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Drilldown: creatures

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creatures > hp: 41-120 & movement m: 9-12 & strength: 14-18

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name:
Tipplesome Patron (3) · Act 2 differences (2) · Cambion (2) · Cashguard Artillerist Morra (2)
movement m:
race:
Human (74) · Vampire spawn (16) · Githyanki (14) · Elf (12) · Zombie (12) · Dwarf (9) · Aberration (8) · Redcap (7) · None (6) · Undead (6) · Werewolf (6) · Drow (5) · Worg (5)
type:
Human (74) · Vampire spawn (16) · Githyanki (14) · Elf (12) · Zombie (12) · Dwarf (9) · Aberration (8) · Redcap (7) · None (6) · Undead (6) · Werewolf (6) · Drow (5) · Worg (5)
resistances:
None (153) · Necrotic resistant full (28) · Piercing resistant nm (25) · Bludgeoning resistant nm (24) · Slashing resistant nm (24) · Poison immunity (23) · Fire resistant full (10) · Poison resistant full (10) · fire resistance full (9) · Cold resistant full (8) · Lightning resistant full (8) · Lightning resistance full (7) · Bludgeoning resistant full (6) · Necrotic immunity (6) · necrotic resistance full (6) · piercing resistant full (6) · Acid resistant full (5) · poison resistance full (5) · Thunder resistant full (5)
passives:
 Opportunity Attack (187) ·  Extra Attack (84) · Opportunity Attack (57) · Darkvision (46) · Extra Attack (39) ·  Darkvision (20) ·  Tenacity (passive feature) (20) ·  Divine Health (19) ·  Fey Ancestry (19) ·  Great Weapon Fighting (19) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) ·  Sunlight Sensitivity (15) · Mobile: Evade Difficult Terrain (14) ·  Dwarven Resilience (12) ·  Tactical Discipline (12) · Charger (10) · Divine Health (10)

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