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{{PageSeo
{{PageSeo
| title = Mattis
| title = Mattis
| description = Mattis is a Tiefling trader in Baldur's Gate 3. He works as a scam artist for Mol's gang of Tiefling refugee children.  
| description = Mattis is a Tiefling trader in Baldur's Gate 3. He works as a scam artist for {{CharLink|Mol|Mol's}} gang of Tiefling refugee children.  
| image = mattis.png
| image = mattis.png
}}
}}
{{CharacterInfo
{{Infobox creature
|title = Collector of Valued Objects
| name = Mattis
|name = Mattis
| image = <gallery>
|image=[[File:Mattis.png|350px]]
Mattis.png|In-game
|STR=10
Portrait Mattis.png|Portrait
|DEX=14
</gallery>
|CON=10
| role = [[Trader]]
|INT=10
| faction = [[Tiefling refugees]]
|WIS=10
| title = Collector of Valued Objects
|CHA=10
| family = [[Silfy]] (sister)
|level=1
| race = [[Tiefling]]
|race={{Race|Tiefling}}
| va = Charlotte Wakefield
|type=Humanoid
| level = 1
|HP=5
| size = Small
|AC=12
| type = [[Humanoid]]
|speed=9m / 30ft
| ac = 12
|size=Small
| hp = 5
|weight=25kg / 50lbs
| movement m = 9
|proficiency=2
| weight kg = 25
|initiative=+2
| str = 10
|passive = [[Hellish Resistance]]<br>{{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}}
| dex = 14
|location = [[Druid Grove]]
| con = 10
|family = [[Silfy]] (sister)
| int = 10
|allies = [[Mol]]
| wis = 10
|fire = Resistant
| cha = 10
|alt-name=3d model|alt-image=[[File:Mattis 3Dmodel.png|200px]]}}'''Mattis''' is a [[Tiefling]] trader in [[Baldur's Gate 3]]. Mischievous but good-natured, he works as a scam artist for [[Mol|Mol's]] gang of Tiefling refugee children to take care of himself and his little sister [[Silfy]].
| resistances = Fire resistance full
| passives = Darkvision, Hellish Resistance
}}
'''Mattis''' is a [[tiefling]] trader in ''[[Baldur's Gate 3]]''. Mischievous but good-natured, he works as a scam artist for [[Mol|Mol's]] gang of tiefling refugee children to take care of himself and his little sister [[Silfy]].


==Notable Items Sold==
== Involvement ==
None of Mattis' special rings have any actual magic effects in-game.
===Act One===
* {{SmallIcon|Common Ring Icon.png}} [[Ring of Being Really Invisible]]
He can be first encountered trying to scam passersby in the [[Emerald Grove]] with his sister {{CharLink|Silfy}}. When first spoken to, he might comment on the race of the party member who he is talking to, being wary of drow or remarking he has never seen anyone like the party member before if they are a more exotic race. Regardless of this first interaction, he will show the party a magic trick making a ring appear and encouraging the party to take it, calling it "lucky". The party member can take the ring normally or, after calling out the magic trick, make it disappear with a magic trick themselves by passing a [[Sleight of Hand]] check. In either case, when the ring has been taken Mattis will present a coin and ask the party member to call heads or tails, and regardless of the party member's choice the chosen outcome will occur, supposedly demonstrating the ring's magical property. Mattis then claims to have many such rings and tries to make the party buy something from his inventory.
* {{SmallIcon|Common Ring Icon.png}} [[Ring of Infinite Wishes]]
* {{SmallIcon|Common Ring Icon.png}} [[Ring of Resistance to Ants]]
* {{SmallIcon|Common Ring Icon.png}} [[Ring of the Lekinesus]]


==Act One==
Before and after looking at his wares, Silfy will try to steal back the magic ring as well as some of the talking party member's possessions, usually some Gold and a gemstone. If the party member passes a passive [[Perception]] saving throw, they can catch Silfy in the act and take back the possessions. If failed, a passive Perception check will trigger which, if passed, starts the quest [[Find Your Belongings]].
{{SpoilerWarning}}
He can be first encountered trying to scam passersby in the [[Druid Grove]] with his sister Silfy. When first spoken to, he might comment on the player's race, being wary of {{Race|Drow}} or remarking he has never seen anyone like the player before if they are a more exotic race. Regardless of this first interaction, he will show the player a magic trick making a ring appear and encouraging the player to take it, calling it "lucky". The player can take the ring normally or, after calling out the magic trick, make it disappear with a magic trick themselves by passing a [[Sleight of Hand]] check. In either case, when the ring has been taken Mattis will present a coin and ask the player to call heads or tails, and regardless of the player's choice the chosen outcome will occur, supposedly demonstrating the ring's magical property. Mattis then claims to have many such rings and tries to make the player buy something from his inventory.


