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Drilldown: creatures

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creatures > hp: 0-51 & movement m: 9-40 & strength: 12-16

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name:
Ghoul (3) · Act 2 differences (2) · Zombie (2)
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movement m:
race:
Human (59) · Goblin (31) · Tiefling (23) · Zombie (13) · Half-Elf (10) · None (9) · Bugbear (9) · Elf (8) · Undead (8) · Ghoul (7) · Gnoll (7) · Dwarf (5) · Skeleton (5) · Worg (4) · Boar (3) · Dark Justiciar (3) · Githyanki (3) · Hobgoblin (3) · Wolf (3)
resistances:
None (171) · Poison Immunity (29) · fire resistant full (20) · fire resistance full (18) · Necrotic immunity (7) · necrotic resistance full (7) · Necrotic resistant full (6) · Acid resistance full (3) · bludgeoning resistant full (3) · Bludgeoning vulnerability (3) · Cold resistant full (3) · Lightning resistance full (3) · piercing resistant full (3) · Poison resistance full (3) · Poison resistant full (3) · Radiant vulnerability (3) · Slashing resistant full (3) · Thunder resistance full (3)
passives:
Opportunity Attack (236) · Darkvision (135) · Extra Attack (37) · Hellish Resistance (25) · Fey Ancestry (19) · Tenacity (passive feature) (10) · Undead Fortitude (10) · Brute (8) · Sunlight Sensitivity (7) · None (6) · Rampage (6) · Born into Darkness (4) · Crude Frenzy (4) · Dwarven Resilience (4) · Martial Advantage (4) · Pack Tactics (4) · Superior Darkvision (4) · Web Walker (4)

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