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Drilldown: creatures

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creatures > strength: 14-16 & intelligence: 10-14

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2)
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strength:
intelligence:
resistances:
None (94) · Necrotic resistant full (28) · Bludgeoning resistant nm (18) · Piercing resistant nm (18) · Slashing resistant nm (18) · Poison immunity (11) · fire resistance full (10) · fire resistant full (10) · necrotic resistance full (7) · Poison resistant full (5) · poison resistance full (4) · poison resistance nm (4) · Radiant vulnerability (4) · Acid resistant full (3) · Bludgeoning Immunity nm (3) · Piercing Immunity nm (3) · Piercing resistant full (3) · Slashing Immunity nm (3) · Thunder resistant full (3)
passives:
Opportunity Attack (161) · Darkvision (57) · Extra Attack (50) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Fey Ancestry (12) · Sunlight Sensitivity (11) · Danger Sense (8) · Dwarven Resilience (8) · Hellish Resistance (8) · Gnome Cunning (7) · Shortened Stride (7) · Unarmoured Defence (Barbarian) (7) · Superior Darkvision (6)

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