Before and after looking at his wares, Silfy will try to steal back the magic ring as well as some of the player's possessions, usually some Gold and a gemstone. If the player passes a passive [[Perception]] check, they can catch Silfy in the act and take back the possessions. If failed, another passive Perception check will trigger which, if passed, starts the quest [[Find Your Belongings]].
Instead of looking at his wares, the party member can ask Mattis to repeat the coin trick, claiming that one demonstration wasn't enough to convince them of the ring's magic properties. This can be repeated up to six times, after which an exhausted Mattis will directly ask the party member to look at his wares or leave.


Instead of looking at his wares, the player can ask Mattis to repeat the coin trick, claiming that one demonstration wasn't enough to convince them of the ring's magic properties. This can be repeated up to six times, after which an exhausted Mattis will directly ask the player to look at his wares or leave.
Throughout this conversation, rogues have special interaction options that allow the party member to identify the tricks and scams that Mattis is using, leading to him ultimately letting the party leave without trying to steal from them.


Throughout this conversation, {{Class|Rogue}}s have special interaction options that allow the player to identify the tricks and scams that Mattis is using, leading to him ultimately letting the player leave without trying to steal from them.
If [[Save the Refugees]] is completed and the tiefling refugees are preparing to leave the Druid Grove, Mattis can be found arguing with Mol over all the items he wants to take with him.


If [[Save the Refugees]] is completed and the Tiefling Refugees are preparing to leave the Druid Grove, Mattis can be found arguing with Mol over all the items he wants to take with him.
=== Act Two ===
If {{CharLink|Rolan}} was convinced to stay and help defend the [[Emerald Grove]] in Act One, Mattis can be found at the [[Last Light Inn]]. He'll have set up a shop again selling mostly worthless junk with some items of worth.
Mattis can also be convinced to hand over, or otherwise sell the {{SmRarityItem|Tower-Shaped Key}} for 1000 gold through dialogue.


=== Shop ===
=== Act Three ===
If the Tiefling children were saved by Rolan in Act Two, Mattis will have moved his shop to near the [[Requisitioned Barn]] in [[Rivington]]. He’ll state that he looted [[Moonrise Towers]] after the party's fight with {{CharLink|Ketheric Thorm}}.


{{Chest
== Store ==
|title_override=Mattis's store contains
===Act One ===
|icon=Clamshell Icon.png
During Act One, Mattis shop is in the Emerald Grove, just up the hill from the Sacred Pool.
|contents===== Stock ====


