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Drilldown: creatures

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creatures > movement m: 9-30 & dexterity: 8-12

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movement m:
race:
Human (179) · Tiefling (42) · Elf (36) · Dwarf (31) · Half-Elf (30) · Goblin (20) · Half-orc (20) · Skeleton (19) · Drow (17) · Githyanki (12) · Elemental (7) · Ogre (7) · None (6) · Grim Visage (6) · Hobgoblin (6) · Mephit (6) · Rat (6) · Dragonborn (5)
resistances:
None (374) · Poison immunity (54) · Fire resistance full (23) · Fire resistant full (20) · Necrotic resistant full (16) · Bludgeoning vulnerability (15) · fire magical (10) · Piercing resistant full (10) · Bludgeoning resistant full (9) · Psychic resistance full (9) · Cold resistant full (8) · Necrotic immunity (8) · Poison resistant full (8) · Slashing resistant full (8) · Fire immunity (7) · poison resistance full (7) · psychic vulnerability (7)
conditions:
None (417) · Aura of Protection (Aura) (27) · Dead (11) · Death Ward (8) · Shadow Visage (6) · Slightly Drunk (6) · Drunk (4) · Marshal Undead (4) · Mage Armour (3) · Soul Oath (3) · Undead Fortitude (3) · Astral Conduit (2) · Elixir of Viciousness (2) · Ephemeral Whispers (2) · Longstrider (2) · Necrotic Veil (2) · Stench of Death (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (492) · Darkvision (237) · Extra Attack (127) · Fey Ancestry (75) · Hellish Resistance (44) · Tactical Discipline (40) · Sunlight Sensitivity (34) · Tenacity (passive feature) (29) · Divine Health (28) · Dwarven Resilience (28) · Born into Darkness (17) · Superior Darkvision (17) · Duergar Resilience (15) · Great Weapon Fighting (15) · Shadow Ambush (15) · Danger Sense (13) · Unarmoured Defence (Barbarian) (13) · Forever Indebted (12) · Infernal Weapon (12) · Magic Resistance (12)

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