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Jaheira/Approval: Difference between revisions
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'''[[Mind Flayer Colony]]''' | '''[[Mind Flayer Colony]]'''<br> | ||
* < | ''In the [[Necrotic Laboratory]]:'' | ||
* Talking to the [[Fresh Mind]], wish them good night {{Approval|Jaheira|+1}} | |||
''At the [[Mind_Flayer_Colony#Morgue|Morgue]]:'' | |||
* If [[Us]] survived the [[Nautiloid]] and you already freed it, when [[Chop]] speaks to you, order him to stand aside or die {{Approval|Jaheira|+1}} | |||
* If you killed Us, when Chop speaks to you, answer that you will send him to join it {{Approval|Jaheira|+1}} | |||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
''Speaking to [[Jaheira]]:'' | |||
* Say that she seems to enjoy herself, then tell you're having the time of your life, too {{Approval|Jaheira|+1}} | |||
* Agree to have her in the party (either joining you now or waiting at the camp) {{Approval|Jaheira|+1}} | |||
''Speaking to [[Minthara]]:'' | |||
* When Minthara tells you she is going to kill [[Orin]] and seize the cult leadership, say eradicating the Elder Brain may be wiser {{Approval|Jaheira|+1}} | |||
* OR Declare you will be the saviours of Baldur's Gate, and then say that her vision of the future is shaped by violence {{Approval|Jaheira|+1}} | |||
* OR Say that her idea is madness, and you need to eradicate the cult ''and'' the brain {{Approval|Jaheira|+1}} | |||
}} | }} | ||
=== Act Three=== | === Act Three=== | ||
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** Solve the second riddle {{Approval|Jaheira|+1}}--> | ** Solve the second riddle {{Approval|Jaheira|+1}}--> | ||
'''[[Lower City]]''' | '''[[Lower City]]'''<br> | ||
''At the [[Basilisk Gate Barracks]]:'' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** Outrage at him for stealing from people he is supposed to protect {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say is he was truly sorry, he'd be willing to die for forgiveness {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Race|Drow}}, tell him you'd make you cut off his hand were you his master {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Monk}}, praise him for a good discipline for a guard {{Approval|Jaheira|+1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and say: | |||
* That you'd do exactly what she is doing {{Approval|Jaheira|+1}} | |||
** OR Advise her to double their shifts and dock their pay {{Approval|Jaheira|+1}} | |||
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, ask him why don't he wait with threats until you commit a crime {{Approval|Jaheira|+1}} | |||
** OR Say a big guy like him makes an easy target {{Approval|Jaheira|+1}} | |||
** Tell him you'll stay out of trouble {{Approval|Jaheira|+1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say she didn't deserve to die {{Approval|Jaheira|+1}} | |||
** OR Say it's a cruel way of talking about her {{Approval|Jaheira|+1}} | |||
* Talking to [[Thrastle Muria]], ask if everyone in her neighbourhood is as friendly as she is {{Approval|Jaheira|+1}} | |||
** OR Say that you are no builder but still are handy with a hammer {{Approval|Jaheira|+1}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Tell Lora to calm down and let Liara alone {{Approval|Jaheira|+1}} | |||
** Then call Liara a typical Fist who never listens {{Approval|Jaheira|+1}} | |||
** OR Tell Lora it wasn't very responsible to take a kid to a tavern {{Approval|Jaheira|+2}} | |||
* Promise to help Lora find [[Vanra Bergauz|her daughter]] {{Approval|Jaheira|+1}} ''(A {{Class|Paladin}} character will have a unique line here)'' | |||
* If you already know that Vanra died, tell this to Lora, then say you did your best {{Approval|Jaheira|+1}} | |||
''At [[The Blushing Mermaid]]:'' | |||
* Talking to [[Bosun Gannet]], when he instructs you about the tavern rules, say you'll keep to them {{Approval|Jaheira|+1}} | |||
** Ask Gannet what to do if you want to use the latrine {{Approval|Jaheira|+1}} | |||
* Ask Gannet about Vanra, and then: | |||
** Say you didn't think a tough guy would be scared of a little knife {{Approval|Jaheira|+1}} | |||
** Tell him you'd love to see him try to kick you out {{Approval|Jaheira|+1}} | |||
* After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Jaheira|+1}} | |||
* When Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]], inquire her about Vanra, and then ask how do you know she's not lying {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Jaheira|+1}} | |||
