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Drilldown: creatures

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creatures > movement m: 0-30 & strength: 14-18

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movement m:
race:
Human (91) · Dwarf (30) · Githyanki (27) · Zombie (20) · Elf (16) · Vampire spawn (16) · None (13) · Gnome (13) · Tiefling (12) · Bugbear (11) · Half-Elf (11) · Undead (9) · Worg (9) · Aberration (8) · Drow (8) · Halfling (8) · Redcap (8)
resistances:
None (267) · Poison immunity (49) · Piercing resistant nm (34) · Bludgeoning resistant nm (33) · Necrotic resistant full (33) · Slashing resistant nm (33) · Poison resistant full (22) · Fire resistant full (18) · poison resistance full (14) · Fire resistance full (13) · lightning resistance full (10) · Cold resistant full (9) · Lightning resistant full (8) · Necrotic immunity (8) · Necrotic resistance full (7)
conditions:
None (318) · Aura of Protection (Aura) (30) · Undead Fortitude (15) · Eternally Bound (7) · Astral Gravity (4) · Dead (4) · Sacred Defiance Aura (4) · Stench of Death (4) · Drunk (3) · Sleeping (3) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · Aura of Hate (Aura) (2) · Mage Armour (2) · Ready to Parry (2) · Reconfigured: Undead (2) · Sanctuary (2) · Slightly Drunk (2)
passives:
Opportunity Attack (425) · Darkvision (174) · Extra Attack (171) · Dwarven Resilience (34) · Divine Health (33) · Tenacity (passive feature) (32) · Fey Ancestry (31) · Sunlight Sensitivity (25) · Great Weapon Fighting (22) · Born into Darkness (21) · Shadow Ambush (19) · Sunlight Hypersensitivity (17) · Unarmoured Defence (Barbarian) (17) · Vampire Regeneration (17) · Danger Sense (16) · Superior Darkvision (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tactical Discipline (14)

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