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Drilldown: creatures

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creatures > hp: 44-100 & strength: 14-17

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2)
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race:
Human (38) · Vampire Spawn (16) · Githyanki (15) · Dwarf (8) · Aberration (7) · Ghost (7) · Undead (7) · None (5) · Elf (5) · Werewolf (5) · Zombie (5) · Gnome (4) · Mummy (3) · Ooze (3)
resistances:
None (77) · Necrotic resistant full (24) · Bludgeoning resistant nm (23) · Piercing resistant nm (23) · Slashing resistant nm (23) · Poison immunity (19) · lightning resistant full (15) · Fire resistant full (12) · Necrotic immunity (10) · Acid resistant full (8) · fire resistance full (8) · Thunder resistant full (8) · Lightning resistance full (7) · Poison resistant full (7) · necrotic resistance full (6) · Cold immunity (5) · Fire vulnerability (4) · poison resistance nm (4) · Slashing resistance full (4)
passives:
Opportunity Attack (161) · Extra Attack (56) · Darkvision (48) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Evasion (10) · Fey Ancestry (10) · Dwarven Resilience (9) · Ethereal (9) · Githyanki War Magic (9) · Sunlight Sensitivity (9) · Incorporeal Movement (8)

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