* When looking for a decision, propose to talk to Lora and calm her down {{Approval|Jaheira|+1}} | |||
** OR Say you want to get to the bottom to the story of a missing child {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say Lora acted out of fear and anger {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, say the punishment is in order {{Approval|Jaheira|+1}} | |||
* When the hag offers you money for killing Lora, refuse to do the dirty work for her {{Approval|Jaheira|+1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)'' | |||
* Agree to kill Lora for disguised hag, but then return and say you can't do it {{Approval|Jaheira|+1}} | |||
** OR Tell the hag you've changed your mind and she should surrender Vanra {{Approval|Jaheira|+1}} | |||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then: | |||
** Tell her to surrender the child immediately {{Approval|Jaheira|+1}} | |||
* If you have already killed Lora, tell Ethel to thank you {{Approval|Jaheira|+1}} | |||
** OR Say you don't like being used {{Approval|Jaheira|+1}} | |||
* When Ethel offers you to let her go in exchange of being an ally in your crusade, decline her deal, choosing either "Not a chance" or "Time to die" lines {{Approval|Jaheira|+1}} ''(either option)'' | |||
** OR, Playing as a {{Class|Warlock}}, tell her to make a better offer or die {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Paladin}}, say you will find glory in spilling the guts of a monster {{Approval|Jaheira|+1}} ''(This option is available for {{Class|Oathbreaker|Oathbreakers}}, too)'' | |||
''Speaking to [[Svend]] and [[Siggy]]:'' | |||
* Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Jaheira|+1}} | |||
** OR Say Siggy clearly loves him and worries about him {{Approval|Jaheira|+1}} | |||
** OR Persuade Svend he would leave the city at the first chance {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Race|Halfling}}, tell Svend to skip the date for a free drinks {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, convince Svend to stay, asking what's life without a little danger {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Monk}}, tell him to forego the date {{Approval|Jaheira|+1}} | |||
** OR, PLaying as a {{Class|Bard}}, tell Svend to save the angst for romance novels {{Approval|Jaheira|+1}} | |||
** OR Choose to stay out of their debate and do not meddle in {{Approval|Jaheira|+1}} | |||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use [[Persuasion]] to insist on it {{Approval|Jaheira|+1}} | |||
''At [[Crimson Draughts]]:'' | |||
* If you are partnered with Astarion and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Jaheira|+1}} | |||
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Jaheira|+1}} | |||
▶''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. '' | |||
'''[[Guildhall]]''' | '''[[Guildhall]]''' | ||
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* {{Coords|-210|-165}} Next to the Grey Harbour Docks portal, allow the father to go with their family by purchasing a 4th berth (1000 gold) or persuade/intimidate the captain. {{Approval|Jaheira|+1}} | * {{Coords|-210|-165}} Next to the Grey Harbour Docks portal, allow the father to go with their family by purchasing a 4th berth (1000 gold) or persuade/intimidate the captain. {{Approval|Jaheira|+1}} | ||
* Jaheira approves when Halsin makes a donation to Mielikki at Stormshore Tabernacle. {{Approval|Jaheira|+1}} | * Jaheira approves when Halsin makes a donation to Mielikki at Stormshore Tabernacle. {{Approval|Jaheira|+1}} | ||
'''[[Elerrathin's Home]]''' | '''[[Elerrathin's Home]]''' | ||
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* When talking to [[Vlaakith]], rat [[Shadowheart]] out that it was she who stole the artifact {{Approval|Jaheira|-1}} ''(the line is available only if Shadowheart '''is in the party''')'' | * When talking to [[Vlaakith]], rat [[Shadowheart]] out that it was she who stole the artifact {{Approval|Jaheira|-1}} ''(the line is available only if Shadowheart '''is in the party''')'' | ||
'''[[Mind Flayer Colony]]''' | '''[[Mind Flayer Colony]]'''<br> | ||
* | ''In the [[Necrotic Laboratory]]:'' | ||
* Talking to the [[Waking Mind]], succeed the passive [[Insight]] check and choose to consume her mind {{Approval|Jaheira|-1}} | |||
* Talking to the [[Fresh Mind]], tell them they will never wake again {{Approval|Jaheira|-1}} | |||
''At the [[Mind_Flayer_Colony#Morgue|Morgue]]:'' | |||
