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Drilldown: creatures

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creatures > hp: 60-300 & movement m: 9-12

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movement m:
race:
Human (189) · Elf (16) · Vampire spawn (16) · Dwarf (15) · Elemental (13) · Half-orc (13) · Aberration (12) · Half-Elf (11) · Githyanki (9) · Redcap (9) · Drow (6) · Tiefling (6) · None (5) · Zombie (5) · Cambion (4) · Death Knight (4) · Ghost (4) · Skeleton (4)
resistances:
None (299) · Bludgeoning resistant nm (33) · Piercing resistant nm (33) · Slashing resistant nm (32) · Poison immunity (30) · Necrotic resistant full (27) · Poison resistant full (15) · Necrotic Immunity (13) · Fire resistant full (12) · Lightning resistant full (11) · Acid resistant full (8) · Cold resistant full (8) · Fire resistance full (8) · Lightning Resistance full (8) · Thunder resistant full (8) · Piercing resistant full (7)
conditions:
None (288) · Aura of Protection (Aura) (29) · Aura of Murder (Aura) (14) · Unstoppable (11) · Eternally Bound (7) · Mage Armour (6) · Marshal Undead (4) · Sanctuary (4) · Undead Fortitude (4) · Dead (3) · Ephemeral Whispers (3) · Freedom of Movement (3) · Soul Oath (3) · Aura of Courage (Aura) (2) · Elixir of Viciousness (2) · Longstrider (2) · See Invisibility (2) · Slayer Form (2)
passives:
Opportunity Attack (394) · Extra Attack (245) · Darkvision (120) · Great Weapon Fighting (49) · Tactical Discipline (40) · Fey Ancestry (34) · Magic Resistance (33) · Protection (32) · Phalanx Formation (30) · Tenacity (passive feature) (30) · Divine Health (29) · Riposte (29) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Dwarven Resilience (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Sunlight Sensitivity (15)

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