outer camp: | |||
* Yell "Boo, get off the stage!" at [[Volo]] as he performs. {{Approval|Astarion|+1}} | |||
* Succeed a DC 15 Animal Handling check, a DC 15 Persuasion check, or as a [[Barbarian]] a DC 10 Persuasion check to influence the Owlbear Cub to attack the goblins. {{Approval|Astarion|+1}} | * Succeed a DC 15 Animal Handling check, a DC 15 Persuasion check, or as a [[Barbarian]] a DC 10 Persuasion check to influence the Owlbear Cub to attack the goblins. {{Approval|Astarion|+1}} | ||
* When [[Krolla]] tries to scam you after you won chicken chase, demand your gold back and all of hers. {{Approval|Astarion|+1}} | * When [[Krolla]] tries to scam you after you won chicken chase, demand your gold back and all of hers. {{Approval|Astarion|+1}} | ||
Line 161: | Line 166: | ||
* Make Crusher kiss your foot after defeating him in a fight. {{Approval|Astarion|+1}} | * Make Crusher kiss your foot after defeating him in a fight. {{Approval|Astarion|+1}} | ||
* Continue to attack Crusher after he is defeated, if he attacks you. '''This will make the whole camp hostile''' {{Approval|Astarion|+1}} | * Continue to attack Crusher after he is defeated, if he attacks you. '''This will make the whole camp hostile''' {{Approval|Astarion|+1}} | ||
Inside the [[Shattered Sanctum]]: | |||
* Tell [[Torturer Spike]] to let you show him how it's done. {{Approval|Astarion|+1}} | * Tell [[Torturer Spike]] to let you show him how it's done. {{Approval|Astarion|+1}} | ||
** Then torture the prisoner. {{Approval|Astarion|+1}} | ** Then torture the prisoner yourself. {{Approval|Astarion|+1}} | ||
* Pick a fight with [[Priestess Gut]] in the throne room or in her chambers. {{Approval|Astarion|+1}} | * Pick a fight with [[Priestess Gut]] in the throne room or in her chambers. {{Approval|Astarion|+1}} | ||
* Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]]. {{Approval|Astarion|+1}} | * Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]]. {{Approval|Astarion|+1}} | ||
* Agree to endure [[Abdirak]]'s teachings on Loviatar's love. {{Approval|Astarion|+5}} | * Agree to endure [[Abdirak]]'s teachings on Loviatar's love. {{Approval|Astarion|+5}} | ||
* Tell [[Minthara]] that [[Sazza]] was too stupid to understand you | * Tell [[Minthara]] that [[Sazza]] was too stupid to understand you | ||
** OR playing as a [[Drow]] say that she should have immediately recognize you as her superior. {{Approval|Astarion|+1}} | |||
* Agree to attack the Grove with [[Minthara]] with or without asking for a reward. {{Approval|Astarion|+1}} | * Agree to attack the Grove with [[Minthara]] with or without asking for a reward. {{Approval|Astarion|+1}} | ||
* | In [[Worg Pens]]: | ||
** | * Tell goblin children to keep at the [[Halsin|bear]], aim for his eye, or to use sharper stones. {{Approval|Astarion|+1}} | ||
** Throw a rock yourself. {{Approval|Astarion|+1}} (''This will make Halsin hostile'') | |||
* Turn down [[Halsin]]'s request to help him save the grove in favor of saving yourself first. {{Approval|Astarion|+1}} | * Turn down [[Halsin]]'s request to help him save the grove in favor of saving yourself first. {{Approval|Astarion|+1}} | ||
Line 175: | Line 183: | ||
* Side with [[Karlach]] during [[Wyll]]'s confrontation with her. {{Approval|Astarion|+2}} | * Side with [[Karlach]] during [[Wyll]]'s confrontation with her. {{Approval|Astarion|+2}} | ||
* At the tollhouse, tell the merchant [[Cyrel]] that you'll take the supplies and everything else she owns. {{Approval|Astarion|+1}} | * At the tollhouse, tell the merchant [[Cyrel]] that you'll take the supplies and everything else she owns. {{Approval|Astarion|+1}} | ||
* | * Order Flind to attack other gnolls. {{Approval|Astarion|+1}} | ||
* | ** After the battle against gnolls, order Flind to off herself. {{Approval|Astarion|+1}} | ||
* | * OR order [[Flind]] to attack the survivors in the cave instead of you. {{Approval|Astarion|+1}} | ||
