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[[File:Default Sorcerer Armor.png|230px|right|Sorcerer's default armour]] | [[File:Default Sorcerer Armor.png|230px|right|Sorcerer's default armour]] | ||
; Hit points | |||
: At level 1: {{InfoBlob|6 + {{Ability|Constitution}} modifier}} | |||
: On level up: {{InfoBlob|4 + {{Ability|Constitution}} modifier}} | |||
; Key abilities | |||
: {{Ability|Charisma}} for Spells | |||
: {{Ability|Constitution}} for Hit Points and {{Concentration}} Checks | |||
: {{Ability|Dexterity}} for [[Armour Class]] | |||
; Saving throw proficiencies | |||
: {{Ability|Charisma}}, {{Ability|Constitution}} | |||
; Equipment proficiencies | |||
: {{WeaponType|Daggers}}, {{WeaponType|Quarterstaves}}, {{WeaponType|Light Crossbows}} | |||
; Skills with proficiency (Choose 2) | |||
: {{Skill|Arcana}}, {{Skill|Deception}}, {{Skill|Insight}}, {{Skill|Intimidation}}, {{Skill|Persuasion}}, {{Skill|Religion}} | |||
You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2. | |||
=== [[Spells|Spellcasting]] === | === [[Spells|Spellcasting]] === | ||
{{Hatnote|For a list of spells available to the Sorcerer, see: [[Sorcerer/Spells]].}} | |||
; Spellcasting Ability | |||
: {{Ability|Charisma}} | |||
; [[Spells#Known_Spells|Known Spells]] | |||
: Sorcerer Spells are Always Prepared. In exchange, Sorcerers know fewer Spells. | |||
== Level Progression == | == Level Progression == | ||
Line 193: | Line 199: | ||
Through experience, you acquire new power. You gain the following traits. | Through experience, you acquire new power. You gain the following traits. | ||
{{H3|Level 1}} | |||
; {{SpellSlot|1|2|w=30}} Level 1 Spell Slots Unlocked: 2 | |||
: You gain two Level 1 Spell Slots. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; Cantrips Known: 4 | |||
: Choose 4 Cantrips from the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
; Spells Known: 2 | |||
: Choose 2 Spells from the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
{{HorizontalRuleImage}} | |||
; New Sorcerer Cantrips | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Acid Splash | * {{SAI|Acid Splash}} | ||
* {{SAI|Blade Ward | * {{SAI|Blade Ward}} | ||
* {{SAI|Bone Chill | * {{SAI|Bone Chill}} | ||
* {{SAI|Dancing Lights | * {{SAI|Dancing Lights|c=16}} | ||
* {{SAI|Fire Bolt | * {{SAI|Fire Bolt}} | ||
* {{SAI|Friends | * {{SAI|Friends|c=16}} | ||
* {{SAI|Light | * {{SAI|Light}} | ||
* {{SAI|Mage Hand | * {{SAI|Mage Hand}} | ||
* {{SAI|Minor Illusion | * {{SAI|Minor Illusion|c=16}} | ||
* {{SAI|Poison Spray | * {{SAI|Poison Spray}} | ||
* {{SAI|Ray of Frost | * {{SAI|Ray of Frost}} | ||
* {{SAI|Shocking Grasp | * {{SAI|Shocking Grasp}} | ||
* {{SAI|True Strike | * {{SAI|True Strike|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
: New 1st Level Spells Available | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Burning Hands | * {{SAI|Burning Hands}} | ||
* {{SAI|Charm Person | * {{SAI|Charm Person|c=16}} | ||
* {{SAI|Chromatic Orb | * {{SAI|Chromatic Orb}} | ||
* {{SAI|Colour Spray | * {{SAI|Colour Spray}} | ||
* {{SAI|Disguise Self | * {{SAI|Disguise Self|r=16}} | ||
* {{SAI|Enhance Leap | * {{SAI|Enhance Leap|r=16}} | ||
* {{SAI|Expeditious Retreat | * {{SAI|Expeditious Retreat|c=16}} | ||
* {{SAI|False Life | * {{SAI|False Life}} | ||
* {{SAI|Feather Fall | * {{SAI|Feather Fall|r=16}} | ||
* {{SAI|Fog Cloud | * {{SAI|Fog Cloud|c=16}} | ||
* {{SAI|Ice Knife | * {{SAI|Ice Knife}} | ||
* {{SAI|Mage Armour | * {{SAI|Mage Armour}} | ||
* {{SAI|Magic Missile | * {{SAI|Magic Missile}} | ||
* {{SAI|Ray of Sickness | * {{SAI|Ray of Sickness}} | ||
* {{SAI|Shield | * {{SAI|Shield}} | ||