''Mattis always has the following items to sell, if you wanna take a look.''
==== Items ====
{{DropTableStart}}
{{div col}}
{{TraderGoldRow|lower=1|upper=6|wealth=poor}}
* {{MdRarityItem|Bucket}}
{{DropTableRow|icon=Common Ring Icon.png|item=Ring of Being Really Invisible|quantity=1|rarity=Always}}
* {{MdRarityItem|Clamshell}}
{{DropTableRow|icon=Common Ring Icon.png|item=Ring of Infinite Wishes|quantity=1|rarity=Always}}
* {{MdRarityItem|Dye Remover}}
{{DropTableRow|icon=Common Ring Icon.png|item=Ring of Resistance to Ants|quantity=1|rarity=Always}}
* {{MdRarityItem|Dye Table}} - Drops 2 - 6 of each kind rolled.
{{DropTableRow|icon=Common Ring Icon.png|item=Ring of the Lekinesus|quantity=1|rarity=Always}}
* {{MdRarityItem|Fork}}
{{DropTableRow|item=Fork|quantity=1|rarity=Always}}
* {{MdRarityItem|Ink Pot}}
{{DropTableRow|item=Plate|quantity=1|rarity=Always}}
* {{MdRarityItem|Plate (Clutter)|Plate}}
{{DropTableRow|item=Shovel|quantity=1|rarity=Always}}
* {{MdRarityItem|Potato}}
{{DropTableRow|item=Thieves' Tools|quantity=1|rarity=Always}}
* {{MdRarityItem|Ring of Being Really Invisible}}
{{DropTableRow|item=Potato|quantity=1|rarity=Always}}
* {{MdRarityItem|Ring of Infinite Wishes}}
{{DropTableRow|item=Ink Pot|quantity=1|rarity=Always}}
* {{MdRarityItem|Ring of Resistance to Ants}}
{{DropTableRow|item=Bucket|quantity=1|rarity=Always}}
* {{MdRarityItem|Ring of the Lekinesus}}
{{DropTableRow|item=Dye Table|quantity=7|rarity=Always|note=<ref>Drops 2 - 6 of each kind rolled.</ref>}}
* {{MdRarityItem|Shovel}}
{{DropTableRow|item=Dye Remover|quantity=7|rarity=Always}}
* {{MdRarityItem|Starfish}}
{{DropTableEnd}}
* {{MdRarityItem|Thieves' Tools}}
{{div col end}}


==== Supplies ====
==== Supplies ====
''Mattis rolls 2-3 times on the {{RarityItem|Poor Supply Table}}. Worth on average 143.3 [[Camp Supplies]].''
{{:Poor Trader Table}}
{{ProbabilityTable
|probabilities=2/3,1/3
|quantities=2,3}}


==== Seashell ====
=== Act Two ===
''Mattis also has a seashell.''
During Act Two, Mattis' shop is just inside the entrance to the Last Light Inn.
{{DropTableStart}}
{{DropTableRow|item=Starfish|quantity=1|rarity=1/2}}
{{DropTableRow|item=Clamshell|quantity=1|rarity=1/2}}
{{DropTableEnd}}


}}
Corresponds to {{c|HAV_Thiefling_Trade}}.
{{div col}}
* {{MdRarityItem|Arrow of Sparrow Slaying}}
* {{MdRarityItem|Cloak of Cunning Brume}}
* {{MdRarityItem|Decanter of Nearly Endless Water}}
* {{MdRarityItem|Evasive Shoes}}
* {{MdRarityItem|Fishing Rod of Alertness}}
* {{MdRarityItem|Sending Shell}}
* {{MdRarityItem|Spoon of Saltiness}}
{{div col end}}


== Act Two ==
=== Act Three ===
In Chapter Two Mattis will have moved to the [[Last Light Inn]] with the rest of the Tieflings, but only if [[Rolan]] is convinced to stay and help defend the [[Emerald Grove]]. He'll have set up a shop again selling mostly worthless junk with some items of worth.
During Act Three, Mattis' shop is outside the Requisitioned Barn in Rivington.


* {{RarityItem|Evasive Shoes}}
Corresponds to {{c|WYR_Thiefling_Trade}}.
* {{RarityItem|Cloak of Cunning Brume}}
{{div col}}
* {{MdRarityItem|Corvid Token}}
* {{MdRarityItem|Elixir of Battlemage's Power}}
* {{MdRarityItem|Elixir of See Invisibility}}
* {{MdRarityItem|Potion of Invisibility}}
* {{MdRarityItem|Scabby Pugilist Circlet}}
* {{MdRarityItem|Smokepowder Arrow}}
* {{MdRarityItem|Supreme Elixir of Arcane Cultivation}}
{{div col end}}
In addition to his old "Magical" items, he will now also stock:
{{div col}}
*{{MdRarityItem|Baldur's Gate Stone}}
*{{MdRarityItem|Holy Hand Soap}}
{{div col end}}


== Act Three ==
== External links ==
In Chapter Three Mattis will have moved is shop to near the [[Requisitioned Barn]] in Rivington. Key items of interest that he will sell are:
* {{FRWiki|Mattis|long}}