* | * Tell [[Rugan]] that you are here for the cargo, not to rescue him. {{Approval|Astarion|+1}} | ||
'''[[Zhentarim Hideout]]''' | '''[[Zhentarim Hideout]]''' | ||
* | * Kill [[Rugan]] on [[Zarys|Zarys's]] order. {{Approval|Astarion|+1}} | ||
* | * Kill [[Rugan]], if he survived Zarys's torture and your fight against other [[Zentharim]]. {{Approval|Astarion|+1}} | ||
* After purchasing [[Oskar Fevras]], tell him " | * After purchasing [[Oskar Fevras]], tell him first "My slaves do not speak until they are spoken to" and then "I don't make jokes with my slaves". {{Approval|Astarion|+1}} | ||
'''[[Waukeen's Rest]]''' | '''[[Waukeen's Rest]]''' | ||
* Tell | * Tell Councellor [[Florrick]] that she needs to find someone else to rescue [[Duke Ravengard]]. {{Approval|Astarion|+1}} | ||
'''[[Underdark]]''' | '''[[Underdark]]''' |
Revision as of 22:05, 31 May 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Template:CompanionTab Astarion likes displays of power and cruelty, and appreciates snarkiness and mocking. He is inspired when the player gains access to areas/information by deceiving others. The player does not have to be "evil" to gain his approval, however — he approves when the player makes choices that support independence and autonomy, and when the player helps certain characters in need.
Astarion dislikes displays of weakness and does not like acts of kindness or charity that offer no reward. He disapproves when the player tries to rein him in or restrict him in some way.
The actions and choices listed on this page will raise or lower Astarion's Approval.
For more information about the approval system, see Approval.
Greetings
Depending on his approval rating, Astarion may greet the player with:
Negative (<0):
- “You again.”
- "What do you need now?"
- "You're staring at me again. What do you want?"
Neutral (0 - 29):
- "Well, hello. What can I do for you?"
- “Yes?"
- “Need Something?”
Medium and up (30+):
- "Ah, my favourite travelling companion."
- "Hello, my dear."
- "What can I do for you, my friend?"
When spoken to by someone other than the player character:
- "Sorry, darling, I haven't got time for underlings."
Romance
Flirting:
- "It's always a pleasure to see you sauntering over."
- "Yes, darling?"
- "Hello, beautiful."
- "I did miss that face, you know."
- "Hello, my sweet."
Partnered:
- "Gods, you're beautiful."
- "Is there something you want to talk about, my dear?"
Broken up:
- "Why in the hells are you bothering me now?"
After completing The Pale Elf
Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.
Ascended:
- "Look at you, precious thing. You always stare so eagerly."
- "Ask me anything, and it will be yours."
- "Little love, whatever could be the matter?"
- "My consort, we are so close to our triumph, I can almost taste it."
- "Yes, my treasure?"
Spawn:
- "Ah, you're so adorable when you're thinking what to say."
- "I hope there's nothing troubling you, my dear?"
- "Yes, love?"
Dark Urge exclusive
Spoiler warning! This section reveals interactions with The Dark Urge.
Astarion also has some greetings exclusive to the Dark Urge origin. He will only say these once:
- "You have a manner of irresistible desperation about you. I like it."
- "My sweet, conflicted villain. What can I do for you?" (after killing Isobel)
- "Come to kill me again, darling?" (when romanced, if the player fully refrained from killing him after failing to kill Isobel)
- "My dagger-happy friend. What troubles you?"
- "Precious little Bhaal-Babe!" (after the player discovers the truth about their parentage in Act 3, might need high approval)
Approval
The following story and dialogue choices will cause Astarion to gain approval.
Act One
Act Two
Act Three
Disapproval
The following story and dialogue choices will cause Astarion to lose approval.
Act One
Act Two
Act Three