* {{SAI|Sleep | * {{SAI|Sleep}} | ||
* {{SAI|Thunderwave | * {{SAI|Thunderwave}} | ||
* {{SAI|Witch Bolt | * {{SAI|Witch Bolt|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Select a Subclass ==== | |||
{| class="wikitable" style="text-align: left; min-width: 420px; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: left; min-width: 420px; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
Line 257: | Line 273: | ||
|} | |} | ||
{{H3|Level 2}} | |||
; {{SpellSlot|1|3|w=30}} Level 1 Spell Slots Unlocked: 3 | |||
: You gain an additional Level 1 Spell Slot. | |||
; Spells Known: 3 | |||
: Choose 1 additional Spell from the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
; Replacement Spell ''(Optional)'' | |||
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; Sorcery Points | |||
:; {{R|sp|forceplural=yes}}: 2 | |||
:: Sorcery Points are the innate power of sorcerers. They can use these points to alter [[Spells]] or gain [[Spells#Spell Slots|Spell Slots]]. You gain 2 Sorcery Points, which recharge on a [[Long Rest]]. | |||
:; {{SAI|Create Spell Slot|w=40}} | |||
:: Spend Sorcery Points to unlock a Spell Slot. | |||
:; {{SAI|Create Sorcery Points|w=40}} | |||
:: Spend Spell Slots to gain Sorcery Points. The level of spell slot spent creates the equivalent number in Sorcery Points | |||
{{HorizontalRuleImage}} | |||
=== Level 3 = | ; [[Metamagic]] | ||
: Choose 2 Metamagic | |||
: {{table list| | |||
:; {{SAI|Metamagic: Careful Spell|w=30}} | |||
::Allies automatically succeed [[Saving Throws]] against spells that required them. | |||
:; {{SAI|Metamagic: Distant Spell|w=30}} | |||
:: Increases the range of the spell by 50%. | |||
:; {{SAI|Metamagic: Extended Spell|w=30}} | |||
:: Double the duration of [[Condition|Conditions]], summons, and surfaces caused by spells. | |||
:; {{SAI|Metamagic: Twinned Spell|w=30}} | |||
: Spells that only target 1 creature can target an additional creature. | |||
}} | |||
{{H3|Level 3}} | |||
; {{R|sp|forceplural=yes}}: 3 | |||
: You gain +1 Sorcery Point. | |||
{{HorizontalRuleImage}} | |||
; {{SpellSlot|1|4|w=30}} Level 1 Spell Slots Unlocked: 4 | |||
: You gain an additional Level 1 Spell Slot. | |||
* {{SpellSlot|2|2|w=30}} | * {{SpellSlot|2|2|w=30}} Level 2 Spell Slots Unlocked: 2 | ||
: You gain two Level 2 Spell Slots. | |||
; Spells Known: 4 | |||
: Choose 1 additional Spell from the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
; Replacement Spell ''(Optional)'' | |||
::Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; [[Metamagic]] | |||
: Choose 1 additional Metamagic | |||
; New Metamagic | |||
: {{table list| | |||
:; {{SAI|Metamagic: Heightened Spell|w=30}} | |||
:: Targets of spells that require [[Saving Throws]] have {{Disadvantage}} on their first Saving Throw. | |||
:; {{SAI|Metamagic: Quickened Spell|w=30}} | |||
:: Spells that take an {{action|action}} take a {{action|bonus}} instead. | |||
:; {{SAI|Metamagic: Subtle Spell|w=30}} | |||
:: You can cast spells while {{Cond|Silenced}}. | |||
}} | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 2nd Level Spells available | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Blindness | * {{SAI|Blindness}} | ||
* {{SAI|Blur | * {{SAI|Blur|c=16}} | ||
* {{SAI|Cloud of Daggers | * {{SAI|Cloud of Daggers|c=16}} | ||
* {{SAI|Crown of Madness | * {{SAI|Crown of Madness|c=16}} | ||
* {{SAI|Darkness | * {{SAI|Darkness|c=16}} | ||
* {{SAI|Darkvision (spell)|Darkvision | * {{SAI|Darkvision (spell)|Darkvision}} | ||
* {{SAI|Detect Thoughts | * {{SAI|Detect Thoughts|c=16|r=16}} | ||
* {{SAI|Enhance Ability | * {{SAI|Enhance Ability|c=16}} | ||
* {{SAI|Enlarge/Reduce | * {{SAI|Enlarge/Reduce|c=16}} | ||
