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Drilldown: creatures

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creatures > hp: 50-120 & movement m: 5-9 & strength: 14-23

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movement m:
race:
Human (160) · Dwarf (42) · Vampire spawn (16) · Half-Orc (15) · Elf (11) · Githyanki (11) · Aberration (10) · Redcap (9) · Gnome (8) · Half-Elf (7) · Drow (6) · Tiefling (5) · Zombie (5) · Elemental (4) · Werewolf (4)
resistances:
None (266) · Necrotic resistant full (26) · poison resistant full (25) · Bludgeoning resistant nm (24) · Piercing resistant nm (24) · Slashing resistant nm (23) · Poison immunity (16) · poison resistance full (14) · Fire resistant full (9) · Lightning resistant full (8) · Lightning resistance full (7) · Acid resistant full (6) · Cold resistant full (6) · Thunder resistant full (6) · Piercing resistant full (5) · Bludgeoning Immunity nm (4) · Piercing Immunity nm (4) · poison resistance nm (4) · Slashing Immunity nm (4)
conditions:
None (276) · Aura of Protection (Aura) (31) · Aura of Murder (Aura) (12) · Unstoppable (10) · Eternally Bound (7) · Dead (4) · Sacred Defiance Aura (4) · Undead Fortitude (4) · Aura of Courage (Aura) (3) · Aura of Devotion (Aura) (2) · Elixir of Viciousness (2) · Longstrider (2) · Mage Armour (2) · Mage-Animated (2)
passives:
Opportunity Attack (368) · Extra Attack (262) · Darkvision (110) · Great Weapon Fighting (58) · Tactical Discipline (44) · Dwarven Resilience (43) · Phalanx Formation (39) · Riposte (37) · Protection (33) · Divine Health (31) · Tenacity (passive feature) (25) · Sunlight Sensitivity (23) · Superior Darkvision (21) · Fey Ancestry (20) · Danger Sense (19) · Unarmoured Defence (Barbarian) (18) · Duergar Resilience (17)

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