** If [[Us]] survived the [[Nautiloid]] and you already freed it, when [[Chop]] speaks to you: | |||
** Pass {{Ability check|Wisdom|14}} (Illithid) and say that you and it are alike {{Approval|Jaheira|-1}} | |||
** OR Persuade Chop to let Us go with you {{Approval|Jaheira|-1}} | |||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
* Speaking to [[Jaheira]], refuse to recruit her {{Approval|Jaheira|-3}} | |||
''Speaking to [[Minthara]]:'' | |||
* When Minthara tells you she is going to kill [[Orin]], mention the cult might need a new leadership afterwards {{Approval|Jaheira|-1}} | |||
** Then tell Minthara you are with her {{Approval|Jaheira|-1}} ''(A {{Class|Rogue}} character will have an additional unique line)'' | |||
* OR Declare you will be the saviours of Baldur's Gate, and then agree with Minthara that reshaping world would be glorious {{Approval|Jaheira|-1}} | |||
* When Minthara enquires about one more thing to explain... | |||
* ... and asks why you slayed the tieflings in the [[Emerald Grove]]: | |||
** Say you did it to impress her {{Approval|Jaheira|-1}} | |||
** Say you wanted to watch them suffer {{Approval|Jaheira|-1}} | |||
** Playing as {{Background|Haunted One|The Dark Urge}}, say you enjoy killing {{Approval|Jaheira|-1}} | |||
}} | }} | ||
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'''[[Lower City]]''' | '''[[Lower City]]''' | ||
''At the [[Basilisk Gate Barracks]]:'' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** OR Pretend to push him off his balance {{Approval|Jaheira|-1}} | |||
** OR, Playing as a {{Class|Barbarian}}, tell him to prove Liara Portyr he is not a weakling {{Approval|Jaheira|-1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and tell her to let it slide, just for once {{Approval|Jaheira|-1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say "Good riddance" {{Approval|Jaheira|-1}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Propose to help Lora find [[Vanra Bergauz|her daughter]] for a certain price {{Approval|Jaheira|-1}} | |||
* If you already know that Vanra died, tell this to Lora, adding it's true no matter Lora believes you or not {{Approval|Jaheira|-1}} | |||
''At [[The Blushing Mermaid]]:'' | |||
* When Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]], inquire her about Vanra, and then: | |||
* Suggest to pay Lora off {{Approval|Jaheira|-1}} | |||
** OR, Playing as a {{Background|Haunted One|The Dark Urge}}, mention that killing Lora sounds like the best way {{Approval|Jaheira|-1}} | |||
* When the hag offers you money for killing Lora, agree to do it {{Approval|Jaheira|-1}} | |||
** OR, Playing as a {{Class|Rogue}}, agree to do it if she doubles the price {{Approval|Jaheira|-1}} | |||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then: | |||
** Say you'll leave now {{Approval|Jaheira|-1}} | |||
** OR Say "That’s so evil, even I’m impressed." {{Approval|Jaheira|-1}} | |||
* When Ethel offers you to let her go in exchange of being an ally in your crusade, agree to have a deal {{Approval|Jaheira|-1}} ''(An {{Class|Oathbreaker|Oathbreaker Paladin}} character will have a unique line here)'' | |||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then say you've probably mistaken her for someone else {{Approval|Jaheira|-1}} | |||
* Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be 'nabbed' {{Approval|Jaheira|-1}} | |||
* Tell [[Rion]] "We're all going to die" when asked about their chances against the Cult. | * Tell [[Rion]] "We're all going to die" when asked about their chances against the Cult. | ||
* Intimidate Big [[Huido]] at the Grey Harbour Docks into giving you both the Guild shipment as well as his money. {{Approval|Jaheira|-1}} | * Intimidate Big [[Huido]] at the Grey Harbour Docks into giving you both the Guild shipment as well as his money. {{Approval|Jaheira|-1}} |
Latest revision as of 11:10, 10 December 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter |
Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense. She approves of good deeds no matter how small they are.
Greetings[edit | edit source]
Depending on their approval rating, Jaheira may greet the player with:
Negative (<0):
- "Speak, so long as you have something sensible to say."
- "What."
Neutral and Medium (0 - 39):
- "Speak."
- "Yes?"
- "Well - are we ready for the road once more?" (in camp)
High (40+):
- "The cub speaks."
- "What is it, cub?"
Approval[edit | edit source]
The following story and dialogue choices will cause Jaheira to gain approval.
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
The following story and dialogue choices will cause Jaheira to lose approval.