* {{SAI|Gust of Wind | * {{SAI|Gust of Wind}} | ||
* {{SAI|Hold Person | * {{SAI|Hold Person|c=16}} | ||
* {{SAI|Invisibility | * {{SAI|Invisibility|c=16}} | ||
* {{SAI|Knock | * {{SAI|Knock}} | ||
* {{SAI|Mirror Image | * {{SAI|Mirror Image}} | ||
* {{SAI|Misty Step | * {{SAI|Misty Step}} | ||
* {{SAI|Phantasmal Force | * {{SAI|Phantasmal Force|c=16}} | ||
* {{SAI|Scorching Ray | * {{SAI|Scorching Ray}} | ||
* {{SAI|See Invisibility (Spell)|See Invisibility | * {{SAI|See Invisibility (Spell)|See Invisibility}} | ||
* {{SAI|Shatter | * {{SAI|Shatter}} | ||
* {{SAI|Web | * {{SAI|Web|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{H3|Level 4}} | |||
; {{R|sp|forceplural=yes}}: 4 | |||
: You gain +1 Sorcery Point. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{SpellSlot|2|3|w=30}} Level 2 Spell Slots Unlocked: 3 | |||
: You gain an additional Level 2 Spell Slot. | |||
; Cantrips Known: 5 | |||
: Choose 1 additional Spell from the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
; Spells Known: 5 | |||
: Choose 1 additional Spell from the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
; Replacement Spell ''(Optional)'' | |||
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
Line 329: | Line 385: | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
{{H3|Level 5}} | |||
{{ | |||
; {{ProficiencyBonus}}: +3 | |||
: You gain +1 to your Proficiency Bonus. | |||
; {{R|sp|forceplural=yes}}: 5 | |||
: You gain +1 Sorcery Point. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
= | ; Scaling Cantrips | ||
: Your damaging cantrips gain an additional damage die. | |||
: For example, {{SAI|Bone Chill}} now deals {{DamageText|2d8|Necrotic}} damage. | |||
; {{SpellSlot|3|2|w=30}} Level 3 Spell Slots Unlocked: 2 | |||
: You gain two Level 3 Spell Slots. | |||
; Spells Known: 6 | |||
: Choose 1 additional Spell from the [[Sorcerer/Spells|Sorcerer Spell List]] | |||
; Replacement Spell ''(Optional)'' | |||
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
{{HorizontalRuleImage}} | |||
; New 3rd Level Spells available | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Blink | * {{SAI|Blink}} | ||
* {{SAI|Counterspell | * {{SAI|Counterspell}} | ||
* {{SAI|Daylight | * {{SAI|Daylight}} | ||
* {{SAI|Fear | * {{SAI|Fear|c=16}} | ||
* {{SAI|Fireball | * {{SAI|Fireball}} | ||
* {{SAI|Gaseous Form | * {{SAI|Gaseous Form|c=16}} | ||
* {{SAI|Grant Flight | * {{SAI|Grant Flight|c=16}} | ||
* {{SAI|Haste | * {{SAI|Haste|c=16}} | ||
* {{SAI|Hypnotic Pattern | * {{SAI|Hypnotic Pattern|c=16}} | ||
* {{SAI|Lightning Bolt | * {{SAI|Lightning Bolt}} | ||
* {{SAI|Protection from Energy | * {{SAI|Protection from Energy|c=16}} | ||
* {{SAI|Sleet Storm | * {{SAI|Sleet Storm|c=16}} | ||
* {{SAI|Slow | * {{SAI|Slow|c=16}} | ||
* {{SAI|Stinking Cloud | * {{SAI|Stinking Cloud|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
{{H3|Level 6}} | |||
; {{R|sp|forceplural=yes}}: 6 | |||
: You gain +1 Sorcery Point. | |||
{{HorizontalRuleImage}} | |||
; {{SpellSlot|3|3|w=30}} Level 3 Spell Slots Unlocked: 3 | |||
: You gain an additional Level 3 Spell Slot. | |||
; Spells Known: 7 | |||
: Choose 1 additional Spell from the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
; Replacement Spell ''(Optional)'' | |||
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass Features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
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|} | |} | ||
{{H3|Level 7}} | |||
; {{R|sp|forceplural=yes}}: 7 | |||
: You gain +1 Sorcery Point. | |||
{{HorizontalRuleImage}} | |||
; {{SpellSlot|4|1|w=30}} Level 4 Spell Slots Unlocked: 1 | |||
: You gain a Level 4 Spell Slot. | |||
