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creatures > strength: 14-16 & subrace: None

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Zombie (2)
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strength:
race:
Human (52) · Githyanki (27) · Zombie (19) · Vampire spawn (16) · Aberration (9) · Bugbear (8) · Undead (8) · Ghost (7) · Goblin (6) · None (5) · Bear (5) · Skeleton (5) · Werewolf (5) · Dark Justiciar (4) · Shadow Mastiff (4) · Worg (4) · Ghoul (3) · Mummy (3) · Ooze (3) · Spider (3)
resistances:
None (137) · Poison immunity (43) · necrotic resistant full (30) · Bludgeoning resistant nm (25) · Piercing resistant nm (25) · Slashing resistant nm (25) · Lightning resistant full (16) · Necrotic immunity (16) · fire resistant full (13) · Thunder resistant full (10) · Acid resistant full (9) · fire resistance full (9) · Lightning resistance full (8) · necrotic resistance full (6) · Poison resistant full (6) · Slashing resistance full (6) · Cold immunity (5) · Fire vulnerability (5)
conditions:
None (188) · Undead Fortitude (13) · Eternally Bound (7) · Astral Gravity (4) · Reconfigured: Undead (3) · Sacred Defiance Aura (3) · Sleeping (3) · Stench of Death (3) · Dead (2) · Drunk (2) · Mage Armour (2) · Sanctuary (2)
passives:
Opportunity Attack (240) · Darkvision (87) · Extra Attack (53) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Undead Fortitude (12) · Evasion (11) · Tenacity (passive feature) (10) · Ethereal (9) · Githyanki War Magic (9)

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