* {{RarityItem|Corvid Token}}
{{Emerald Grove}}
* {{RarityItem|Scabby Pugilist Circlet}}
{{Shadow-Cursed Lands}}
{{NavEmeraldGrove}}
{{Rivington}}
[[Category: Humanoids]]
[[Category:Tieflings]]
[[Category: Tieflings]]
[[Category:Humanoids]]
[[Category: Traders]]
[[Category:Characters]]
[[Category: Characters in Act 1]]
[[Category:Characters in the Emerald Grove]]
[[Category:Characters in the Shadow-Cursed Lands]]
[[Category:Characters in Rivington]]
[[Category:Characters in Act One]]
[[Category:Characters in Act Two]]
[[Category:Characters in Act Three]]
[[Category:Traders]]
[[Category:Children]]
[[Category:Tiefling Refugees]]

Revision as of 21:17, 8 September 2024

Mattis is a tiefling trader in Baldur's Gate 3. Mischievous but good-natured, he works as a scam artist for Mol's gang of tiefling refugee children to take care of himself and his little sister Silfy.

Involvement

Act One

He can be first encountered trying to scam passersby in the Emerald Grove with his sister Silfy Silfy. When first spoken to, he might comment on the race of the party member who he is talking to, being wary of drow or remarking he has never seen anyone like the party member before if they are a more exotic race. Regardless of this first interaction, he will show the party a magic trick making a ring appear and encouraging the party to take it, calling it "lucky". The party member can take the ring normally or, after calling out the magic trick, make it disappear with a magic trick themselves by passing a Sleight of Hand check. In either case, when the ring has been taken Mattis will present a coin and ask the party member to call heads or tails, and regardless of the party member's choice the chosen outcome will occur, supposedly demonstrating the ring's magical property. Mattis then claims to have many such rings and tries to make the party buy something from his inventory.

Before and after looking at his wares, Silfy will try to steal back the magic ring as well as some of the talking party member's possessions, usually some Gold and a gemstone. If the party member passes a passive Perception saving throw, they can catch Silfy in the act and take back the possessions. If failed, a passive Perception check will trigger which, if passed, starts the quest Find Your Belongings.

Instead of looking at his wares, the party member can ask Mattis to repeat the coin trick, claiming that one demonstration wasn't enough to convince them of the ring's magic properties. This can be repeated up to six times, after which an exhausted Mattis will directly ask the party member to look at his wares or leave.

Throughout this conversation, rogues have special interaction options that allow the party member to identify the tricks and scams that Mattis is using, leading to him ultimately letting the party leave without trying to steal from them.

If Save the Refugees is completed and the tiefling refugees are preparing to leave the Druid Grove, Mattis can be found arguing with Mol over all the items he wants to take with him.

Act Two

If Rolan Rolan was convinced to stay and help defend the Emerald Grove in Act One, Mattis can be found at the Last Light Inn. He'll have set up a shop again selling mostly worthless junk with some items of worth. Mattis can also be convinced to hand over, or otherwise sell the Tower-Shaped Key for 1000 gold through dialogue.

Act Three

If the Tiefling children were saved by Rolan in Act Two, Mattis will have moved his shop to near the Requisitioned Barn in Rivington. He’ll state that he looted Moonrise Towers after the party's fight with Ketheric Thorm Ketheric Thorm.

Store

Act One

During Act One, Mattis shop is in the Emerald Grove, just up the hill from the Sacred Pool.

Items

Supplies

The Poor Trader Table consists of 4-6 rolls on the following table. Including the Supply Pack, worth 61.4 Camp Supplies on average.

Quantity456
Chance 1/31/31/3
Item Quantity Chance
Drink Supply Table 1 1/11
Food Supply Table 2 1 1/11
Food Supply Table 3 1 3/11
Food Supply Table 4 1 2/11
Food Supply Table 5 1 2/11
Food Supply Table 6 1 1/11
Food Supply Table 7 1 1/11

In addition, always drops the following.

Item Quantity Chance
Supply Pack 1 Always


Act Two

During Act Two, Mattis' shop is just inside the entrance to the Last Light Inn.

Corresponds to HAV_Thiefling_Trade.

Act Three

During Act Three, Mattis' shop is outside the Requisitioned Barn in Rivington.

Corresponds to WYR_Thiefling_Trade.

In addition to his old "Magical" items, he will now also stock:

External links