; Spells Known: 8 | |||
: Choose 1 additional Spell from the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
; Replacement Spell ''(Optional)'' | |||
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 4th Level Spells available | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Banishment | * {{SAI|Banishment|c=16}} | ||
* {{SAI|Blight | * {{SAI|Blight}} | ||
* {{SAI|Confusion | * {{SAI|Confusion|c=16}} | ||
* {{SAI|Dimension Door | * {{SAI|Dimension Door}} | ||
* {{SAI|Dominate Beast | * {{SAI|Dominate Beast|c=16}} | ||
* {{SAI|Greater Invisibility | * {{SAI|Greater Invisibility|c=16}} | ||
* {{SAI|Ice Storm | * {{SAI|Ice Storm}} | ||
* {{SAI|Polymorph | * {{SAI|Polymorph|c=16}} | ||
* {{SAI|Stoneskin | * {{SAI|Stoneskin|c=16}} | ||
* {{SAI|Wall of Fire | * {{SAI|Wall of Fire|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{H3|Level 8}} | |||
; {{R|sp|forceplural=yes}}: 8 | |||
: You gain +1 Sorcery Points. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; Spells Known: 9 | |||
: Choose 1 additional Spell from the [[Sorcerer/Spells|Sorcerer Spell List]] | |||
; {{SpellSlot|4|2|w=30}} Level 4 Spell Slots Unlocked: 2 | |||
: You gain a Level 4 Spell Slot. | |||
; Replacement Spell ''(Optional)'' | |||
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
Line 447: | Line 513: | ||
* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
{{H3|Level 9}} | |||
; {{ProficiencyBonus}}: +4 | |||
: You gain +1 to your Proficiency Bonus. | |||
; {{R|sp|forceplural=yes}}: 9 | |||
: You gain +1 Sorcery Point. | |||
{{HorizontalRuleImage}} | |||
; {{SpellSlot|4|2|w=30}} Level 4 Spell Slots Unlocked: 1 | |||
: You gain a Level 4 Spell Slot. | |||
; {{SpellSlot|5|1|w=30}} Level 5 Spell Slots Unlocked: 1 | |||
: You gain a Level 5 Spell Slot. | |||
; Spells Known: 10 | |||
: Choose 1 additional Spell from the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
; Replacement Spell ''(Optional)'' | |||
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 5th Level Spells available: | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Cloudkill | * {{SAI|Cloudkill|c=16}} | ||
* {{SAI|Cone of Cold | * {{SAI|Cone of Cold}} | ||
* {{SAI|Dominate Person | * {{SAI|Dominate Person|c=16}} | ||
* {{SAI|Hold Monster | * {{SAI|Hold Monster|c=16}} | ||
* {{SAI|Insect Plague | * {{SAI|Insect Plague|c=16}} | ||
* {{SAI|Seeming | * {{SAI|Seeming|c=16}} | ||
* {{SAI|Telekinesis | * {{SAI|Telekinesis|c=16}} | ||
* {{SAI|Wall of Stone | * {{SAI|Wall of Stone|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{H3|Level 10}} | |||
; {{R|sp|forceplural=yes}}: 10 | |||
: You gain +1 Sorcery Point. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; [[Metamagic]] | |||
: Choose 1 additional Metamagic | |||
{{HorizontalRuleImage}} | |||
; {{SpellSlot|5|2|w=30}} Level 5 Spell Slots Unlocked: 1 | |||
: You gain a Level 5 Spell Slot. | |||
* {{ | ; Cantrips Known: 6 | ||
: Choose 1 additional Cantrips from the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
; Scaling Cantrips | |||
: Your damaging cantrips gain an additional damage die. | |||
:* For example, {{SAI|Bone Chill}} now deals {{DamageText|3d8|Necrotic}} damage. | |||
; Spells Known | |||
: Choose 1 additional Spell from the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
; Replacement Spell ''(Optional)'' | |||
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
{{H3|Level 11}} | |||
= | ; {{R|sp|forceplural=yes}}: 11 | ||
: You gain +1 Sorcery Point. | |||
{{HorizontalRuleImage}} | |||
; {{SpellSlot|6|1|w=30}} Level 6 Spell Slots Unlocked: 1 | |||
: You gain a Level 6 Spell Slot. | |||
; Spells Known: 12 | |||
: Choose 1 additional Spell from the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
; Replacement Spell ''(Optional)'' | |||
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 6th Level Spells available | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Arcane Gate | * {{SAI|Arcane Gate|c=16}} | ||
* {{SAI|Chain Lightning | * {{SAI|Chain Lightning}} | ||
* {{SAI|Circle of Death | * {{SAI|Circle of Death}} | ||
* {{SAI|Disintegrate | * {{SAI|Disintegrate}} | ||
* {{SAI|Eyebite | * {{SAI|Eyebite|c=16}} | ||
* {{SAI|Globe of Invulnerability | * {{SAI|Globe of Invulnerability|c=16}} | ||
* {{SAI|Sunbeam | * {{SAI|Sunbeam|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass Features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
Line 540: | Line 615: | ||
|} | |} | ||
{{H3|Level 12}} | |||
; {{R|sp|forceplural=yes}}: 12 | |||
: You gain +1 Sorcery Point. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
Line 548: | Line 625: | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; Spells Known: 13 | |||
: Choose 1 additional Spell from the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
; Replacement Spell ''(Optional)'' | |||
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/Spells|Sorcerer Spell List]]. | |||
== External Links == | == External Links == |
Revision as of 12:14, 19 December 2023
Sorcerer is a character Class in Baldur's Gate 3. Sorcerers use their innate magical powers to fight enemies and aid allies in combat. Sorcerers use Charisma as their primary ability score.
The Sorcerer subclasses available in the game are:
, ,The Sorcerer Class Progression | Spell Slots per Spell Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Proficiency Bonus | Sorcery Points | Features | Cantrips Known | Spells Known | 1st | 2nd | 3rd | 4th | 5th | 6th |
1st | +2 | - | , | 4 | 2 | 2 | - | - | - | - | - |
2nd | 2 | , , | 3 | 3 | - | - | - | - | - | ||
3rd | 3 | 4 | 4 | 2 | - | - | - | - | |||
4th | 4 | 5 | 5 | 4 | 3 | - | - | - | - | ||
5th | +3 | 5 | - | 6 | 4 | 3 | 2 | - | - | - | |
6th | 6 | 7 | 4 | 3 | 3 | - | - | - | |||
7th | 7 | - | 8 | 4 | 3 | 3 | 1 | - | - | ||
8th | 8 | 9 | 4 | 3 | 3 | 2 | - | - | |||
9th | +4 | 9 | - | 10 | 4 | 3 | 3 | 3 | 1 | - | |
10th | 10 | 6 | 11 | 4 | 3 | 3 | 3 | 2 | - | ||
11th | 11 | 12 | 4 | 3 | 3 | 3 | 2 | 1 | |||
12th | 12 | 13 | 4 | 3 | 3 | 3 | 2 | 1 |
Class Information
- Hit points
- At level 1: 6 + modifier
- On level up: 4 + modifier
- Key abilities
- for Spells
- for Hit Points and Concentration Checks
- for Armour Class
- Saving throw proficiencies
- ,
- Equipment proficiencies
- , ,
- Skills with proficiency (Choose 2)
- , , , , ,
You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
Spellcasting
For a list of spells available to the Sorcerer, see: Sorcerer/Spells.
- Spellcasting Ability
- Known Spells
- Sorcerer Spells are Always Prepared. In exchange, Sorcerers know fewer Spells.
Level Progression
Through experience, you acquire new power. You gain the following traits.
- Level 1 Spell Slots Unlocked: 2
- You gain two Level 1 Spell Slots.
- Cantrips Known: 4
- Choose 4 Cantrips from the Sorcerer Spell List.
- Spells Known: 2
- Choose 2 Spells from the Sorcerer Spell List.
- New Sorcerer Cantrips
- New 1st Level Spells Available
Select a Subclass
|
|
|
- Level 1 Spell Slots Unlocked: 3
- You gain an additional Level 1 Spell Slot.
- Spells Known: 3
- Choose 1 additional Spell from the Sorcerer Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- Sorcery Points
-
- Sorcery Points: 2
- Sorcery Points are the innate power of sorcerers. They can use these points to alter Spells or gain Spell Slots. You gain 2 Sorcery Points, which recharge on a Long Rest.
- Spend Sorcery Points to unlock a Spell Slot.
- Spend Spell Slots to gain Sorcery Points. The level of spell slot spent creates the equivalent number in Sorcery Points
- Metamagic
- Choose 2 Metamagic
- Allies automatically succeed Saving Throws against spells that required them.
- Increases the range of the spell by 50%.
- Double the duration of Conditions, summons, and surfaces caused by spells.
- Spells that only target 1 creature can target an additional creature.
- Sorcery Points: 3
- You gain +1 Sorcery Point.
- Level 1 Spell Slots Unlocked: 4
- You gain an additional Level 1 Spell Slot.
- Level 2 Spell Slots Unlocked: 2
- You gain two Level 2 Spell Slots.
- Spells Known: 4
- Choose 1 additional Spell from the Sorcerer Spell List.
- Replacement Spell (Optional)
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- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- Metamagic
- Choose 1 additional Metamagic
- New Metamagic
- Targets of spells that require Saving Throws have Disadvantage on their first Saving Throw.
- Spells that take an Action take a Bonus action instead.
- You can cast spells while .
- New 2nd Level Spells available
- Sorcery Points: 4
- You gain +1 Sorcery Point.
- Level 2 Spell Slots Unlocked: 3
- You gain an additional Level 2 Spell Slot.
- Cantrips Known: 5
- Choose 1 additional Spell from the Sorcerer Spell List.
- Spells Known: 5
- Choose 1 additional Spell from the Sorcerer Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- Choose a Feat.
- Proficiency Bonus: +3
- You gain +1 to your Proficiency Bonus.
- Sorcery Points: 5
- You gain +1 Sorcery Point.
- Scaling Cantrips
- Your damaging cantrips gain an additional damage die.
- For example, 2d8Necrotic damage. now deals
- Level 3 Spell Slots Unlocked: 2
- You gain two Level 3 Spell Slots.
- Spells Known: 6
- Choose 1 additional Spell from the Sorcerer Spell List
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- New 3rd Level Spells available
- Sorcery Points: 6
- You gain +1 Sorcery Point.
- Level 3 Spell Slots Unlocked: 3
- You gain an additional Level 3 Spell Slot.
- Spells Known: 7
- Choose 1 additional Spell from the Sorcerer Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
Subclass Features
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- Sorcery Points: 7
- You gain +1 Sorcery Point.
- Level 4 Spell Slots Unlocked: 1
- You gain a Level 4 Spell Slot.
- Spells Known: 8
- Choose 1 additional Spell from the Sorcerer Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- New 4th Level Spells available
- Sorcery Points: 8
- You gain +1 Sorcery Points.
- Spells Known: 9
- Choose 1 additional Spell from the Sorcerer Spell List
- Level 4 Spell Slots Unlocked: 2
- You gain a Level 4 Spell Slot.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- Choose a Feat.
- Proficiency Bonus: +4
- You gain +1 to your Proficiency Bonus.
- Sorcery Points: 9
- You gain +1 Sorcery Point.
- Level 4 Spell Slots Unlocked: 1
- You gain a Level 4 Spell Slot.
- Level 5 Spell Slots Unlocked: 1
- You gain a Level 5 Spell Slot.
- Spells Known: 10
- Choose 1 additional Spell from the Sorcerer Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- New 5th Level Spells available
- Sorcery Points: 10
- You gain +1 Sorcery Point.
- Metamagic
- Choose 1 additional Metamagic
- Level 5 Spell Slots Unlocked: 1
- You gain a Level 5 Spell Slot.
- Cantrips Known: 6
- Choose 1 additional Cantrips from the Sorcerer Spell List.
- Scaling Cantrips
- Your damaging cantrips gain an additional damage die.
- Spells Known
- Choose 1 additional Spell from the Sorcerer Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- Sorcery Points: 11
- You gain +1 Sorcery Point.
- Level 6 Spell Slots Unlocked: 1
- You gain a Level 6 Spell Slot.
- Spells Known: 12
- Choose 1 additional Spell from the Sorcerer Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- New 6th Level Spells available
Subclass Features
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- Sorcery Points: 12
- You gain +1 Sorcery Point.
- Choose a Feat.
- Spells Known: 13
- Choose 1 additional Spell from the Sorcerer Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
External Links
- Sorcerer on the Forgotten Realms Wiki